Comments translated from French to English.

dev-ui
Programerus 2012-03-17 16:31:23 +01:00
parent 2dd7ece799
commit 95f8791d74
1 changed files with 12 additions and 12 deletions

View File

@ -28,8 +28,8 @@ class CTerrain;
typedef struct typedef struct
{ {
short x, y; // d<EFBFBD>but short x, y; // beginning
short len; // longueur en x short len; // in length x
float px1, px2, pz; float px1, px2, pz;
} }
CloudLine; CloudLine;
@ -59,23 +59,23 @@ protected:
protected: protected:
CInstanceManager* m_iMan; CInstanceManager* m_iMan;
CD3DEngine* m_engine; CD3DEngine* m_engine;
CTerrain* m_terrain; CTerrain* m_terrain;
char m_filename[100]; char m_filename[100];
float m_level; // niveau global float m_level; // overall level
FPOINT m_speed; // vitesse d'avance (vent) FPOINT m_speed; // feedrate (wind)
D3DCOLORVALUE m_diffuse; // couleur diffuse D3DCOLORVALUE m_diffuse; // diffuse color
D3DCOLORVALUE m_ambient; // couleur ambiante D3DCOLORVALUE m_ambient; // ambient color
float m_time; float m_time;
float m_lastTest; float m_lastTest;
int m_subdiv; int m_subdiv;
D3DVECTOR m_wind; // vitesse du vent D3DVECTOR m_wind; // wind speed
int m_brick; // nb de briques*mosa<73>que int m_brick; // brick mosaic
float m_size; // taille d'un <20>l<EFBFBD>ment dans une brique float m_size; // size of a brick element
int m_lineUsed; int m_lineUsed;
CloudLine m_line[MAXCLOUDLINE]; CloudLine m_line[MAXCLOUDLINE];
BOOL m_bEnable; BOOL m_bEnable;