Removed some more unused strings
parent
9bea0355f0
commit
6f91442db1
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@ -1356,9 +1356,6 @@ msgstr ""
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msgid "Place occupied"
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msgstr ""
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msgid "No other robot"
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msgstr ""
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msgid "You can not carry a radioactive object"
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msgstr ""
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@ -1371,9 +1368,6 @@ msgstr ""
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msgid "Impossible under water"
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msgstr ""
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msgid "Not enough energy"
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msgstr ""
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msgid "Titanium too far away"
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msgstr ""
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@ -1401,13 +1395,7 @@ msgstr ""
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msgid "Can not produce not researched object"
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msgstr ""
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msgid "Ground inappropriate"
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msgstr ""
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msgid "Building too close"
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msgstr ""
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msgid "Object too close"
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msgid "Not enough energy"
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msgstr ""
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msgid "Nothing to recycle"
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@ -1419,9 +1407,6 @@ msgstr ""
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msgid "Error in instruction move"
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msgstr ""
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msgid "Object not found"
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msgstr ""
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msgid "Goto: inaccessible destination"
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msgstr ""
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@ -1470,9 +1455,6 @@ msgstr ""
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msgid "Analysis already performed"
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msgstr ""
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msgid "Not yet enough energy"
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msgstr ""
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msgid "No uranium to transform"
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msgstr ""
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@ -1482,6 +1464,9 @@ msgstr ""
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msgid "No titanium"
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msgstr ""
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msgid "Object too close"
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msgstr ""
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msgid "No information exchange post within range"
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msgstr ""
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@ -1522,9 +1507,6 @@ msgstr ""
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msgid "Building destroyed"
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msgstr ""
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msgid "Can not create this; there are too many objects"
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msgstr ""
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msgid "Unable to control enemy objects"
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msgstr ""
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@ -1601,9 +1583,6 @@ msgstr ""
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msgid "Current mission saved"
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msgstr ""
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msgid "Checkpoint crossed"
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msgstr ""
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msgid "Alien Queen killed"
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msgstr ""
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42
po/de.po
42
po/de.po
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@ -313,9 +313,6 @@ msgstr "Gebäude fertiggestellt"
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msgid "Building destroyed"
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msgstr "Gebäude zerstört"
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msgid "Building too close"
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msgstr "Gebäude zu nahe"
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msgid "Button %1"
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msgstr "Knopf %1"
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@ -349,9 +346,6 @@ msgstr "Kamera rechts"
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msgid "Camera up\\Increase camera angle while visiting message origin"
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msgstr ""
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msgid "Can not create this; there are too many objects"
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msgstr "Kein neues Objekt kann erstellt werden (zu viele vorhanden)"
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msgid "Can not produce not researched object"
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msgstr "Das erforschte Objekt kann nicht produziert werden"
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@ -379,9 +373,6 @@ msgstr "Anderer Spieler\\Spielername ändern"
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msgid "Checkpoint"
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msgstr "Checkpoint"
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msgid "Checkpoint crossed"
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msgstr "Checkpoint erreicht"
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msgid "Climb\\Increases the power of the jet"
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msgstr "Steigen\\Leistung des Triebwerks steigern"
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@ -660,9 +651,6 @@ msgstr "Grün"
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msgid "Green flag"
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msgstr "Grüne Fahne"
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msgid "Ground inappropriate"
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msgstr "Boden ungeeignet"
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msgid "Ground not flat enough"
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msgstr "Boden nicht eben genug"
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@ -917,9 +905,6 @@ msgstr "Keine Energie mehr"
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msgid "No ore in the subsoil"
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msgstr "Keine unterirdische Erzlagerstätte"
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msgid "No other robot"
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msgstr "Kein anderer Roboter"
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msgid "No power cell"
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msgstr "Keine Batterie"
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@ -959,9 +944,6 @@ msgstr "Noch nicht genug Energie"
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msgid "Not found anything to destroy"
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msgstr "Nichts zum Zerstampfen gefunden"
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msgid "Not yet enough energy"
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msgstr "Noch nicht genug Energie"
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msgid "Nothing to analyze"
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msgstr "Nichts zu analysieren"
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@ -1001,9 +983,6 @@ msgstr "OK\\Spieler auswählen"
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msgid "OK\\Close program editor and return to game"
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msgstr "OK\\Programm kompilieren"
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msgid "Object not found"
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msgstr "Das Objekt existiert nicht"
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msgid "Object too close"
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msgstr "Gegenstand zu nahe"
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@ -1826,15 +1805,24 @@ msgstr "www.epsitec.com"
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#~ msgid "3D sound\\3D positioning of the sound"
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#~ msgstr "3D-Geräusche\\Orten der Geräusche im Raum"
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#~ msgid "Building too close"
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#~ msgstr "Gebäude zu nahe"
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#~ msgid "COLOBOT"
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#~ msgstr "COLOBOT"
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#~ msgid "Can not create this; there are too many objects"
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#~ msgstr "Kein neues Objekt kann erstellt werden (zu viele vorhanden)"
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#~ msgid "Can't open file"
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#~ msgstr "Die Datei kann nicht geöffnet werden"
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#~ msgid "Cancel\\Keep current player name"
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#~ msgstr "Abbrechen\\Behält den bisherigen Spieler bei"
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#~ msgid "Checkpoint crossed"
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#~ msgstr "Checkpoint erreicht"
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#~ msgid "Compass"
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#~ msgstr "Kompass"
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@ -1863,6 +1851,9 @@ msgstr "www.epsitec.com"
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#~ msgid "Friendly fire\\Your shooting can damage your own objects "
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#~ msgstr "Eigenbeschuss\\Ihre Einheiten werden von Ihren Waffen beschädigt"
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#~ msgid "Ground inappropriate"
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#~ msgstr "Boden ungeeignet"
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#~ msgid "Instructions after the final closing brace"
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#~ msgstr "Hier ist eine Anweisung nach dem Ende des Programms"
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@ -1875,9 +1866,18 @@ msgstr "www.epsitec.com"
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#~ msgid "Mouse shadow\\Gives the mouse a shadow"
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#~ msgstr "Schatten unter der Maus\\Ein Schatten erscheint unter der Maus"
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#~ msgid "No other robot"
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#~ msgstr "Kein anderer Roboter"
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#~ msgid "Not yet enough energy"
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#~ msgstr "Noch nicht genug Energie"
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#~ msgid "Num of decorative objects\\Number of purely ornamental objects"
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#~ msgstr "Anzahl Ziergegenstände\\Anzahl Gegenstände ohne Funktion"
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#~ msgid "Object not found"
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#~ msgstr "Das Objekt existiert nicht"
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#~ msgid "Planets and stars\\Astronomical objects in the sky"
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#~ msgstr "Planeten und Sterne\\Kreisende Planeten und Sterne"
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42
po/fr.po
42
po/fr.po
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@ -306,9 +306,6 @@ msgstr "Bâtiment terminé"
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msgid "Building destroyed"
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msgstr "Bâtiment détruit"
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msgid "Building too close"
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msgstr "Bâtiment trop proche"
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msgid "Button %1"
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msgstr "Bouton %1"
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@ -346,9 +343,6 @@ msgstr ""
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"Caméra plus haute\\Augmente l'angle de caméra lors de la vue de l'origine "
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"des messages"
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msgid "Can not create this; there are too many objects"
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msgstr "Création impossible; il y a trop d'objets"
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msgid "Can not produce not researched object"
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msgstr "Impossible de créer un objet n'ayant pas été recherché"
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@ -376,9 +370,6 @@ msgstr "Autre joueur\\Choix du nom du joueur"
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msgid "Checkpoint"
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msgstr "Indicateur"
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msgid "Checkpoint crossed"
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msgstr "Indicateur atteint"
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msgid "Climb\\Increases the power of the jet"
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msgstr "Monter\\Augmenter la puissance du réacteur"
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@ -655,9 +646,6 @@ msgstr "Vert"
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msgid "Green flag"
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msgstr "Drapeau vert"
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msgid "Ground inappropriate"
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msgstr "Terrain inadapté"
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msgid "Ground not flat enough"
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msgstr "Sol pas assez plat"
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@ -909,9 +897,6 @@ msgstr "Plus d'énergie"
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msgid "No ore in the subsoil"
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msgstr "Pas de minerai en sous-sol"
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msgid "No other robot"
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msgstr "Pas d'autre robot"
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msgid "No power cell"
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msgstr "Pas de pile"
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@ -951,9 +936,6 @@ msgstr "Pas encore assez d'énergie"
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msgid "Not found anything to destroy"
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msgstr "Rien trouvé à détruire"
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msgid "Not yet enough energy"
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msgstr "Pas encore assez d'énergie"
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msgid "Nothing to analyze"
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msgstr "Rien à analyser"
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@ -993,9 +975,6 @@ msgstr "D'accord\\Choisir le joueur"
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msgid "OK\\Close program editor and return to game"
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msgstr "D'accord\\Compiler le programme"
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msgid "Object not found"
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msgstr "Objet n'existe pas"
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msgid "Object too close"
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msgstr "Objet trop proche"
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@ -1813,15 +1792,24 @@ msgstr "www.epsitec.com"
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#~ msgid "3D sound\\3D positioning of the sound"
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#~ msgstr "Bruitages 3D\\Positionnement sonore dans l'espace"
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#~ msgid "Building too close"
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#~ msgstr "Bâtiment trop proche"
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#~ msgid "COLOBOT"
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#~ msgstr "COLOBOT"
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#~ msgid "Can not create this; there are too many objects"
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#~ msgstr "Création impossible; il y a trop d'objets"
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#~ msgid "Can't open file"
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#~ msgstr "Ouverture du fichier impossible"
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#~ msgid "Cancel\\Keep current player name"
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#~ msgstr "Annuler\\Conserver le joueur actuel"
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#~ msgid "Checkpoint crossed"
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#~ msgstr "Indicateur atteint"
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#~ msgid "Compass"
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#~ msgstr "Boussole"
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@ -1850,6 +1838,9 @@ msgstr "www.epsitec.com"
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#~ msgid "Friendly fire\\Your shooting can damage your own objects "
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#~ msgstr "Dégâts à soi-même\\Vos tirs infligent des dommages à vos unités"
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#~ msgid "Ground inappropriate"
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#~ msgstr "Terrain inadapté"
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#~ msgid "Instructions after the final closing brace"
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#~ msgstr "Instructions après la fin"
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@ -1862,9 +1853,18 @@ msgstr "www.epsitec.com"
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#~ msgid "Mouse shadow\\Gives the mouse a shadow"
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#~ msgstr "Souris ombrée\\Jolie souris avec une ombre"
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#~ msgid "No other robot"
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#~ msgstr "Pas d'autre robot"
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#~ msgid "Not yet enough energy"
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#~ msgstr "Pas encore assez d'énergie"
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#~ msgid "Num of decorative objects\\Number of purely ornamental objects"
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#~ msgstr "Nb d'objets décoratifs\\Qualité d'objets non indispensables"
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#~ msgid "Object not found"
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#~ msgstr "Objet n'existe pas"
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#~ msgid "Planets and stars\\Astronomical objects in the sky"
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#~ msgstr "Planètes et étoiles\\Motifs mobiles dans le ciel"
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42
po/pl.po
42
po/pl.po
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@ -316,9 +316,6 @@ msgstr "Budowa zakończona"
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msgid "Building destroyed"
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msgstr "Budynek zniszczony"
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msgid "Building too close"
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msgstr "Budynek za blisko"
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msgid "Button %1"
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msgstr "Przycisk %1"
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@ -352,9 +349,6 @@ msgstr "Camera to right"
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msgid "Camera up\\Increase camera angle while visiting message origin"
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msgstr "Kamera w górę\\Podnieś kamerę podczas sprawdzania źródła wiadomości"
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msgid "Can not create this; there are too many objects"
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msgstr "Nie można tego utworzyć, za dużo obiektów"
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msgid "Can not produce not researched object"
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msgstr "Nie można wyprodukować nie wynalezionego obiektu"
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@ -382,9 +376,6 @@ msgstr "Zmień gracza\\Zmień gracza"
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msgid "Checkpoint"
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msgstr "Punkt kontrolny"
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msgid "Checkpoint crossed"
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msgstr "Przekroczono punkt kontrolny"
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msgid "Climb\\Increases the power of the jet"
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msgstr "W górę\\Zwiększa moc silnika"
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@ -661,9 +652,6 @@ msgstr "Zielony"
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msgid "Green flag"
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msgstr "Zielona flaga"
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msgid "Ground inappropriate"
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msgstr "Nieodpowiedni teren"
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msgid "Ground not flat enough"
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msgstr "Powierzchnia nie jest wystarczająco płaska"
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@ -915,9 +903,6 @@ msgstr "Nie ma więcej energii"
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msgid "No ore in the subsoil"
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msgstr "W ziemi nie ma żadnej rudy"
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msgid "No other robot"
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msgstr "Brak innego robota"
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msgid "No power cell"
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msgstr "Brak ogniwa elektrycznego"
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@ -957,9 +942,6 @@ msgstr "Wciąż za mało energii"
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msgid "Not found anything to destroy"
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msgstr "Nie znaleziono nic do zniszczenia"
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msgid "Not yet enough energy"
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msgstr "Wciąż za mało energii"
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msgid "Nothing to analyze"
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msgstr "Nie ma niczego do zanalizowania"
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@ -999,9 +981,6 @@ msgstr "OK\\Wybiera zaznaczonego gracza"
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msgid "OK\\Close program editor and return to game"
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msgstr "OK\\Zamyka edytor programu i powraca do gry"
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msgid "Object not found"
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msgstr "Obiekt nieznany"
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msgid "Object too close"
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msgstr "Obiekt za blisko"
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@ -1811,12 +1790,21 @@ msgstr "www.epsitec.com"
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#~ msgid "3D sound\\3D positioning of the sound"
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#~ msgstr "Dźwięk 3D\\Przestrzenne pozycjonowanie dźwięków"
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#~ msgid "Building too close"
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#~ msgstr "Budynek za blisko"
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#~ msgid "Can not create this; there are too many objects"
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#~ msgstr "Nie można tego utworzyć, za dużo obiektów"
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#~ msgid "Can't open file"
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#~ msgstr "Nie można otworzyć pliku"
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#~ msgid "Cancel\\Keep current player name"
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#~ msgstr "Anuluj\\Zachowuje bieżące imię gracza"
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#~ msgid "Checkpoint crossed"
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#~ msgstr "Przekroczono punkt kontrolny"
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#~ msgid "Compass"
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#~ msgstr "Kompas"
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@ -1841,6 +1829,9 @@ msgstr "www.epsitec.com"
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#~ msgid "Friendly fire\\Your shooting can damage your own objects "
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#~ msgstr "Przyjacielski ogień\\Własne strzały uszkadzają Twoje obiekty"
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#~ msgid "Ground inappropriate"
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#~ msgstr "Nieodpowiedni teren"
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#~ msgid "Instructions after the final closing brace"
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#~ msgstr "Polecenie po końcowej klamrze zamykającej"
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@ -1857,10 +1848,19 @@ msgstr "www.epsitec.com"
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#~ msgid "Mouse shadow\\Gives the mouse a shadow"
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#~ msgstr "Cień kursora myszy\\Dodaje cień kursorowi myszy"
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#~ msgid "No other robot"
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#~ msgstr "Brak innego robota"
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#~ msgid "Not yet enough energy"
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#~ msgstr "Wciąż za mało energii"
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#~ msgid "Num of decorative objects\\Number of purely ornamental objects"
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#~ msgstr ""
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#~ "Ilość elementów dekoracyjnych \\Ilość elementów czysto dekoracyjnych"
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#~ msgid "Object not found"
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#~ msgstr "Obiekt nieznany"
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#~ msgid "Planets and stars\\Astronomical objects in the sky"
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#~ msgstr "Planety i gwiazdy\\Obiekty astronomiczne na niebie"
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42
po/ru.po
42
po/ru.po
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@ -308,9 +308,6 @@ msgstr "Здание построено"
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msgid "Building destroyed"
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msgstr "Здание разрушено"
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msgid "Building too close"
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msgstr "Здание слишком близко"
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msgid "Button %1"
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msgstr "Кнопка %1"
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@ -344,9 +341,6 @@ msgstr "Камеру вправо"
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msgid "Camera up\\Increase camera angle while visiting message origin"
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msgstr ""
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msgid "Can not create this; there are too many objects"
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msgstr "Не удается это создать, слишком много объектов"
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msgid "Can not produce not researched object"
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msgstr ""
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||||
|
@ -374,9 +368,6 @@ msgstr "Новый игрок\\Выберите имя для игрока"
|
|||
msgid "Checkpoint"
|
||||
msgstr "Контрольная точка"
|
||||
|
||||
msgid "Checkpoint crossed"
|
||||
msgstr "Вы прошли контрольную точку"
|
||||
|
||||
msgid "Climb\\Increases the power of the jet"
|
||||
msgstr "Взлет и подъем\\Увеличивает мощность реактивного двигателя"
|
||||
|
||||
|
@ -654,9 +645,6 @@ msgstr "Зеленый"
|
|||
msgid "Green flag"
|
||||
msgstr "Зеленый флаг"
|
||||
|
||||
msgid "Ground inappropriate"
|
||||
msgstr "Земля не подходит"
|
||||
|
||||
msgid "Ground not flat enough"
|
||||
msgstr "Земля недостаточно плоская"
|
||||
|
||||
|
@ -910,9 +898,6 @@ msgstr "Нет энергии"
|
|||
msgid "No ore in the subsoil"
|
||||
msgstr ""
|
||||
|
||||
msgid "No other robot"
|
||||
msgstr "Нет робота"
|
||||
|
||||
msgid "No power cell"
|
||||
msgstr "Нет батареи"
|
||||
|
||||
|
@ -952,9 +937,6 @@ msgstr "Не хватает энергии"
|
|||
msgid "Not found anything to destroy"
|
||||
msgstr ""
|
||||
|
||||
msgid "Not yet enough energy"
|
||||
msgstr "Не хватает энергии"
|
||||
|
||||
msgid "Nothing to analyze"
|
||||
msgstr "Нечего анализировать"
|
||||
|
||||
|
@ -994,9 +976,6 @@ msgstr "ОК\\Выбрать игрока"
|
|||
msgid "OK\\Close program editor and return to game"
|
||||
msgstr "ОК\\Закрыть редактор программ и вернуться к игре"
|
||||
|
||||
msgid "Object not found"
|
||||
msgstr "Объект не найден"
|
||||
|
||||
msgid "Object too close"
|
||||
msgstr "Объект слишком близок"
|
||||
|
||||
|
@ -1817,15 +1796,24 @@ msgstr "www.epsitec.com"
|
|||
#~ msgid "3D sound\\3D positioning of the sound"
|
||||
#~ msgstr "3D-звук\\Стерео звук"
|
||||
|
||||
#~ msgid "Building too close"
|
||||
#~ msgstr "Здание слишком близко"
|
||||
|
||||
#~ msgid "COLOBOT"
|
||||
#~ msgstr "КОЛОБОТ"
|
||||
|
||||
#~ msgid "Can not create this; there are too many objects"
|
||||
#~ msgstr "Не удается это создать, слишком много объектов"
|
||||
|
||||
#~ msgid "Can't open file"
|
||||
#~ msgstr "Невозможно открыть файл"
|
||||
|
||||
#~ msgid "Cancel\\Keep current player name"
|
||||
#~ msgstr "Отмена\\Отмена"
|
||||
|
||||
#~ msgid "Checkpoint crossed"
|
||||
#~ msgstr "Вы прошли контрольную точку"
|
||||
|
||||
#~ msgid "Compass"
|
||||
#~ msgstr "Компас"
|
||||
|
||||
|
@ -1854,6 +1842,9 @@ msgstr "www.epsitec.com"
|
|||
#~ msgid "Friendly fire\\Your shooting can damage your own objects "
|
||||
#~ msgstr "Огонь по своим\\Вы можете повредить собственные объекты"
|
||||
|
||||
#~ msgid "Ground inappropriate"
|
||||
#~ msgstr "Земля не подходит"
|
||||
|
||||
#~ msgid "Instructions after the final closing brace"
|
||||
#~ msgstr "Инструкция после последней закрывающей фигурной скобки"
|
||||
|
||||
|
@ -1866,9 +1857,18 @@ msgstr "www.epsitec.com"
|
|||
#~ msgid "Mouse shadow\\Gives the mouse a shadow"
|
||||
#~ msgstr "Тень мыши\\Мышь отбрасывает тень"
|
||||
|
||||
#~ msgid "No other robot"
|
||||
#~ msgstr "Нет робота"
|
||||
|
||||
#~ msgid "Not yet enough energy"
|
||||
#~ msgstr "Не хватает энергии"
|
||||
|
||||
#~ msgid "Num of decorative objects\\Number of purely ornamental objects"
|
||||
#~ msgstr "Количество декораций\\Количество декоративных объектов"
|
||||
|
||||
#~ msgid "Object not found"
|
||||
#~ msgstr "Объект не найден"
|
||||
|
||||
#~ msgid "Planets and stars\\Astronomical objects in the sky"
|
||||
#~ msgstr "Планеты и звезды\\Астрономические объекты в небе"
|
||||
|
||||
|
|
|
@ -36,13 +36,11 @@ enum Error
|
|||
ERR_MANIP_NIL = 103, //! < taking: nothing has to take
|
||||
ERR_MANIP_MOTOR = 105, //! < busy: impossible to move
|
||||
ERR_MANIP_OCC = 106, //! < busy: location already occupied
|
||||
ERR_MANIP_FRIEND = 107, //! < no other vehicle
|
||||
ERR_MANIP_RADIO = 108, //! < impossible because radioactive
|
||||
ERR_MANIP_WATER = 109, //! < not possible under water
|
||||
ERR_MANIP_EMPTY = 110, //! < nothing to deposit
|
||||
ERR_BUILD_FLY = 120, //! < not possible in flight
|
||||
ERR_BUILD_WATER = 121, //! < not possible under water
|
||||
ERR_BUILD_ENERGY = 122, //! < not enough energy
|
||||
ERR_BUILD_METALAWAY = 123, //! < lack of metal (too far)
|
||||
ERR_BUILD_METALNEAR = 124, //! < lack of metal (too close)
|
||||
ERR_BUILD_METALINEX = 125, //! < lack of metal
|
||||
|
@ -57,17 +55,12 @@ enum Error
|
|||
ERR_SEARCH_FLY = 140, //! < not possible in flight
|
||||
ERR_SEARCH_MOTOR = 142, //! < impossible in movement
|
||||
ERR_TERRA_ENERGY = 151, //! < not enough energy
|
||||
ERR_TERRA_FLOOR = 152, //! < inappropriate ground
|
||||
ERR_TERRA_BUILDING = 153, //! < building too close
|
||||
ERR_TERRA_OBJECT = 154, //! < object too close
|
||||
ERR_FIRE_ENERGY = 161, //! < not enough energy
|
||||
ERR_FIRE_FLY = 162, //! < not possible in flight
|
||||
ERR_RECOVER_ENERGY = 171, //! < not enough energy
|
||||
ERR_RECOVER_NULL = 172, //! < lack of ruin
|
||||
ERR_CONVERT_EMPTY = 180, //! < no stone was transformed
|
||||
ERR_SHIELD_ENERGY = 191, //! < not enough energy
|
||||
ERR_MOVE_IMPOSSIBLE = 200, //! < move impossible
|
||||
ERR_FIND_IMPOSSIBLE = 201, //! < find impossible
|
||||
ERR_GOTO_IMPOSSIBLE = 210, //! < goto impossible
|
||||
ERR_GOTO_ITER = 211, //! < goto too complicated
|
||||
ERR_GOTO_BUSY = 212, //! < goto destination occupied
|
||||
|
@ -88,13 +81,10 @@ enum Error
|
|||
ERR_LABO_NULL = 350, //! < nothing to analyze
|
||||
ERR_LABO_BAD = 351, //! < analyzes only organic ball
|
||||
ERR_LABO_ALREADY = 352, //! < analysis already made
|
||||
ERR_NUCLEAR_NULL = 360, //! < no energy underground
|
||||
ERR_NUCLEAR_LOW = 361, //! < not enough energy
|
||||
ERR_NUCLEAR_EMPTY = 362, //! < lack of uranium
|
||||
ERR_NUCLEAR_BAD = 363, //! < transforms only uranium
|
||||
ERR_FACTORY_NULL = 370, //! < no metal
|
||||
ERR_FACTORY_NEAR = 371, //! < vehicle too close
|
||||
ERR_RESET_NEAR = 380, //! < vehicle too close
|
||||
ERR_INFO_NULL = 390, //! < no information terminal
|
||||
ERR_VEH_VIRUS = 400, //! < vehicle infected by a virus
|
||||
ERR_BAT_VIRUS = 401, //! < building infected by a virus
|
||||
|
@ -112,7 +102,6 @@ enum Error
|
|||
ERR_MISSION_NOTERM = 600, //! < Mission not completed
|
||||
ERR_DELETEMOBILE = 700, //! < vehicle destroyed
|
||||
ERR_DELETEBUILDING = 701, //! < building destroyed
|
||||
ERR_TOOMANY = 702, //! < too many objects
|
||||
ERR_ENEMY_OBJECT = 703, //! < can't control enemy object
|
||||
ERR_OBLIGATORYTOKEN = 800, //! < compulsory instruction missing
|
||||
ERR_PROHIBITEDTOKEN = 801, //! < instruction prohibited
|
||||
|
@ -147,7 +136,6 @@ enum Error
|
|||
INFO_LOST = 10041, //! < lost
|
||||
INFO_LOSTq = 10042, //! < lost immediately
|
||||
INFO_WRITEOK = 10043, //! < record done
|
||||
INFO_DELETEPATH = 10050, //! < way mark deleted
|
||||
INFO_DELETEMOTHER = 10100, //! < insect killed
|
||||
INFO_DELETEANT = 10101, //! < insect killed
|
||||
INFO_DELETEBEE = 10102, //! < insect killed
|
||||
|
|
|
@ -563,13 +563,11 @@ void InitializeRestext()
|
|||
stringsErr[ERR_MANIP_NIL] = TR("Nothing to grab");
|
||||
stringsErr[ERR_MANIP_MOTOR] = TR("Impossible when moving");
|
||||
stringsErr[ERR_MANIP_OCC] = TR("Place occupied");
|
||||
stringsErr[ERR_MANIP_FRIEND] = TR("No other robot");
|
||||
stringsErr[ERR_MANIP_RADIO] = TR("You can not carry a radioactive object");
|
||||
stringsErr[ERR_MANIP_WATER] = TR("You can not carry an object under water");
|
||||
stringsErr[ERR_MANIP_EMPTY] = TR("Nothing to drop");
|
||||
stringsErr[ERR_BUILD_FLY] = TR("Impossible when flying");
|
||||
stringsErr[ERR_BUILD_WATER] = TR("Impossible under water");
|
||||
stringsErr[ERR_BUILD_ENERGY] = TR("Not enough energy");
|
||||
stringsErr[ERR_BUILD_METALAWAY] = TR("Titanium too far away");
|
||||
stringsErr[ERR_BUILD_METALNEAR] = TR("Titanium too close");
|
||||
stringsErr[ERR_BUILD_METALINEX] = TR("No titanium around");
|
||||
|
@ -584,19 +582,14 @@ void InitializeRestext()
|
|||
stringsErr[ERR_BUILD_RESEARCH] = TR("Can not produce not researched object");
|
||||
stringsErr[ERR_SEARCH_MOTOR] = TR("Impossible when moving");
|
||||
stringsErr[ERR_TERRA_ENERGY] = TR("Not enough energy");
|
||||
stringsErr[ERR_TERRA_FLOOR] = TR("Ground inappropriate");
|
||||
stringsErr[ERR_TERRA_BUILDING] = TR("Building too close");
|
||||
stringsErr[ERR_TERRA_OBJECT] = TR("Object too close");
|
||||
stringsErr[ERR_RECOVER_ENERGY] = TR("Not enough energy");
|
||||
stringsErr[ERR_RECOVER_NULL] = TR("Nothing to recycle");
|
||||
stringsErr[ERR_SHIELD_ENERGY] = TR("No more energy");
|
||||
stringsErr[ERR_MOVE_IMPOSSIBLE] = TR("Error in instruction move");
|
||||
stringsErr[ERR_FIND_IMPOSSIBLE] = TR("Object not found");
|
||||
stringsErr[ERR_GOTO_IMPOSSIBLE] = TR("Goto: inaccessible destination");
|
||||
stringsErr[ERR_GOTO_ITER] = TR("Goto: inaccessible destination");
|
||||
stringsErr[ERR_GOTO_BUSY] = TR("Goto: destination occupied");
|
||||
stringsErr[ERR_FIRE_ENERGY] = TR("Not enough energy");
|
||||
stringsErr[ERR_FIRE_FLY] = TR("Impossible when flying");
|
||||
stringsErr[ERR_CONVERT_EMPTY] = TR("No titanium ore to convert");
|
||||
stringsErr[ERR_DERRICK_NULL] = TR("No ore in the subsoil");
|
||||
stringsErr[ERR_STATION_NULL] = TR("No energy in the subsoil");
|
||||
|
@ -615,13 +608,10 @@ void InitializeRestext()
|
|||
stringsErr[ERR_LABO_NULL] = TR("Nothing to analyze");
|
||||
stringsErr[ERR_LABO_BAD] = TR("Analyzes only organic matter");
|
||||
stringsErr[ERR_LABO_ALREADY] = TR("Analysis already performed");
|
||||
stringsErr[ERR_NUCLEAR_NULL] = TR("No energy in the subsoil");
|
||||
stringsErr[ERR_NUCLEAR_LOW] = TR("Not yet enough energy");
|
||||
stringsErr[ERR_NUCLEAR_EMPTY] = TR("No uranium to transform");
|
||||
stringsErr[ERR_NUCLEAR_BAD] = TR("Transforms only uranium");
|
||||
stringsErr[ERR_FACTORY_NULL] = TR("No titanium");
|
||||
stringsErr[ERR_FACTORY_NEAR] = TR("Object too close");
|
||||
stringsErr[ERR_RESET_NEAR] = TR("Place occupied");
|
||||
stringsErr[ERR_INFO_NULL] = TR("No information exchange post within range");
|
||||
stringsErr[ERR_VEH_VIRUS] = TR("Program infected by a virus");
|
||||
stringsErr[ERR_BAT_VIRUS] = TR("Infected by a virus; temporarily out of order");
|
||||
|
@ -639,7 +629,6 @@ void InitializeRestext()
|
|||
stringsErr[ERR_MISSION_NOTERM] = TR("The mission is not accomplished yet (press \\key help; for more details)");
|
||||
stringsErr[ERR_DELETEMOBILE] = TR("Bot destroyed");
|
||||
stringsErr[ERR_DELETEBUILDING] = TR("Building destroyed");
|
||||
stringsErr[ERR_TOOMANY] = TR("Can not create this; there are too many objects");
|
||||
stringsErr[ERR_ENEMY_OBJECT] = TR("Unable to control enemy objects");
|
||||
stringsErr[ERR_OBLIGATORYTOKEN] = TR("\"%s\" missing in this exercise");
|
||||
stringsErr[ERR_PROHIBITEDTOKEN] = TR("Do not use in this exercise");
|
||||
|
@ -672,7 +661,6 @@ void InitializeRestext()
|
|||
stringsErr[INFO_LOST] = TR("<<< Sorry; mission failed >>>");
|
||||
stringsErr[INFO_LOSTq] = TR("<<< Sorry; mission failed >>>");
|
||||
stringsErr[INFO_WRITEOK] = TR("Current mission saved");
|
||||
stringsErr[INFO_DELETEPATH] = TR("Checkpoint crossed");
|
||||
stringsErr[INFO_DELETEMOTHER] = TR("Alien Queen killed");
|
||||
stringsErr[INFO_DELETEANT] = TR("Ant fatally wounded");
|
||||
stringsErr[INFO_DELETEBEE] = TR("Wasp fatally wounded");
|
||||
|
|
|
@ -86,7 +86,7 @@ CTaskBuild::~CTaskBuild()
|
|||
|
||||
// Creates a building.
|
||||
|
||||
bool CTaskBuild::CreateBuilding(Math::Vector pos, float angle)
|
||||
void CTaskBuild::CreateBuilding(Math::Vector pos, float angle)
|
||||
{
|
||||
ObjectCreateParams params;
|
||||
params.pos = pos;
|
||||
|
@ -117,7 +117,6 @@ bool CTaskBuild::CreateBuilding(Math::Vector pos, float angle)
|
|||
m_buildingPos = m_building->GetPosition();
|
||||
m_buildingPos.y -= m_buildingHeight;
|
||||
m_building->SetPosition(m_buildingPos);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Creates lights for the effects.
|
||||
|
@ -280,22 +279,7 @@ bool CTaskBuild::EventProcess(const Event &event)
|
|||
|
||||
pos = m_metal->GetPosition();
|
||||
a = m_object->GetRotationY();
|
||||
if ( !CreateBuilding(pos, a+Math::PI) )
|
||||
{
|
||||
m_metal->SetLock(false); // usable again
|
||||
m_motion->SetAction(-1);
|
||||
if (m_object->GetType() == OBJECT_HUMAN)
|
||||
{
|
||||
m_object->SetObjectParent(14, 0);
|
||||
m_object->SetPartPosition(14, Math::Vector(-1.5f, 0.3f, -1.35f));
|
||||
m_object->SetPartRotationZ(14, Math::PI);
|
||||
}
|
||||
m_camera->FlushEffect();
|
||||
Abort();
|
||||
m_bError = true;
|
||||
m_main->DisplayError(ERR_TOOMANY, m_object->GetPosition());
|
||||
return false;
|
||||
}
|
||||
CreateBuilding(pos, a+Math::PI);
|
||||
CreateLight();
|
||||
}
|
||||
|
||||
|
|
|
@ -61,7 +61,7 @@ public:
|
|||
|
||||
protected:
|
||||
Error FlatFloor();
|
||||
bool CreateBuilding(Math::Vector pos, float angle);
|
||||
void CreateBuilding(Math::Vector pos, float angle);
|
||||
void CreateLight();
|
||||
void BlackLight();
|
||||
CObject* SearchMetalObject(float &angle, float dMin, float dMax, float aLimit, Error &err);
|
||||
|
|
|
@ -136,7 +136,7 @@ Error CTaskTake::Start()
|
|||
CObject* power = dynamic_cast<CPoweredObject*>(other)->GetPower();
|
||||
type = power->GetType();
|
||||
if ( type == OBJECT_URANIUM ) return ERR_MANIP_RADIO;
|
||||
if ( !power->Implements(ObjectInterfaceType::Transportable) ) return ERR_MANIP_FRIEND; // TODO: This makes no sense, probably redundant
|
||||
assert(power->Implements(ObjectInterfaceType::Transportable));
|
||||
//? m_camera->StartCentering(m_object, Math::PI*0.3f, -Math::PI*0.1f, 0.0f, 0.8f);
|
||||
m_arm = TTA_FRIEND;
|
||||
}
|
||||
|
|
|
@ -145,7 +145,6 @@ void CDisplayText::DisplayError(Error err, Math::Vector goal, float height,
|
|||
err == ERR_VEH_VIRUS ||
|
||||
err == ERR_DELETEMOBILE ||
|
||||
err == ERR_DELETEBUILDING ||
|
||||
err == ERR_TOOMANY ||
|
||||
err == INFO_LOST )
|
||||
{
|
||||
type = TT_ERROR;
|
||||
|
|
Loading…
Reference in New Issue