Mostly finished CBotStack docs

dev-time-step
krzys-h 2015-12-25 22:03:23 +01:00
parent 9b3b701785
commit 6b959a5606
6 changed files with 188 additions and 54 deletions

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@ -115,7 +115,7 @@ CBotInstr* CBotFor::Compile(CBotToken* &p, CBotCStack* pStack)
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
bool CBotFor :: Execute(CBotStack* &pj) bool CBotFor :: Execute(CBotStack* &pj)
{ {
CBotStack* pile = pj->AddStack(this, CBotStack::IsBlock::BLOCK); // adds an item to the stack (variables locales) CBotStack* pile = pj->AddStack(this, CBotStack::BlockVisibilityType::BLOCK); // adds an item to the stack (variables locales)
// or find in case of recovery // or find in case of recovery
// if ( pile == EOX ) return true; // if ( pile == EOX ) return true;

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@ -335,7 +335,7 @@ bad:
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
bool CBotFunction::Execute(CBotVar** ppVars, CBotStack* &pj, CBotVar* pInstance) bool CBotFunction::Execute(CBotVar** ppVars, CBotStack* &pj, CBotVar* pInstance)
{ {
CBotStack* pile = pj->AddStack(this, CBotStack::IsBlock::FUNCTION); // one end of stack local to this function CBotStack* pile = pj->AddStack(this, CBotStack::BlockVisibilityType::FUNCTION); // one end of stack local to this function
// if ( pile == EOX ) return true; // if ( pile == EOX ) return true;
pile->SetProgram(m_pProg); // bases for routines pile->SetProgram(m_pProg); // bases for routines
@ -397,7 +397,7 @@ void CBotFunction::RestoreState(CBotVar** ppVars, CBotStack* &pj, CBotVar* pInst
pile->SetProgram(m_pProg); // bases for routines pile->SetProgram(m_pProg); // bases for routines
if ( pile->GetBlock() != CBotStack::IsBlock::FUNCTION) if ( pile->GetBlock() != CBotStack::BlockVisibilityType::FUNCTION)
{ {
CBotStack* pile2 = pile->RestoreStack(nullptr); // one end of stack local to this function CBotStack* pile2 = pile->RestoreStack(nullptr); // one end of stack local to this function
if ( pile2 == nullptr ) return; if ( pile2 == nullptr ) return;
@ -600,14 +600,14 @@ int CBotFunction::DoCall(long& nIdent, const std::string& name, CBotVar** ppVars
if ( pt != nullptr ) if ( pt != nullptr )
{ {
CBotStack* pStk1 = pStack->AddStack(pt, CBotStack::IsBlock::FUNCTION); // to put "this" CBotStack* pStk1 = pStack->AddStack(pt, CBotStack::BlockVisibilityType::FUNCTION); // to put "this"
// if ( pStk1 == EOX ) return true; // if ( pStk1 == EOX ) return true;
pStk1->SetProgram(pt->m_pProg); // it may have changed module pStk1->SetProgram(pt->m_pProg); // it may have changed module
if ( pStk1->IfStep() ) return false; if ( pStk1->IfStep() ) return false;
CBotStack* pStk3 = pStk1->AddStack(nullptr, CBotStack::IsBlock::BLOCK); // parameters CBotStack* pStk3 = pStk1->AddStack(nullptr, CBotStack::BlockVisibilityType::BLOCK); // parameters
// preparing parameters on the stack // preparing parameters on the stack
@ -682,7 +682,7 @@ void CBotFunction::RestoreCall(long& nIdent, const std::string& name, CBotVar**
pStk1->SetProgram(pt->m_pProg); // it may have changed module pStk1->SetProgram(pt->m_pProg); // it may have changed module
if ( pStk1->GetBlock() != CBotStack::IsBlock::FUNCTION) if ( pStk1->GetBlock() != CBotStack::BlockVisibilityType::FUNCTION)
{ {
CBotStack* pStk2 = pStk1->RestoreStack(nullptr); // used more CBotStack* pStk2 = pStk1->RestoreStack(nullptr); // used more
if ( pStk2 == nullptr ) return; if ( pStk2 == nullptr ) return;
@ -733,11 +733,11 @@ int CBotFunction::DoCall(long& nIdent, const std::string& name, CBotVar* pThis,
{ {
// DEBUG( "CBotFunction::DoCall" + pt->GetName(), 0, pStack); // DEBUG( "CBotFunction::DoCall" + pt->GetName(), 0, pStack);
CBotStack* pStk = pStack->AddStack(pt, CBotStack::IsBlock::FUNCTION); CBotStack* pStk = pStack->AddStack(pt, CBotStack::BlockVisibilityType::FUNCTION);
// if ( pStk == EOX ) return true; // if ( pStk == EOX ) return true;
pStk->SetProgram(pt->m_pProg); // it may have changed module pStk->SetProgram(pt->m_pProg); // it may have changed module
CBotStack* pStk3 = pStk->AddStack(nullptr, CBotStack::IsBlock::BLOCK); // to set parameters passed CBotStack* pStk3 = pStk->AddStack(nullptr, CBotStack::BlockVisibilityType::BLOCK); // to set parameters passed
// preparing parameters on the stack // preparing parameters on the stack

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@ -106,7 +106,7 @@ CBotInstr* CBotInstrMethode::Compile(CBotToken* &p, CBotCStack* pStack, CBotVar*
bool CBotInstrMethode::ExecuteVar(CBotVar* &pVar, CBotStack* &pj, CBotToken* prevToken, bool bStep, bool bExtend) bool CBotInstrMethode::ExecuteVar(CBotVar* &pVar, CBotStack* &pj, CBotToken* prevToken, bool bStep, bool bExtend)
{ {
CBotVar* ppVars[1000]; CBotVar* ppVars[1000];
CBotStack* pile1 = pj->AddStack(this, CBotStack::IsBlock::BLOCK); // a place for the copy of This CBotStack* pile1 = pj->AddStack(this, CBotStack::BlockVisibilityType::BLOCK); // a place for the copy of This
if (pVar->GetPointer() == nullptr) if (pVar->GetPointer() == nullptr)
{ {
@ -221,7 +221,7 @@ void CBotInstrMethode::RestoreStateVar(CBotStack* &pile, bool bMain)
bool CBotInstrMethode::Execute(CBotStack* &pj) bool CBotInstrMethode::Execute(CBotStack* &pj)
{ {
CBotVar* ppVars[1000]; CBotVar* ppVars[1000];
CBotStack* pile1 = pj->AddStack(this, CBotStack::IsBlock::BLOCK); // place for the copy of This CBotStack* pile1 = pj->AddStack(this, CBotStack::BlockVisibilityType::BLOCK); // place for the copy of This
if (pile1->IfStep()) return false; if (pile1->IfStep()) return false;

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@ -80,7 +80,7 @@ CBotInstr* CBotListInstr::Compile(CBotToken* &p, CBotCStack* pStack, bool bLocal
bool CBotListInstr::Execute(CBotStack* &pj) bool CBotListInstr::Execute(CBotStack* &pj)
{ {
CBotStack* pile = pj->AddStack(this, CBotStack::IsBlock::BLOCK); //needed for SetState() CBotStack* pile = pj->AddStack(this, CBotStack::BlockVisibilityType::BLOCK); //needed for SetState()
if (pile->StackOver() ) return pj->Return( pile); if (pile->StackOver() ) return pj->Return( pile);

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@ -58,7 +58,7 @@ CBotStack* CBotStack::AllocateStack()
// completely empty // completely empty
memset(p, 0, size); memset(p, 0, size);
p-> m_bBlock = IsBlock::BLOCK; p-> m_bBlock = BlockVisibilityType::BLOCK;
m_timer = m_initimer; // sets the timer at the beginning m_timer = m_initimer; // sets the timer at the beginning
CBotStack* pp = p; CBotStack* pp = p;
@ -107,7 +107,7 @@ void CBotStack::Delete()
// routine improved // routine improved
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
CBotStack* CBotStack::AddStack(CBotInstr* instr, IsBlock bBlock) CBotStack* CBotStack::AddStack(CBotInstr* instr, BlockVisibilityType bBlock)
{ {
if (m_next != nullptr) if (m_next != nullptr)
{ {
@ -134,7 +134,7 @@ CBotStack* CBotStack::AddStack(CBotInstr* instr, IsBlock bBlock)
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
CBotStack* CBotStack::AddStackEOX(CBotExternalCall* instr, IsBlock bBlock) CBotStack* CBotStack::AddStackEOX(CBotExternalCall* instr, BlockVisibilityType bBlock)
{ {
if (m_next != nullptr) if (m_next != nullptr)
{ {
@ -152,7 +152,7 @@ CBotStack* CBotStack::AddStackEOX(CBotExternalCall* instr, IsBlock bBlock)
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
CBotStack* CBotStack::AddStack2(IsBlock bBlock) CBotStack* CBotStack::AddStack2(BlockVisibilityType bBlock)
{ {
if (m_next2 != nullptr) if (m_next2 != nullptr)
{ {
@ -176,7 +176,7 @@ CBotStack* CBotStack::AddStack2(IsBlock bBlock)
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
CBotStack::IsBlock CBotStack::GetBlock() CBotStack::BlockVisibilityType CBotStack::GetBlock()
{ {
return m_bBlock; return m_bBlock;
} }
@ -418,7 +418,7 @@ bool CBotStack::IncState(int limite)
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
void CBotStack::SetError(CBotError n, CBotToken* token) void CBotStack::SetError(CBotError n, CBotToken* token)
{ {
if ( n!= 0 && m_error != 0) return; // does not change existing error if (n != CBotNoErr && m_error != CBotNoErr) return; // does not change existing error
m_error = n; m_error = n;
if (token != nullptr) if (token != nullptr)
{ {
@ -514,7 +514,7 @@ void CBotStack::AddVar(CBotVar* pVar)
CBotStack* p = this; CBotStack* p = this;
// returns to the father element // returns to the father element
while (p != nullptr && p->m_bBlock == IsBlock::INSTRUCTION) p = p->m_prev; while (p != nullptr && p->m_bBlock == BlockVisibilityType::INSTRUCTION) p = p->m_prev;
if ( p == nullptr ) return; if ( p == nullptr ) return;
@ -554,7 +554,7 @@ void CBotStack::SetUserPtr(void* user)
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
bool CBotStack::ExecuteCall(long& nIdent, CBotToken* token, CBotVar** ppVar, CBotTypResult& rettype) bool CBotStack::ExecuteCall(long& nIdent, CBotToken* token, CBotVar** ppVar, const CBotTypResult& rettype)
{ {
CBotTypResult res; CBotTypResult res;
@ -608,7 +608,7 @@ bool SaveVar(FILE* pf, CBotVar* pVar)
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
void CBotStack::GetRunPos(std::string& FunctionName, int& start, int& end) void CBotStack::GetRunPos(std::string& functionName, int& start, int& end)
{ {
CBotProgram* prog = m_prog; // Current program CBotProgram* prog = m_prog; // Current program
@ -633,7 +633,7 @@ void CBotStack::GetRunPos(std::string& FunctionName, int& start, int& end)
if ( funct == nullptr ) return; if ( funct == nullptr ) return;
CBotToken* t = funct->GetToken(); CBotToken* t = funct->GetToken();
FunctionName = t->GetString(); functionName = t->GetString();
// if ( p->m_instr != nullptr ) instr = p->m_instr; // if ( p->m_instr != nullptr ) instr = p->m_instr;
@ -643,10 +643,10 @@ void CBotStack::GetRunPos(std::string& FunctionName, int& start, int& end)
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
CBotVar* CBotStack::GetStackVars(std::string& FunctionName, int level) CBotVar* CBotStack::GetStackVars(std::string& functionName, int level)
{ {
CBotProgram* prog = m_prog; // current program CBotProgram* prog = m_prog; // current program
FunctionName = ""; functionName = "";
// back the stack in the current module // back the stack in the current module
CBotStack* p = this; CBotStack* p = this;
@ -662,13 +662,13 @@ CBotVar* CBotStack::GetStackVars(std::string& FunctionName, int level)
// descends upon the elements of block // descends upon the elements of block
while ( p != nullptr && p->m_bBlock == IsBlock::INSTRUCTION) p = p->m_prev; while ( p != nullptr && p->m_bBlock == BlockVisibilityType::INSTRUCTION) p = p->m_prev;
// Now p is on the beggining of the top block (with local variables) // Now p is on the beggining of the top block (with local variables)
while ( p != nullptr && level++ < 0 ) while ( p != nullptr && level++ < 0 )
{ {
p = p->m_prev; p = p->m_prev;
while ( p != nullptr && p->m_bBlock == IsBlock::INSTRUCTION) p = p->m_prev; while ( p != nullptr && p->m_bBlock == BlockVisibilityType::INSTRUCTION) p = p->m_prev;
} }
// Now p is on the block "level" // Now p is on the block "level"
@ -685,7 +685,7 @@ CBotVar* CBotStack::GetStackVars(std::string& FunctionName, int level)
if ( pp == nullptr || pp->m_instr == nullptr ) return nullptr; if ( pp == nullptr || pp->m_instr == nullptr ) return nullptr;
CBotToken* t = pp->m_instr->GetToken(); CBotToken* t = pp->m_instr->GetToken();
FunctionName = t->GetString(); functionName = t->GetString();
return p->m_listVar; return p->m_listVar;
} }
@ -737,7 +737,7 @@ bool CBotStack::RestoreState(FILE* pf, CBotStack* &pStack)
} }
if (!ReadWord(pf, w)) return false; // is a local block if (!ReadWord(pf, w)) return false; // is a local block
pStack->m_bBlock = static_cast<IsBlock>(w); pStack->m_bBlock = static_cast<BlockVisibilityType>(w);
if (!ReadWord(pf, w)) return false; // in what state ? if (!ReadWord(pf, w)) return false; // in what state ?
pStack->SetState(static_cast<short>(w)); // in a good state pStack->SetState(static_cast<short>(w)); // in a good state

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@ -41,7 +41,16 @@ class CBotToken;
class CBotStack class CBotStack
{ {
public: public:
enum class IsBlock : unsigned short { INSTRUCTION = 0, BLOCK = 1, FUNCTION = 2 }; // TODO: figure out what these mean ~krzys_h /**
* \brief Block type this stack represents. This determines local variable visibility (you can only see up to top FUNCTION stack)
*/
enum class BlockVisibilityType : unsigned short
{
INSTRUCTION = 0, //!< Instruction (default)
BLOCK = 1, //!< Code block between { ... }
FUNCTION = 2 //!< Function - variable visibility limit
};
enum class IsFunction : unsigned short { NO = 0, TRUE = 1, EXTERNAL_CALL = 2 }; // TODO: just guessing the meaning of values, should be verified ~krzys_h enum class IsFunction : unsigned short { NO = 0, TRUE = 1, EXTERNAL_CALL = 2 }; // TODO: just guessing the meaning of values, should be verified ~krzys_h
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -71,7 +80,7 @@ public:
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/** \name Error management /** \name Error management
* *
* Be careful - errors are stored in static variables! * BE CAREFUL - errors are stored in static variables!
* \todo Refactor that * \todo Refactor that
*/ */
//@{ //@{
@ -101,12 +110,39 @@ public:
return m_error == CBotNoErr; return m_error == CBotNoErr;
} }
/**
* \brief Set execution error unless it's already set unless you are trying to reset it
*
* \param n Error to set
* \param token Token to take error position from
* \see ResetError() to force set error
*/
void SetError(CBotError n, CBotToken* token = nullptr);
/**
* \brief Set error position to position of given token
*
* \param token Token to take error position from
*/
void SetPosError(CBotToken* token);
/**
* \brief Set execution error even if it is already set
*
* \see SetError() to set error only if it is not set already
*/
void ResetError(CBotError n, int start, int end);
/**
* \todo Document
*
* WARNING! Changes error to -val ...
*/
void SetBreak(int val, const std::string& name);
//@} //@}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/** /**
* \brief Reset the stack - resets the error and timer * \brief Reset the stack for execution resume - resets the error and timer
*/ */
void Reset(); void Reset();
@ -179,7 +215,7 @@ public:
* \todo Document params * \todo Document params
* \returns New stack element * \returns New stack element
*/ */
CBotStack* AddStack(CBotInstr* instr = nullptr, IsBlock bBlock = IsBlock::INSTRUCTION); CBotStack* AddStack(CBotInstr* instr = nullptr, BlockVisibilityType bBlock = BlockVisibilityType::INSTRUCTION);
/** /**
* \brief Creates or gets the secondary child stack * \brief Creates or gets the secondary child stack
@ -191,7 +227,7 @@ public:
* \see AddStack() * \see AddStack()
* \return New stack element * \return New stack element
*/ */
CBotStack* AddStack2(IsBlock bBlock = IsBlock::INSTRUCTION); CBotStack* AddStack2(BlockVisibilityType bBlock = BlockVisibilityType::INSTRUCTION);
/** /**
* \brief Adds special EOX stack marker * \brief Adds special EOX stack marker
@ -201,7 +237,7 @@ public:
* *
* \todo Document params & return * \todo Document params & return
*/ */
CBotStack* AddStackEOX(CBotExternalCall* instr = nullptr, IsBlock bBlock = IsBlock::INSTRUCTION); CBotStack* AddStackEOX(CBotExternalCall* instr = nullptr, BlockVisibilityType bBlock = BlockVisibilityType::INSTRUCTION);
/** /**
* \brief Restore CBotInstr pointer after loading stack from file * \brief Restore CBotInstr pointer after loading stack from file
@ -233,11 +269,13 @@ public:
/** /**
* \todo Document * \todo Document
*
* in case of eventual break * in case of eventual break
*/ */
bool BreakReturn(CBotStack* pfils, const std::string& name = nullptr); bool BreakReturn(CBotStack* pfils, const std::string& name = nullptr);
/** /**
* \todo Document * \todo Document
*
* or "continue" * or "continue"
*/ */
bool IfContinue(int state, const std::string& name); bool IfContinue(int state, const std::string& name);
@ -251,23 +289,48 @@ public:
* When CBotInstr::Execute() is called, it continues execution from the point it finished at. * When CBotInstr::Execute() is called, it continues execution from the point it finished at.
* See various CBotInstr::Execute() implementations for details. * See various CBotInstr::Execute() implementations for details.
* *
* Call CBotStack::Execute() to resume execution of the interrupted instruction * Each state change causes one tick on the execution timer
*
* \todo More detailed docs on functions
*/ */
//@{ //@{
bool SetState(int n, int lim = -10); // select a state /**
int GetState() { return m_state; } // in what state am I? * \brief Set execution state
bool IncState(int lim = -10); // passes to the next state * \param n New state
bool IfStep(); // do step by step * \param lim Required amount of "ticks" on the timer required to allow to continue execution. By default allows a little overflow (up to 10 ticks)
* \return false if timer requests interruption (timer <= limit)
*/
bool SetState(int n, int lim = -10);
/**
* \brief Return current execution state
*
* Used when resuming execution
*
* \return Execution state set before interruption by SetState() and IncState()
*/
int GetState() { return m_state; }
/**
* \brief Increase the execution state by one
* \param lim Required amount of "ticks" on the timer required to allow to continue execution. By default allows a little overflow (up to 10 ticks)
* \return false if timer requests interruption (timer <= limit)
*/
bool IncState(int lim = -10);
/**
* \brief Check if we are in step by step execution mode
* \return true if step by step, false otherwise
*/
bool IfStep();
/**
* \brief Resumes execution of interrupted external call
* \return true if external call finished, false if interrupted again
*/
bool Execute(); bool Execute();
//@} //@}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// \name Result variable //! \name Result variable
//@{ //@{
/** /**
@ -280,16 +343,20 @@ public:
* \brief Set the result variable to copy of given variable * \brief Set the result variable to copy of given variable
* \param var Variable to copy as result * \param var Variable to copy as result
*/ */
void SetCopyVar( CBotVar* var ); void SetCopyVar(CBotVar* var);
/** /**
* \brief Return result variable * \brief Return result variable
* \return Variable set with SetVar() or SetCopyVar() * \return Variable set with SetVar() or SetCopyVar()
*/ */
CBotVar* GetVar(); CBotVar* GetVar();
/** /**
* \todo Document * \todo Document
*
* Copies the result value from static m_retvar (m_var at a moment of SetBreak(3)) to this stack result
*/ */
bool GetRetVar(bool bRet); bool GetRetVar(bool bRet);
/** /**
* \brief Return the result variable as int * \brief Return the result variable as int
* \deprecated Please use GetVar()->GetValInt() instead * \deprecated Please use GetVar()->GetValInt() instead
@ -302,28 +369,95 @@ public:
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void SetError(CBotError n, CBotToken* token = nullptr); /**
void SetPosError(CBotToken* token); * \brief Set program this stack level is in. Additionally marks this block as function block.
void ResetError(CBotError n, int start, int end); * Note: for public functions different stack levels might be in different programs
void SetBreak(int val, const std::string& name); * \todo Refactor this two-in-one thing
* \param p CBotProgram we are currently in
*/
void SetProgram(CBotProgram* p); void SetProgram(CBotProgram* p);
CBotProgram* GetProgram(bool bFirst = false); /**
* \brief Get program we are currently in
* \param bFirst if true, get the main CBotProgram instance (the one that has the main function)
*/
CBotProgram* GetProgram(bool bFirst = false);
/**
* \brief Set user pointer for external calls
*
* Execution calls only - see CBotExternalCallList::SetUserPtr() for compilation calls
*
* \param user User pointer to set
*/
void SetUserPtr(void* user); void SetUserPtr(void* user);
/**
* \brief Get user pointer for external calls
* \returns User pointer for external execution calls
* \see SetUserPtr()
*/
void* GetUserPtr(); void* GetUserPtr();
IsBlock GetBlock();
/**
* \brief Get the block type this stack represents - instruction, code block or function
* \see BlockVisibilityType enum
*/
BlockVisibilityType GetBlock();
bool ExecuteCall(long& nIdent, CBotToken* token, CBotVar** ppVar, CBotTypResult& rettype); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//! \name Function calls
//@{
/**
* \brief Execute a function call, either external or user-defined
* \param[in, out] nIdent Unique function identifier, if not found will be updated
* \param token Function name token
* \param ppVar Array of function arguments
* \param rettype Expected return type
*/
bool ExecuteCall(long& nIdent, CBotToken* token, CBotVar** ppVar, const CBotTypResult& rettype);
/**
* \brief Restore a function call after the program state has been restored from a file
* \param[in, out] nIdent Unique function identifier, if not found will be updated
* \param token Function name token
* \param ppVar Array of function arguments
*/
void RestoreCall(long& nIdent, CBotToken* token, CBotVar** ppVar); void RestoreCall(long& nIdent, CBotToken* token, CBotVar** ppVar);
//@}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//! \name Write to file
//@{
bool SaveState(FILE* pf); bool SaveState(FILE* pf);
bool RestoreState(FILE* pf, CBotStack* &pStack); bool RestoreState(FILE* pf, CBotStack* &pStack);
//@}
/**
* \brief Set the maximum number of "timer ticks" (parts of instructions) to execute
*
* This setting gets applied on next call to Reset()
*
* \todo Full documentation of the timer
*/
static void SetTimer(int n); static void SetTimer(int n);
void GetRunPos(std::string& FunctionName, int& start, int& end); /**
CBotVar* GetStackVars(std::string& FunctionName, int level); * \brief Get current position in the program
* \param[out] functionName Current function name, nullptr if not found
* \param[out] start Start position of currently executed token
* \param[out] end End position of currently executed token
*/
void GetRunPos(std::string& functionName, int& start, int& end);
/**
* \brief Get local variables at the given stack level
* \param[out] functionName Name of instruction being executed at this level
* \param level 0 for current level, -1, -2, -3 etc. for next levels
*/
CBotVar* GetStackVars(std::string& functionName, int level);
private: private:
CBotStack* m_next; CBotStack* m_next;
@ -342,7 +476,7 @@ private:
CBotVar* m_var; // result of the operations CBotVar* m_var; // result of the operations
CBotVar* m_listVar; // variables declared at this level CBotVar* m_listVar; // variables declared at this level
IsBlock m_bBlock; // is part of a block (variables are local to this block) BlockVisibilityType m_bBlock; // is part of a block (variables are local to this block)
bool m_bOver; // stack limits? bool m_bOver; // stack limits?
// bool m_bDontDelete; // special, not to destroy the variable during delete // bool m_bDontDelete; // special, not to destroy the variable during delete
CBotProgram* m_prog; // user-defined functions CBotProgram* m_prog; // user-defined functions