Comments translated from French to English.

dev-ui
Programerus 2012-03-22 19:33:57 +01:00
parent ef0b306899
commit a9ae60e3f5
1 changed files with 9 additions and 7 deletions

View File

@ -12,7 +12,9 @@
// * GNU General Public License for more details. // * GNU General Public License for more details.
// * // *
// * You should have received a copy of the GNU General Public License // * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// light.h // * along with this program. If not, see http://www.gnu.org/licenses/.
// light.h
#ifndef _LIGHT_H_ #ifndef _LIGHT_H_
#define _LIGHT_H_ #define _LIGHT_H_
@ -39,15 +41,15 @@ LightProg;
typedef struct typedef struct
{ {
char bUsed; // TRUE -> lumière existe char bUsed; // TRUE -> light exists
char bEnable; // TRUE -> lumière allumée char bEnable; // TRUE -> light turned on
D3DTypeObj incluType; // type de tous les objets inclus D3DTypeObj incluType; // type of all objects included
D3DTypeObj excluType; // type de tous les objets exclus D3DTypeObj excluType; // type of all objects excluded
D3DLIGHT7 light; // configuration de la lumière D3DLIGHT7 light; // configuration of the light
LightProg intensity; // intensité (0..1) LightProg intensity; // intensity (0 .. 1)
LightProg colorRed; LightProg colorRed;
LightProg colorGreen; LightProg colorGreen;
LightProg colorBlue; LightProg colorBlue;