Fixed code formatting
* moved braces to new lines * fixed some function/variable names * fixed whitespace issuesdev-ui
parent
538745a731
commit
8765d58b02
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@ -1703,4 +1703,3 @@ public:
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bool GetPosition(int& start, int& stop, CBotGet modestart, CBotGet modestop);
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};
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@ -141,4 +141,3 @@ bool CBotAddExpr::Execute(CBotStack* &pStack)
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return pStack->Return(pStk1); // transmits the result
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}
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@ -1646,3 +1646,4 @@ CBotClass* CBotClass::Compile(CBotToken* &p, CBotCStack* pStack)
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pStack->SetError(TX_ENDOF, p);
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return NULL;
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}
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@ -36,3 +36,4 @@
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extern bool IsOfType(CBotToken* &p, int type1, int type2 = -1);
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extern bool IsOfTypeList(CBotToken* &p, int type1, ...);
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@ -566,3 +566,4 @@ void t(bool t)
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t ? 0 : "test";
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}
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#endif
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@ -2245,4 +2245,3 @@ CBotTypResult&
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return *this;
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}
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@ -21,3 +21,4 @@ else()
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ARCHIVE DESTINATION ${COLOBOT_INSTALL_LIB_DIR}
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RUNTIME DESTINATION ${COLOBOT_INSTALL_BIN_DIR})
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endif()
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@ -434,3 +434,4 @@ void InitStringFunctions()
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CBotProgram::AddFunction("strupper", rStrUpper, cStrStr );
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CBotProgram::AddFunction("strlower", rStrLower, cStrStr );
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}
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@ -39,3 +39,4 @@ the object being created with CBotVar :: Create (name, pClasse)
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not destroy the object when there imédiatement pointers
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but marked as virtually destroyed
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@ -176,3 +176,4 @@ enum EID
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#define TX_ERRWRITE 6015
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#define TX_MAX 6016
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@ -229,3 +229,4 @@ target_link_libraries(colobot ${LIBS})
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install(TARGETS colobot RUNTIME DESTINATION ${COLOBOT_INSTALL_BIN_DIR})
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set_target_properties(colobot PROPERTIES INSTALL_RPATH ${COLOBOT_INSTALL_LIB_DIR})
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@ -2,3 +2,4 @@
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* \dir src/app
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* Main class of the application and system functions
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*/
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@ -122,3 +122,4 @@ int SDL_MAIN_FUNC(int argc, char *argv[])
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}
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} // extern "C"
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@ -188,12 +188,13 @@ float CSystemUtils::TimeStampDiff(SystemTimeStamp *before, SystemTimeStamp *afte
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return result;
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}
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std::string CSystemUtils::profileFileLocation()
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std::string CSystemUtils::GetProfileFileLocation()
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{
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return std::string("colobot.ini");
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}
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std::string CSystemUtils::savegameDirectoryLocation()
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std::string CSystemUtils::GetSavegameDirectoryLocation()
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{
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return std::string("savegame");
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}
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@ -131,10 +131,10 @@ public:
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virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) = 0;
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//! Returns the profile (colobot.ini) file location
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virtual std::string profileFileLocation();
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virtual std::string GetProfileFileLocation();
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//! Returns the savegame directory location
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virtual std::string savegameDirectoryLocation();
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virtual std::string GetSavegameDirectoryLocation();
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};
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//! Global function to get CSystemUtils instance
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@ -142,3 +142,4 @@ inline CSystemUtils* GetSystemUtils()
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{
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return CSystemUtils::GetInstancePointer();
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}
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@ -95,9 +95,9 @@ long long CSystemUtilsLinux::TimeStampExactDiff(SystemTimeStamp *before, SystemT
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(after->clockTime.tv_sec - before->clockTime.tv_sec) * 1000000000ll;
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}
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std::string CSystemUtilsLinux::profileFileLocation()
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std::string CSystemUtilsLinux::GetProfileFileLocation()
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{
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std::string m_profileFile;
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std::string profileFile;
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// Determine profileFile according to XDG Base Directory Specification
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char* envXDG_CONFIG_HOME = getenv("XDG_CONFIG_HOME");
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@ -106,25 +106,25 @@ std::string CSystemUtilsLinux::profileFileLocation()
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char *envHOME = getenv("HOME");
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if (envHOME == NULL)
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{
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m_profileFile = "colobot.ini";
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profileFile = "colobot.ini";
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}
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else
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{
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m_profileFile = std::string(envHOME) + "/.config/colobot.ini";
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profileFile = std::string(envHOME) + "/.config/colobot.ini";
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}
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}
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else
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{
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m_profileFile = std::string(envXDG_CONFIG_HOME) + "/colobot.ini";
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profileFile = std::string(envXDG_CONFIG_HOME) + "/colobot.ini";
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}
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GetLogger()->Trace("Profile configuration is %s\n", m_profileFile.c_str());
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GetLogger()->Trace("Profile configuration is %s\n", profileFile.c_str());
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return m_profileFile;
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return profileFile;
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}
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std::string CSystemUtilsLinux::savegameDirectoryLocation()
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std::string CSystemUtilsLinux::GetSavegameDirectoryLocation()
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{
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std::string m_savegameDir;
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std::string savegameDir;
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// Determine savegame dir according to XDG Base Directory Specification
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char *envXDG_DATA_HOME = getenv("XDG_CONFIG_DATA");
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@ -133,18 +133,19 @@ std::string CSystemUtilsLinux::savegameDirectoryLocation()
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char *envHOME = getenv("HOME");
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if (envHOME == NULL)
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{
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m_savegameDir = "/tmp/colobot-savegame";
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savegameDir = "/tmp/colobot-savegame";
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}
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else
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{
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m_savegameDir = std::string(envHOME) + "/.local/share/colobot";
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savegameDir = std::string(envHOME) + "/.local/share/colobot";
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}
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}
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else
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{
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m_savegameDir = std::string(envXDG_DATA_HOME) + "/colobot";
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savegameDir = std::string(envXDG_DATA_HOME) + "/colobot";
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}
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GetLogger()->Trace("Saved game files are going to %s\n", m_savegameDir.c_str());
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GetLogger()->Trace("Saved game files are going to %s\n", savegameDir.c_str());
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return m_savegameDir;
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return savegameDir;
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}
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@ -46,9 +46,10 @@ public:
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virtual long long GetTimeStampExactResolution() override;
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virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) override;
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virtual std::string profileFileLocation() override;
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virtual std::string savegameDirectoryLocation() override;
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virtual std::string GetProfileFileLocation() override;
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virtual std::string GetSavegameDirectoryLocation() override;
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private:
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bool m_zenityAvailable;
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};
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@ -37,3 +37,4 @@ long long int CSystemUtilsOther::TimeStampExactDiff(SystemTimeStamp* before, Sys
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{
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return (after->sdlTicks - before->sdlTicks) * 1000000ll;
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}
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@ -46,3 +46,4 @@ public:
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virtual long long GetTimeStampExactResolution() override;
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virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) override;
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};
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@ -111,38 +111,39 @@ std::wstring CSystemUtilsWindows::UTF8_Decode(const std::string& str)
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}
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std::string CSystemUtilsWindows::profileFileLocation()
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std::string CSystemUtilsWindows::GetProfileFileLocation()
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{
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std::string m_profileFile;
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std::string profileFile;
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char* envUSERPROFILE = getenv("USERPROFILE");
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if (envUSERPROFILE == NULL)
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{
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m_profileFile = "colobot.ini";
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profileFile = "colobot.ini";
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}
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else
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{
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m_profileFile = std::string(envUSERPROFILE) + "\\colobot\\colobot.ini";
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profileFile = std::string(envUSERPROFILE) + "\\colobot\\colobot.ini";
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}
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GetLogger()->Trace("Profile configuration is %s\n", m_profileFile.c_str());
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GetLogger()->Trace("Profile configuration is %s\n", profileFile.c_str());
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return m_profileFile;
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return profileFile;
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}
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std::string CSystemUtilsWindows::savegameDirectoryLocation()
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std::string CSystemUtilsWindows::GetSavegameDirectoryLocation()
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{
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std::string m_savegameDir;
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std::string savegameDir;
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char* envUSERPROFILE = getenv("USERPROFILE");
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if (envUSERPROFILE == NULL)
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{
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m_savegameDir = "savegame";
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savegameDir = "savegame";
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}
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else
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{
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m_savegameDir = std::string(envUSERPROFILE) + "\\colobot\\savegame";
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savegameDir = std::string(envUSERPROFILE) + "\\colobot\\savegame";
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}
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GetLogger()->Trace("Saved game files are going to %s\n", m_savegameDir.c_str());
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GetLogger()->Trace("Saved game files are going to %s\n", savegameDir.c_str());
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return m_savegameDir;
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return savegameDir;
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}
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@ -44,8 +44,8 @@ public:
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virtual long long GetTimeStampExactResolution() override;
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virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) override;
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virtual std::string profileFileLocation() override;
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virtual std::string savegameDirectoryLocation() override;
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virtual std::string GetProfileFileLocation() override;
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virtual std::string GetSavegameDirectoryLocation() override;
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private:
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std::string UTF8_Encode(const std::wstring &wstr);
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@ -54,3 +54,4 @@ private:
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protected:
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long long m_counterFrequency;
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};
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@ -2,3 +2,4 @@
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* \dir src/common
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* \brief Structs and utils shared throughout the application
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*/
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@ -23,3 +23,4 @@
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#define COLOBOT_DEFAULT_DATADIR "@COLOBOT_INSTALL_DATA_DIR@"
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#define COLOBOT_I18N_DIR "@COLOBOT_INSTALL_I18N_DIR@"
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@ -779,3 +779,4 @@ protected:
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int m_tail;
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int m_total;
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};
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@ -297,3 +297,4 @@ extern int g_build; // constructible buildings
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extern int g_researchDone; // research done
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extern long g_researchEnable; // research available
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extern float g_unit; // conversion factor
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@ -110,7 +110,8 @@ bool PNGSaveSurface(const char *filename, SDL_Surface *surf)
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return false;
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}
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if (setjmp(png_jmpbuf(png_ptr))) {
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if (setjmp(png_jmpbuf(png_ptr)))
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{
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png_destroy_write_struct(&png_ptr, &info_ptr);
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fclose(fp);
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return false;
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@ -396,3 +397,4 @@ bool CImage::SavePNG(const std::string& fileName)
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return true;
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}
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@ -112,3 +112,4 @@ private:
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//! Image data
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ImageData* m_data;
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};
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@ -111,3 +111,4 @@ void CInstanceManager::Compress(ManagedClassType classType)
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}
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m_table[classType].usedCount = j;
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}
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@ -93,4 +93,3 @@ protected:
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ManagedClassInstances m_table[CLASS_MAX];
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};
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@ -146,3 +146,4 @@ std::string ReadBinaryString(std::istream &istr)
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}
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}; // namespace IOUtils
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@ -61,3 +61,4 @@ enum VirtualKmod
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//! Special value for invalid key bindings
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const unsigned int KEY_INVALID = SDLK_LAST + 1000;
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@ -125,6 +125,8 @@ private:
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//! Global function to get Logger instance
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inline CLogger* GetLogger() {
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inline CLogger* GetLogger()
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{
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return CLogger::GetInstancePointer();
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}
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@ -31,3 +31,4 @@ extern void TimeToAscii(time_t time, char *buffer);
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extern bool CopyFileListToTemp(char* filename, int* list, int total);
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extern void AddExt(char* filename, const char* ext);
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@ -47,8 +47,9 @@ bool CProfile::InitCurrentDirectory()
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{
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try
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{
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// TODO: NDEBUG should be replaced with something like BUILD_TYPE == "DEBUG"/"RELEASE"
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#ifdef NDEBUG
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bp::ini_parser::read_ini(GetSystemUtils()->profileFileLocation(), m_propertyTree);
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bp::ini_parser::read_ini(GetSystemUtils()->GetProfileFileLocation(), m_propertyTree);
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#else
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bp::ini_parser::read_ini("colobot.ini", m_propertyTree);
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#endif
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@ -68,7 +69,7 @@ bool CProfile::SaveCurrentDirectory()
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try
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{
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#ifdef NDEBUG
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bp::ini_parser::write_ini(GetSystemUtils()->profileFileLocation(), m_propertyTree);
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bp::ini_parser::write_ini(GetSystemUtils()->GetProfileFileLocation(), m_propertyTree);
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#else
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bp::ini_parser::write_ini("colobot.ini", m_propertyTree);
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#endif
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@ -209,13 +210,17 @@ std::string CProfile::GetUserBasedPath(std::string dir, std::string default_dir)
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{
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std::string path = dir;
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boost::replace_all(path, "\\", "/");
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if (dir.find("/") == std::string::npos) {
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if (dir.find("/") == std::string::npos)
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{
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path = default_dir + "/" + dir;
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}
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if (m_userDirectory.length() > 0) {
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if (m_userDirectory.length() > 0)
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{
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boost::replace_all(path, "%user%", m_userDirectory);
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} else {
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}
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else
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{
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boost::replace_all(path, "%user%", default_dir);
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}
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@ -235,7 +240,8 @@ bool CProfile::CopyFileToTemp(std::string filename)
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fs::create_directory(fs::path(dst).parent_path().make_preferred().string());
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fs::copy_file(src, dst, fs::copy_option::overwrite_if_exists);
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if (fs::exists(dst)) {
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if (fs::exists(dst))
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{
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return true;
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}
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@ -136,6 +136,8 @@ class CProfile : public CSingleton<CProfile>
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};
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//! Global function to get profile instance
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inline CProfile & GetProfile() {
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inline CProfile & GetProfile()
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{
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return *CProfile::GetInstancePointer();
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}
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@ -920,3 +920,4 @@ bool GetResource(ResType type, int num, char* text)
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PutKeyName(text, tmpl);
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return true;
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}
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@ -158,3 +158,4 @@ void InitializeRestext();
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void SetGlobalGamerName(std::string name);
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bool SearchKey(const char *cmd, InputSlot& slot);
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bool GetResource(ResType type, int num, char* text);
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@ -74,3 +74,4 @@ private:
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CSingleton& operator=(const CSingleton<T> &);
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CSingleton(const CSingleton<T> &);
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};
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@ -142,3 +142,4 @@ size_t StrUtils::Utf8StringLength(const std::string &str)
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}
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return result;
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}
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@ -78,3 +78,4 @@ int Utf8CharSizeAt(const std::string &str, unsigned int pos);
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size_t Utf8StringLength(const std::string &str);
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}; // namespace StrUtil
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@ -1 +1,2 @@
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lang/
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@ -95,3 +95,4 @@ if(PO4A)
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endforeach()
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endif()
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endif()
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@ -4,3 +4,4 @@ Type=Application
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Exec=colobot
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Icon=colobot
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Categories=Education;Robotics;Game;AdventureGame;StrategyGame;
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@ -1,3 +1,4 @@
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Name="Colobot"
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GenericName="Game to learn programming"
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Comment="Colonize with bots"
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@ -45,3 +45,4 @@ Set language. Note that you can also fill the B<LANG> environment variable.
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=head1 AUTHOR
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This manpage was written by Didier Raboud <S<odyx@debian.org>>.
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@ -236,3 +236,4 @@
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</g>
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</g>
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</svg>
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Before Width: | Height: | Size: 9.4 KiB After Width: | Height: | Size: 9.4 KiB |
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@ -132,3 +132,4 @@ msgstr ""
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#: colobot.pod:47
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msgid "This manpage was written by Didier Raboud <S<odyx@debian.org>>."
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msgstr ""
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@ -2,3 +2,4 @@
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|
||||
[type:ini] colobot.ini $lang:lang/$lang/colobot.ini
|
||||
[type:pod] colobot.pod $lang:lang/$lang/colobot.pod
|
||||
|
||||
|
|
|
@ -10,3 +10,4 @@
|
|||
* This namespace was created to avoid clashing with old code, but now it still serves,
|
||||
* defining a border between pure graphics engine and other parts of application.
|
||||
*/
|
||||
|
||||
|
|
|
@ -5,3 +5,4 @@
|
|||
* Core types, enums, structs and CDevice abstract class that define
|
||||
* the abstract graphics device used in graphics engine
|
||||
*/
|
||||
|
||||
|
|
|
@ -106,3 +106,4 @@ Color HSV2RGB(ColorHSV color)
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -154,3 +154,4 @@ Color HSV2RGB(ColorHSV color);
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -401,3 +401,4 @@ public:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -98,3 +98,4 @@ struct Light
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -60,3 +60,4 @@ struct Material
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -269,3 +269,4 @@ struct Texture
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -140,3 +140,4 @@ struct VertexTex2
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -1 +1,2 @@
|
|||
Possible future DirectX implementation of graphics engine
|
||||
|
||||
|
|
|
@ -7,3 +7,4 @@
|
|||
*
|
||||
* Graphics operations are done on abstract interface from src/graphics/core
|
||||
*/
|
||||
|
||||
|
|
|
@ -1676,3 +1676,4 @@ Math::Vector CCamera::ExcludeObject(Math::Vector eye, Math::Vector lookat,
|
|||
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -128,7 +128,6 @@ enum CameraOverEffect
|
|||
|
||||
... */
|
||||
class CCamera {
|
||||
|
||||
public:
|
||||
CCamera();
|
||||
~CCamera();
|
||||
|
@ -391,3 +390,4 @@ protected:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -270,3 +270,4 @@ bool CCloud::GetEnabled()
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -140,3 +140,4 @@ protected:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -4332,3 +4332,4 @@ void CEngine::DrawStats()
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -1431,3 +1431,4 @@ protected:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -465,3 +465,4 @@ bool CLightManager::LightsComparator::operator()(const DynamicLight& left, const
|
|||
}
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -216,3 +216,4 @@ protected:
|
|||
};
|
||||
|
||||
}; // namespace Gfx
|
||||
|
||||
|
|
|
@ -418,3 +418,4 @@ CObject* CLightning::SearchObject(Math::Vector pos)
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -107,3 +107,4 @@ protected:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -1199,3 +1199,4 @@ int CModelFile::GetTriangleCount()
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -150,3 +150,4 @@ protected:
|
|||
};
|
||||
|
||||
}; // namespace Gfx
|
||||
|
||||
|
|
|
@ -201,3 +201,4 @@ float CModelManager::GetHeight(std::vector<ModelTriangle>& triangles, Math::Vect
|
|||
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -99,3 +99,4 @@ private:
|
|||
};
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -3917,3 +3917,4 @@ bool CParticle::WriteWheelTrace(const char *filename, int width, int height,
|
|||
}
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -395,3 +395,4 @@ protected:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -185,3 +185,4 @@ int CPlanet::GetMode()
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -118,3 +118,4 @@ protected:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -2399,3 +2399,4 @@ void CPyro::LightOperFrame(float rTime)
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -219,3 +219,4 @@ protected:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -1801,3 +1801,4 @@ float CTerrain::GetFlyingLimit(Math::Vector pos, bool noLimit)
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -418,3 +418,4 @@ protected:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -25,3 +25,4 @@ add_executable(modelfile_test ${MODELFILE_TEST_SOURCES})
|
|||
target_link_libraries(modelfile_test gtest)
|
||||
|
||||
add_test(modelfile_test modelfile_test)
|
||||
|
||||
|
|
|
@ -260,3 +260,4 @@ int main(int argc, char **argv)
|
|||
::testing::InitGoogleTest(&argc, argv);
|
||||
return RUN_ALL_TESTS();
|
||||
}
|
||||
|
||||
|
|
|
@ -913,3 +913,4 @@ CharTexture CText::CreateCharTexture(UTF8Char ch, CachedFont* font)
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -342,3 +342,4 @@ protected:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -628,3 +628,4 @@ void CWater::AdjustEye(Math::Vector &eye)
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -204,3 +204,4 @@ protected:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -5,3 +5,4 @@
|
|||
* Contains the concrete implementation using OpenGL of abstract CDevice class
|
||||
* from src/graphics/core
|
||||
*/
|
||||
|
||||
|
|
|
@ -1689,3 +1689,4 @@ FillMode CGLDevice::GetFillMode()
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -257,3 +257,4 @@ private:
|
|||
|
||||
|
||||
} // namespace Gfx
|
||||
|
||||
|
|
|
@ -10,3 +10,4 @@
|
|||
* This namespace was created to avoid clashing with old code, but now it still serves,
|
||||
* defining a border between math and non-math-related code.
|
||||
*/
|
||||
|
||||
|
|
|
@ -28,3 +28,4 @@
|
|||
#include "math/vector.h"
|
||||
#include "math/matrix.h"
|
||||
#include "math/geometry.h"
|
||||
|
||||
|
|
|
@ -53,3 +53,4 @@ const float LOG_2 = log(2.0f);
|
|||
|
||||
|
||||
} // namespace Math
|
||||
|
||||
|
|
|
@ -263,3 +263,4 @@ inline float Bounce(float progress, float middle = 0.3f, float bounce = 0.4f)
|
|||
|
||||
|
||||
} // namespace Math
|
||||
|
||||
|
|
|
@ -643,3 +643,4 @@ inline Math::Vector RotateView(Math::Vector center, float angleH, float angleV,
|
|||
|
||||
|
||||
} // namespace Math
|
||||
|
||||
|
|
|
@ -59,3 +59,4 @@ struct IntPoint
|
|||
|
||||
|
||||
} // namespace Math
|
||||
|
||||
|
|
|
@ -462,3 +462,4 @@ inline Math::Vector MatrixVectorMultiply(const Math::Matrix &m, const Math::Vect
|
|||
|
||||
|
||||
} // namespace Math
|
||||
|
||||
|
|
|
@ -191,3 +191,4 @@ inline float Distance(const Point &a, const Point &b)
|
|||
|
||||
|
||||
} // namespace Math
|
||||
|
||||
|
|
|
@ -281,3 +281,4 @@ inline Vector Clamp(const Vector &vec, const Vector &min, const Vector &max)
|
|||
|
||||
|
||||
} // namespace Math
|
||||
|
||||
|
|
|
@ -5,3 +5,4 @@
|
|||
* Contains the main class of game engine - CRobotMain and the various in-game objects:
|
||||
* CObject and related auto, motion and task subclasses.
|
||||
*/
|
||||
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue