Comments translated from French to English.

dev-ui
Programerus 2012-03-22 16:27:14 +01:00
parent 4e5196d9c0
commit 959bdb70c8
1 changed files with 11 additions and 9 deletions

View File

@ -12,7 +12,9 @@
// * GNU General Public License for more details. // * GNU General Public License for more details.
// * // *
// * You should have received a copy of the GNU General Public License // * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// image.cpp // * along with this program. If not, see http://www.gnu.org/licenses/.
// image.cpp
#define STRICT #define STRICT
#define D3D_OVERLOADS #define D3D_OVERLOADS
@ -33,7 +35,7 @@
// Constructeur de l'objet. // Object's constructor.
CImage::CImage(CInstanceManager* iMan) : CControl(iMan) CImage::CImage(CInstanceManager* iMan) : CControl(iMan)
{ {
@ -42,7 +44,7 @@ CImage::CImage(CInstanceManager* iMan) : CControl(iMan)
m_filename[0] = 0; m_filename[0] = 0;
} }
// Destructeur de l'objet. // Object's destructor.
CImage::~CImage() CImage::~CImage()
{ {
@ -55,7 +57,7 @@ CImage::~CImage()
} }
// Crée un nouveau bouton. // Creates a new button.
BOOL CImage::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg) BOOL CImage::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg)
{ {
@ -78,7 +80,7 @@ BOOL CImage::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg)
} }
// Spécifie le nom de l'image à afficher. // Specifies the name of the image display.
void CImage::SetFilenameImage(char *name) void CImage::SetFilenameImage(char *name)
{ {
@ -96,7 +98,7 @@ char* CImage::RetFilenameImage()
} }
// Gestion d'un événement. // Management of an event.
BOOL CImage::EventProcess(const Event &event) BOOL CImage::EventProcess(const Event &event)
{ {
@ -104,7 +106,7 @@ BOOL CImage::EventProcess(const Event &event)
} }
// Dessine le bouton. // Draws button.
void CImage::Draw() void CImage::Draw()
{ {
@ -120,7 +122,7 @@ void CImage::Draw()
dp = 0.5f/256.0f; dp = 0.5f/256.0f;
if ( m_icon == 0 ) // cadre en creux ? if ( m_icon == 0 ) // hollow frame?
{ {
m_engine->SetTexture("button2.tga"); m_engine->SetTexture("button2.tga");
m_engine->SetState(D3DSTATENORMAL); m_engine->SetState(D3DSTATENORMAL);
@ -137,7 +139,7 @@ void CImage::Draw()
DrawIcon(m_pos, m_dim, uv1, uv2, corner, 8.0f/256.0f); DrawIcon(m_pos, m_dim, uv1, uv2, corner, 8.0f/256.0f);
} }
if ( m_filename[0] != 0 ) // affiche une image ? if ( m_filename[0] != 0 ) // displays an image?
{ {
m_engine->LoadTexture(m_filename); m_engine->LoadTexture(m_filename);
m_engine->SetTexture(m_filename); m_engine->SetTexture(m_filename);