Fix 'class naming' linter issues

modernize-cmake-1
MrSimbax 2020-04-07 18:59:46 +02:00
parent 5815db4062
commit 87fec23f4b
1 changed files with 24 additions and 4 deletions

View File

@ -183,7 +183,12 @@ bool ReadLong(std::istream &istr, long &l)
bool WriteFloat(std::ostream &ostr, float f)
{
union {float fValue; unsigned int iValue;} u;
union TypeConverter {
float fValue;
unsigned int iValue;
};
TypeConverter u;
u.fValue = 0.0f;
u.iValue = 0;
@ -193,7 +198,12 @@ bool WriteFloat(std::ostream &ostr, float f)
bool ReadFloat(std::istream &istr, float &f)
{
union {float fValue; unsigned int iValue;} u;
union TypeConverter {
float fValue;
unsigned int iValue;
};
TypeConverter u;
u.fValue = 0.0f;
u.iValue = 0;
@ -204,7 +214,12 @@ bool ReadFloat(std::istream &istr, float &f)
bool WriteDouble(std::ostream &ostr, double d)
{
union {double dValue; unsigned long iValue;} u;
union TypeConverter {
double dValue;
unsigned long iValue;
};
TypeConverter u;
u.dValue = 0.0;
u.iValue = 0;
@ -214,7 +229,12 @@ bool WriteDouble(std::ostream &ostr, double d)
bool ReadDouble(std::istream &istr, double &d)
{
union {double dValue; unsigned long iValue;} u;
union TypeConverter {
double dValue;
unsigned long iValue;
};
TypeConverter u;
u.dValue = 0.0;
u.iValue = 0;