Comments translated from French to English.
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src/light.h
16
src/light.h
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@ -12,7 +12,9 @@
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.// light.h
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// light.h
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#ifndef _LIGHT_H_
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#define _LIGHT_H_
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@ -39,15 +41,15 @@ LightProg;
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typedef struct
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{
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char bUsed; // TRUE -> lumière existe
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char bEnable; // TRUE -> lumière allumée
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char bUsed; // TRUE -> light exists
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char bEnable; // TRUE -> light turned on
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D3DTypeObj incluType; // type de tous les objets inclus
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D3DTypeObj excluType; // type de tous les objets exclus
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D3DTypeObj incluType; // type of all objects included
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D3DTypeObj excluType; // type of all objects excluded
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D3DLIGHT7 light; // configuration de la lumière
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D3DLIGHT7 light; // configuration of the light
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LightProg intensity; // intensité (0..1)
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LightProg intensity; // intensity (0 .. 1)
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LightProg colorRed;
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LightProg colorGreen;
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LightProg colorBlue;
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