Switched back to old standard; addded -Wall

- removed -std=c++11
- added -Wall and removed most reported warnings
dev-ui
Piotr Dziwinski 2012-06-30 10:16:52 +02:00
parent e37019943c
commit 9a268f5538
5 changed files with 43 additions and 56 deletions

View File

@ -13,8 +13,8 @@ find_package(SDL_image REQUIRED)
set(CMAKE_BUILD_TYPE debug)
# Global compile flags
set(CMAKE_CXX_FLAGS_RELEASE "-std=c++11 -O2")
set(CMAKE_CXX_FLAGS_DEBUG "-std=c++11 -w -g -O0")
set(CMAKE_CXX_FLAGS_RELEASE "-O2")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -O0")
# Subdirectory with sources
add_subdirectory(src bin)

View File

@ -26,6 +26,8 @@
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#include <stdio.h>
/**
* \struct ApplicationPrivate
@ -252,6 +254,8 @@ bool CApplication::OpenJoystick()
m_private->joystick = SDL_JoystickOpen(m_private->joystickIndex);
if (m_private->joystick == NULL)
return false;
return true;
}
@ -351,10 +355,10 @@ void CApplication::ParseEvent()
else
event.type = EVENT_KEY_UP;
event.data.key.key = m_private->currentEvent.key.keysym.sym;
event.data.key.mod = m_private->currentEvent.key.keysym.mod;
event.data.key.state = TranslatePressState(m_private->currentEvent.key.state);
event.data.key.unicode = m_private->currentEvent.key.keysym.unicode;
event.key.key = m_private->currentEvent.key.keysym.sym;
event.key.mod = m_private->currentEvent.key.keysym.mod;
event.key.state = TranslatePressState(m_private->currentEvent.key.state);
event.key.unicode = m_private->currentEvent.key.keysym.unicode;
}
else if ( (m_private->currentEvent.type == SDL_MOUSEBUTTONDOWN) ||
(m_private->currentEvent.type == SDL_MOUSEBUTTONUP) )
@ -364,24 +368,24 @@ void CApplication::ParseEvent()
else
event.type = EVENT_MOUSE_BUTTON_UP;
event.data.mouseButton.button = m_private->currentEvent.button.button;
event.data.mouseButton.state = TranslatePressState(m_private->currentEvent.button.state);
event.data.mouseButton.pos = WindowToInterfaceCoords(m_private->currentEvent.button.x, m_private->currentEvent.button.y);
event.mouseButton.button = m_private->currentEvent.button.button;
event.mouseButton.state = TranslatePressState(m_private->currentEvent.button.state);
event.mouseButton.pos = WindowToInterfaceCoords(m_private->currentEvent.button.x, m_private->currentEvent.button.y);
}
else if (m_private->currentEvent.type == SDL_MOUSEMOTION)
{
event.type = EVENT_MOUSE_MOVE;
event.data.mouseMove.state = TranslatePressState(m_private->currentEvent.button.state);
event.data.mouseMove.pos = WindowToInterfaceCoords(m_private->currentEvent.button.x, m_private->currentEvent.button.y);
event.mouseMove.state = TranslatePressState(m_private->currentEvent.button.state);
event.mouseMove.pos = WindowToInterfaceCoords(m_private->currentEvent.button.x, m_private->currentEvent.button.y);
}
// TODO: joystick state polling instead of getting events
else if (m_private->currentEvent.type == SDL_JOYAXISMOTION)
{
event.type = EVENT_JOY_AXIS;
event.data.joyAxis.axis = m_private->currentEvent.jaxis.axis;
event.data.joyAxis.value = m_private->currentEvent.jaxis.value;
event.joyAxis.axis = m_private->currentEvent.jaxis.axis;
event.joyAxis.value = m_private->currentEvent.jaxis.value;
}
else if ( (m_private->currentEvent.type == SDL_JOYBUTTONDOWN) ||
(m_private->currentEvent.type == SDL_JOYBUTTONUP) )
@ -391,8 +395,8 @@ void CApplication::ParseEvent()
else
event.type = EVENT_JOY_BUTTON_UP;
event.data.joyButton.button = m_private->currentEvent.jbutton.button;
event.data.joyButton.state = TranslatePressState(m_private->currentEvent.jbutton.state);
event.joyButton.button = m_private->currentEvent.jbutton.button;
event.joyButton.state = TranslatePressState(m_private->currentEvent.jbutton.state);
}
@ -414,33 +418,33 @@ void CApplication::ProcessEvent(Event event)
case EVENT_KEY_DOWN:
case EVENT_KEY_UP:
printf("EVENT_KEY_%s:\n", (event.type == EVENT_KEY_DOWN) ? "DOWN" : "UP");
printf(" key = %4x\n", event.data.key.key);
printf(" state = %s\n", (event.data.key.state == STATE_PRESSED) ? "STATE_PRESSED" : "STATE_RELEASED");
printf(" mod = %4x\n", event.data.key.mod);
printf(" unicode = %4x\n", event.data.key.unicode);
printf(" key = %4x\n", event.key.key);
printf(" state = %s\n", (event.key.state == STATE_PRESSED) ? "STATE_PRESSED" : "STATE_RELEASED");
printf(" mod = %4x\n", event.key.mod);
printf(" unicode = %4x\n", event.key.unicode);
break;
case EVENT_MOUSE_MOVE:
printf("EVENT_MOUSE_MOVE:\n");
printf(" state = %s\n", (event.data.mouseMove.state == STATE_PRESSED) ? "STATE_PRESSED" : "STATE_RELEASED");
printf(" pos = (%f, %f)\n", event.data.mouseMove.pos.x, event.data.mouseMove.pos.y);
printf(" state = %s\n", (event.mouseMove.state == STATE_PRESSED) ? "STATE_PRESSED" : "STATE_RELEASED");
printf(" pos = (%f, %f)\n", event.mouseMove.pos.x, event.mouseMove.pos.y);
break;
case EVENT_MOUSE_BUTTON_DOWN:
case EVENT_MOUSE_BUTTON_UP:
printf("EVENT_MOUSE_BUTTON_%s:\n", (event.type == EVENT_MOUSE_BUTTON_DOWN) ? "DOWN" : "UP");
printf(" button = %d\n", event.data.mouseButton.button);
printf(" state = %s\n", (event.data.mouseButton.state == STATE_PRESSED) ? "STATE_PRESSED" : "STATE_RELEASED");
printf(" pos = (%f, %f)\n", event.data.mouseButton.pos.x, event.data.mouseButton.pos.y);
printf(" button = %d\n", event.mouseButton.button);
printf(" state = %s\n", (event.mouseButton.state == STATE_PRESSED) ? "STATE_PRESSED" : "STATE_RELEASED");
printf(" pos = (%f, %f)\n", event.mouseButton.pos.x, event.mouseButton.pos.y);
break;
case EVENT_JOY_AXIS:
printf("EVENT_JOY_AXIS:\n");
printf(" axis = %d\n", event.data.joyAxis.axis);
printf(" value = %d\n", event.data.joyAxis.value);
printf(" axis = %d\n", event.joyAxis.axis);
printf(" value = %d\n", event.joyAxis.value);
break;
case EVENT_JOY_BUTTON_DOWN:
case EVENT_JOY_BUTTON_UP:
printf("EVENT_JOY_BUTTON_%s:\n", (event.type == EVENT_JOY_BUTTON_DOWN) ? "DOWN" : "UP");
printf(" button = %d\n", event.data.joyButton.button);
printf(" state = %s\n", (event.data.mouseButton.state == STATE_PRESSED) ? "STATE_PRESSED" : "STATE_RELEASED");
printf(" button = %d\n", event.joyButton.button);
printf(" state = %s\n", (event.mouseButton.state == STATE_PRESSED) ? "STATE_PRESSED" : "STATE_RELEASED");
break;
default:
break;
@ -569,6 +573,7 @@ bool CApplication::RetJoystickEnabled()
bool CApplication::WriteScreenShot(char *filename, int width, int height)
{
// TODO
return false;
}
void CApplication::InitText()

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@ -637,31 +637,18 @@ struct Event
{
//! Type of event (EVENT_*)
EventType type;
/**
\union EventDataUnion
\brief Additional data associated with some events
For the listed event, the given member is filled with data.
For other event types, it is filled with zeros.
*/
union EventDataUnion
{
//! Additional data for EVENT_KEY_DOWN and EVENT_KEY_UP
KeyEventData key;
//! Additional data for EVENT_MOUSE_BUTTON_DOWN and EVENT_MOUSE_BUTTON_UP
MouseButtonEventData mouseButton;
//! Additional data for EVENT_MOUSE_MOVE
MouseMoveEventData mouseMove;
//! Additional data for EVENT_JOY
JoyAxisEventData joyAxis;
//! Additional data for EVENT_JOY_AXIS
JoyButtonEventData joyButton;
//! Additional data for EVENT_KEY_DOWN and EVENT_KEY_UP
KeyEventData key;
//! Additional data for EVENT_MOUSE_BUTTON_DOWN and EVENT_MOUSE_BUTTON_UP
MouseButtonEventData mouseButton;
//! Additional data for EVENT_MOUSE_MOVE
MouseMoveEventData mouseMove;
//! Additional data for EVENT_JOY
JoyAxisEventData joyAxis;
//! Additional data for EVENT_JOY_AXIS
JoyButtonEventData joyButton;
EventDataUnion()
{ memset(this, 0, sizeof(EventDataUnion)); }
~EventDataUnion()
{}
} data;
//? long param; // parameter
//? Math::Point pos; // mouse position (0 .. 1)
//? float axeX; // control the X axis (-1 .. 1)

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@ -24,9 +24,6 @@
class CInstanceManager;
class Gfx::CEngine;
class Gfx::CTerrain;
class Gfx::CWater;
class CObject;
namespace Gfx {

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@ -25,8 +25,6 @@
class CInstanceManager;
class CRobotMain;
class Gfx::CTerrain;
class Gfx::CWater;
class CObject;