Fixed pause blur in main menu
parent
bd4362e26c
commit
8ad53ce327
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@ -1554,6 +1554,8 @@ char* CRobotMain::GetDisplayInfoName(int index)
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//! Beginning of a dialogue during the game
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void CRobotMain::StartSuspend()
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{
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if (!IsPhaseWithWorld(m_phase)) return;
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m_sound->MuteAll(true);
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ClearInterface();
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m_suspend = m_pause->ActivatePause(PAUSE_ENGINE|PAUSE_HIDE_SHORTCUTS|PAUSE_MUTE_SOUND|PAUSE_CAMERA);
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