Fix collisions of animated plants

fix-quicksave-sim-speed-crash
Fiftytwo 2020-07-08 14:17:08 +02:00
parent c50b36118e
commit 6a23e97533
1 changed files with 1 additions and 1 deletions

View File

@ -1274,7 +1274,7 @@ int COldObject::SearchDescendant(int parent, int n)
void COldObject::TransformCrashSphere(Math::Sphere& crashSphere) void COldObject::TransformCrashSphere(Math::Sphere& crashSphere)
{ {
crashSphere.radius *= GetScaleX(); if(!Implements(ObjectInterfaceType::Jostleable)) crashSphere.radius *= GetScaleX();
// Returns to the sphere collisions, // Returns to the sphere collisions,
// which ignores the tilt of the vehicle. // which ignores the tilt of the vehicle.