Fix comment changed by mistake
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@ -483,7 +483,7 @@ void CObject::Simplify()
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// Detonates an object, when stransporter by a shot.
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// Detonates an object, when struck by a shot.
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// If false is returned, the object is still screwed.
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// If false is returned, the object is still screwed.
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// If true is returned, the object is destroyed.
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// If true is returned, the object is destroyed.
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