Added TeamName
parent
12be88c8c9
commit
a6ccd7f270
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@ -3523,7 +3523,7 @@ bool COldObject::GetTooltipName(std::string& name)
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{
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{
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GetResource(RES_OBJECT, m_type, name);
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GetResource(RES_OBJECT, m_type, name);
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if(GetTeam() != 0) {
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if(GetTeam() != 0) {
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name += " [team "+boost::lexical_cast<std::string>(GetTeam())+"]"; //TODO: better way to display this
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name += " ["+CRobotMain::GetInstancePointer()->GetTeamName(GetTeam())+" ("+boost::lexical_cast<std::string>(GetTeam())+")]";
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}
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}
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return !name.empty();
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return !name.empty();
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}
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}
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@ -193,6 +193,8 @@ CRobotMain::CRobotMain(CController* controller)
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m_codeBattleInit = false;
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m_codeBattleInit = false;
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m_codeBattleStarted = false;
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m_codeBattleStarted = false;
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m_teamNames.clear();
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#if DEV_BUILD
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#if DEV_BUILD
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m_showAll = true; // for development
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m_showAll = true; // for development
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#else
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#else
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@ -2954,6 +2956,8 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
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m_codeBattleInit = false;
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m_codeBattleInit = false;
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m_codeBattleStarted = false;
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m_codeBattleStarted = false;
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m_teamNames.clear();
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m_missionResult = ERR_MISSION_NOTERM;
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m_missionResult = ERR_MISSION_NOTERM;
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}
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}
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@ -3059,6 +3063,14 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
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continue;
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continue;
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}
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}
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if (line->GetCommand() == "TeamName")
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{
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int team = line->GetParam("team")->AsInt();
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std::string name = line->GetParam("name")->AsString();
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m_teamNames[team] = name;
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continue;
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}
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if (line->GetCommand() == "CacheAudio" && !resetObject)
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if (line->GetCommand() == "CacheAudio" && !resetObject)
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{
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{
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m_sound->CacheMusic(std::string("../")+line->GetParam("filename")->AsPath("music"));
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m_sound->CacheMusic(std::string("../")+line->GetParam("filename")->AsPath("music"));
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@ -6155,4 +6167,11 @@ bool CRobotMain::CanPlayerInteract()
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return !m_codeBattleStarted;
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return !m_codeBattleStarted;
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}
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}
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return true;
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return true;
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}
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const std::string NO_TEAM_NAME = "Team";
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const std::string& CRobotMain::GetTeamName(int id)
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{
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if(m_teamNames.count(id) == 0) return NO_TEAM_NAME;
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return m_teamNames[id];
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}
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}
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@ -329,6 +329,9 @@ public:
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//! Returns true if player can interact with things manually
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//! Returns true if player can interact with things manually
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bool CanPlayerInteract();
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bool CanPlayerInteract();
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//! Returns team name for the given team id
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const std::string& GetTeamName(int id);
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protected:
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protected:
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bool EventFrame(const Event &event);
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bool EventFrame(const Event &event);
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bool EventObject(const Event &event);
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bool EventObject(const Event &event);
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@ -463,6 +466,8 @@ protected:
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bool m_codeBattleInit;
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bool m_codeBattleInit;
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bool m_codeBattleStarted;
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bool m_codeBattleStarted;
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std::map<int, std::string> m_teamNames;
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float m_fontSize;
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float m_fontSize;
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Math::Point m_windowPos;
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Math::Point m_windowPos;
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Math::Point m_windowDim;
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Math::Point m_windowDim;
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