Fixed CParticle::CheckChannel "errors"
Not really errors, but I fixed them anywaymaster
parent
5ab99429d4
commit
99a831a03b
|
@ -581,7 +581,7 @@ int CParticle::CreateTrack(Math::Vector pos, Math::Vector speed, Math::Point dim
|
|||
if (!m_track[i].used) // free?
|
||||
{
|
||||
int rank = channel;
|
||||
if (!CheckChannel(rank)) return -1;
|
||||
GetRankFromChannel(rank);
|
||||
m_particle[rank].trackRank = i;
|
||||
|
||||
m_track[i].used = true;
|
||||
|
@ -636,27 +636,26 @@ void CParticle::CreateWheelTrace(const Math::Vector &p1, const Math::Vector &p2,
|
|||
|
||||
|
||||
|
||||
/** Adapts the channel so it can be used as an offset in m_particle */
|
||||
bool CParticle::CheckChannel(int &channel)
|
||||
void CParticle::GetRankFromChannel(int &channel)
|
||||
{
|
||||
int uniqueStamp = (channel>>16)&0xffff;
|
||||
channel &= 0xffff;
|
||||
|
||||
if (channel < 0) return false;
|
||||
if (channel >= MAXPARTICULE*MAXPARTITYPE) return false;
|
||||
assert(channel >= 0 && channel < MAXPARTICULE*MAXPARTITYPE);
|
||||
|
||||
if (!m_particle[channel].used)
|
||||
{
|
||||
GetLogger()->Error("CParticle::CheckChannel used=false !\n");
|
||||
return false;
|
||||
if (!m_particle[channel].used) assert(!!"Tried to access invalid particle channel (used=false) !\n");
|
||||
if (m_particle[channel].uniqueStamp != uniqueStamp) assert(!!"Tried to access invalid particle channel (uniqueStamp changed) !\n");
|
||||
}
|
||||
|
||||
if (m_particle[channel].uniqueStamp != uniqueStamp)
|
||||
bool CParticle::ParticleExists(int channel)
|
||||
{
|
||||
GetLogger()->Error("CParticle::CheckChannel uniqueStamp !\n");
|
||||
return false;
|
||||
}
|
||||
int uniqueStamp = (channel>>16)&0xffff;
|
||||
channel &= 0xffff;
|
||||
|
||||
assert(channel >= 0 && channel < MAXPARTICULE*MAXPARTITYPE);
|
||||
|
||||
if (!m_particle[channel].used) return false;
|
||||
if (m_particle[channel].uniqueStamp != uniqueStamp) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -685,7 +684,7 @@ void CParticle::DeleteParticle(ParticleType type)
|
|||
|
||||
void CParticle::DeleteParticle(int channel)
|
||||
{
|
||||
if (!CheckChannel(channel)) return;
|
||||
GetRankFromChannel(channel);
|
||||
|
||||
if (m_totalInterface[channel/MAXPARTICULE][m_particle[channel].sheet] > 0 )
|
||||
m_totalInterface[channel/MAXPARTICULE][m_particle[channel].sheet]--;
|
||||
|
@ -699,50 +698,50 @@ void CParticle::DeleteParticle(int channel)
|
|||
|
||||
void CParticle::SetObjectLink(int channel, CObject *object)
|
||||
{
|
||||
if (!CheckChannel(channel)) return;
|
||||
GetRankFromChannel(channel);
|
||||
m_particle[channel].objLink = object;
|
||||
}
|
||||
|
||||
void CParticle::SetObjectFather(int channel, CObject *object)
|
||||
{
|
||||
if (!CheckChannel(channel)) return;
|
||||
GetRankFromChannel(channel);
|
||||
m_particle[channel].objFather = object;
|
||||
}
|
||||
|
||||
void CParticle::SetPosition(int channel, Math::Vector pos)
|
||||
{
|
||||
if (!CheckChannel(channel)) return;
|
||||
GetRankFromChannel(channel);
|
||||
m_particle[channel].pos = pos;
|
||||
}
|
||||
|
||||
void CParticle::SetDimension(int channel, Math::Point dim)
|
||||
{
|
||||
if (!CheckChannel(channel)) return;
|
||||
GetRankFromChannel(channel);
|
||||
m_particle[channel].dim = dim;
|
||||
}
|
||||
|
||||
void CParticle::SetZoom(int channel, float zoom)
|
||||
{
|
||||
if (!CheckChannel(channel)) return;
|
||||
GetRankFromChannel(channel);
|
||||
m_particle[channel].zoom = zoom;
|
||||
}
|
||||
|
||||
void CParticle::SetAngle(int channel, float angle)
|
||||
{
|
||||
if (!CheckChannel(channel)) return;
|
||||
GetRankFromChannel(channel);
|
||||
m_particle[channel].angle = angle;
|
||||
}
|
||||
|
||||
void CParticle::SetIntensity(int channel, float intensity)
|
||||
{
|
||||
if (!CheckChannel(channel)) return;
|
||||
GetRankFromChannel(channel);
|
||||
m_particle[channel].intensity = intensity;
|
||||
}
|
||||
|
||||
void CParticle::SetParam(int channel, Math::Vector pos, Math::Point dim, float zoom,
|
||||
float angle, float intensity)
|
||||
{
|
||||
if (!CheckChannel(channel)) return;
|
||||
GetRankFromChannel(channel);
|
||||
m_particle[channel].pos = pos;
|
||||
m_particle[channel].dim = dim;
|
||||
m_particle[channel].zoom = zoom;
|
||||
|
@ -752,17 +751,16 @@ void CParticle::SetParam(int channel, Math::Vector pos, Math::Point dim, float z
|
|||
|
||||
void CParticle::SetPhase(int channel, ParticlePhase phase, float duration)
|
||||
{
|
||||
if (!CheckChannel(channel)) return;
|
||||
GetRankFromChannel(channel);
|
||||
m_particle[channel].phase = phase;
|
||||
m_particle[channel].duration = duration;
|
||||
m_particle[channel].phaseTime = m_particle[channel].time;
|
||||
}
|
||||
|
||||
bool CParticle::GetPosition(int channel, Math::Vector &pos)
|
||||
Math::Vector CParticle::GetPosition(int channel)
|
||||
{
|
||||
if (!CheckChannel(channel)) return false;
|
||||
pos = m_particle[channel].pos;
|
||||
return true;
|
||||
GetRankFromChannel(channel);
|
||||
return m_particle[channel].pos;
|
||||
}
|
||||
|
||||
void CParticle::SetFrameUpdate(int sheet, bool update)
|
||||
|
|
|
@ -162,9 +162,9 @@ enum ParticlePhase
|
|||
|
||||
struct Particle
|
||||
{
|
||||
bool used = false; // TRUE -> particle used
|
||||
bool used = false; //!< true if this channel is used, false if not
|
||||
bool ray = false; // TRUE -> ray with goal
|
||||
unsigned short uniqueStamp = 0; // unique mark
|
||||
unsigned short uniqueStamp = 0; //!< unique marker added to particle channel ID to make sure this is still the same particle
|
||||
short sheet = 0; // sheet (0..n)
|
||||
ParticleType type = {}; // type PARTI*
|
||||
ParticlePhase phase = {}; // phase PARPH*
|
||||
|
@ -279,7 +279,7 @@ public:
|
|||
void SetPhase(int channel, ParticlePhase phase, float duration);
|
||||
|
||||
//! Returns the position of the particle
|
||||
bool GetPosition(int channel, Math::Vector &pos);
|
||||
Math::Vector GetPosition(int channel);
|
||||
|
||||
//! Returns the color if you're in the fog or black if you're not
|
||||
Color GetFogColor(Math::Vector pos);
|
||||
|
@ -291,11 +291,14 @@ public:
|
|||
//! Draws all the particles
|
||||
void DrawParticle(int sheet);
|
||||
|
||||
//! Checks if given particle channel still exists
|
||||
bool ParticleExists(int channel);
|
||||
|
||||
protected:
|
||||
//! Removes a particle of given rank
|
||||
void DeleteRank(int rank);
|
||||
//! Check a channel number
|
||||
bool CheckChannel(int &channel);
|
||||
//! Adapts the channel so it can be used as an offset in m_particle
|
||||
void GetRankFromChannel(int &channel);
|
||||
//! Draws a triangular particle
|
||||
void DrawParticleTriangle(int i);
|
||||
//! Draw a normal particle
|
||||
|
|
|
@ -2187,15 +2187,17 @@ void COldObject::PartiFrame(float rTime)
|
|||
channel = m_objectPart[i].masterParti;
|
||||
if ( channel == -1 ) continue;
|
||||
|
||||
if ( !m_particle->GetPosition(channel, pos) )
|
||||
if ( !m_particle->ParticleExists(channel) )
|
||||
{
|
||||
m_objectPart[i].masterParti = -1; // particle no longer exists!
|
||||
continue;
|
||||
}
|
||||
|
||||
pos = m_particle->GetPosition(channel);
|
||||
|
||||
SetPartPosition(i, pos);
|
||||
|
||||
// Each song spins differently.
|
||||
// Each part rotates differently
|
||||
switch( i%5 )
|
||||
{
|
||||
case 0: factor = Math::Vector( 0.5f, 0.3f, 0.6f); break;
|
||||
|
|
|
@ -55,9 +55,9 @@ const int OBJECTMAXPART = 40;
|
|||
struct ObjectPart
|
||||
{
|
||||
bool bUsed = false;
|
||||
int object = -1; // number of the object in CEngine
|
||||
int parentPart = -1; // number of father part
|
||||
int masterParti = -1; // master canal of the particle
|
||||
int object = -1; //!< identifier of the object in Gfx::CEngine
|
||||
int parentPart = -1; //!< identifier of parent part
|
||||
int masterParti = -1; //!< particle channel this part is connected to after explosion
|
||||
Math::Vector position;
|
||||
Math::Vector angle;
|
||||
Math::Vector zoom;
|
||||
|
|
Loading…
Reference in New Issue