diff --git a/src/graphics/engine/text.cpp b/src/graphics/engine/text.cpp index a16439f4..df284160 100644 --- a/src/graphics/engine/text.cpp +++ b/src/graphics/engine/text.cpp @@ -33,6 +33,7 @@ #include "math/func.h" +#include #include #include @@ -1252,13 +1253,13 @@ FontTexture CText::CreateFontTexture(Math::IntPoint tileSize) Math::IntPoint CText::GetNextTilePos(const FontTexture& fontTexture) { - int horizontalTiles = FONT_TEXTURE_SIZE.x / fontTexture.tileSize.x; - int verticalTiles = FONT_TEXTURE_SIZE.y / fontTexture.tileSize.y; + int horizontalTiles = FONT_TEXTURE_SIZE.x / std::max(1, fontTexture.tileSize.x); //this should prevent crashes in some combinations of resolution and font size, see issue #1128 + int verticalTiles = FONT_TEXTURE_SIZE.y / std::max(1, fontTexture.tileSize.y); int totalTiles = horizontalTiles * verticalTiles; int tileNumber = totalTiles - fontTexture.freeSlots; - int verticalTileIndex = tileNumber / horizontalTiles; + int verticalTileIndex = tileNumber / std::max(1, horizontalTiles); int horizontalTileIndex = tileNumber % horizontalTiles; return Math::IntPoint(horizontalTileIndex * fontTexture.tileSize.x,