From a806d4257ce3f10a23441cfa962b9caf5deebb85 Mon Sep 17 00:00:00 2001 From: krzys-h Date: Sun, 2 Mar 2014 14:39:29 +0100 Subject: [PATCH] Check if pause music is defined in scene before trying to play it --- src/object/robotmain.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp index 80f605c3..c71c4371 100644 --- a/src/object/robotmain.cpp +++ b/src/object/robotmain.cpp @@ -7247,11 +7247,13 @@ void CRobotMain::StartPauseMusic(PauseType pause) { switch(pause) { case PAUSE_EDITOR: - m_sound->PlayPauseMusic(m_editorTrack, m_editorRepeat); + if(m_editorTrack != "") + m_sound->PlayPauseMusic(m_editorTrack, m_editorRepeat); break; case PAUSE_SATCOM: - m_sound->PlayPauseMusic(m_satcomTrack, m_satcomRepeat); + if(m_satcomTrack != "") + m_sound->PlayPauseMusic(m_satcomTrack, m_satcomRepeat); break; default: