Fixes in texture loading

- added other texture formats: BGR and BGRA
- fixed texture loading in model viewer
- moved code from texture.cpp module to texture.h
dev-ui
Piotr Dziwinski 2012-07-16 19:17:26 +02:00
parent 54f4da8792
commit 68a7bafe37
7 changed files with 53 additions and 56 deletions

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@ -52,7 +52,6 @@ graphics/common/planet.cpp
graphics/common/pyro.cpp
graphics/common/terrain.cpp
graphics/common/text.cpp
graphics/common/texture.cpp
graphics/common/water.cpp
graphics/opengl/gldevice.cpp
graphics/opengl/glengine.cpp

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@ -1,43 +0,0 @@
// * This file is part of the COLOBOT source code
// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// texture.cpp
#include "graphics/common/texture.h"
void Gfx::TextureCreateParams::LoadDefault()
{
alpha = false;
mipmap = false;
minFilter = Gfx::TEX_MIN_FILTER_NEAREST;
magFilter = Gfx::TEX_MAG_FILTER_NEAREST;
wrapS = Gfx::TEX_WRAP_REPEAT;
wrapT = Gfx::TEX_WRAP_REPEAT;
}
void Gfx::TextureParams::LoadDefault()
{
colorOperation = Gfx::TEX_MIX_OPER_MODULATE;
colorArg1 = Gfx::TEX_MIX_ARG_CURRENT;
colorArg2 = Gfx::TEX_MIX_ARG_TEXTURE;
alphaOperation = Gfx::TEX_MIX_OPER_MODULATE;
alphaArg1 = Gfx::TEX_MIX_ARG_CURRENT;
alphaArg2 = Gfx::TEX_MIX_ARG_TEXTURE;
}

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@ -20,6 +20,17 @@
namespace Gfx {
/**
\enum TexImgFormat
\brief Format of image data */
enum TexImgFormat
{
TEX_IMG_RGB,
TEX_IMG_BGR,
TEX_IMG_RGBA,
TEX_IMG_BGRA
};
/**
\enum TexMinFilter
\brief Minification texture filter
@ -81,10 +92,10 @@ enum TexMixArgument
*/
struct TextureCreateParams
{
//! Whether the texture image contains alpha
bool alpha;
//! Whether to generate mipmaps
bool mipmap;
//! Format of source image data
Gfx::TexImgFormat format;
//! Minification filter
Gfx::TexMinFilter minFilter;
//! Magnification filter
@ -99,7 +110,17 @@ struct TextureCreateParams
{ LoadDefault(); }
//! Loads the default values
void LoadDefault();
inline void LoadDefault()
{
format = Gfx::TEX_IMG_RGB;
mipmap = false;
minFilter = Gfx::TEX_MIN_FILTER_NEAREST;
magFilter = Gfx::TEX_MAG_FILTER_NEAREST;
wrapS = Gfx::TEX_WRAP_REPEAT;
wrapT = Gfx::TEX_WRAP_REPEAT;
}
};
/**
@ -126,7 +147,16 @@ struct TextureParams
{ LoadDefault(); }
//! Loads the default values
void LoadDefault();
inline void LoadDefault()
{
colorOperation = Gfx::TEX_MIX_OPER_MODULATE;
colorArg1 = Gfx::TEX_MIX_ARG_CURRENT;
colorArg2 = Gfx::TEX_MIX_ARG_TEXTURE;
alphaOperation = Gfx::TEX_MIX_OPER_MODULATE;
alphaArg1 = Gfx::TEX_MIX_ARG_CURRENT;
alphaArg2 = Gfx::TEX_MIX_ARG_TEXTURE;
}
};
/** \struct Texture*/

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@ -393,10 +393,16 @@ Gfx::Texture* Gfx::CGLDevice::CreateTexture(CImage *image, const Gfx::TextureCre
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_FALSE);
GLenum sourceFormat = 0;
if (params.alpha)
sourceFormat = GL_RGBA;
else
if (params.format == Gfx::TEX_IMG_RGB)
sourceFormat = GL_RGB;
else if (params.format == Gfx::TEX_IMG_BGR)
sourceFormat = GL_BGR;
else if (params.format == Gfx::TEX_IMG_RGBA)
sourceFormat = GL_RGBA;
else if (params.format == Gfx::TEX_IMG_BGRA)
sourceFormat = GL_BGRA;
else
assert(false);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, data->surface->w, data->surface->h,
0, sourceFormat, GL_UNSIGNED_BYTE, data->surface->pixels);

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@ -8,6 +8,8 @@ find_package(PNG REQUIRED)
set(CMAKE_BUILD_TYPE debug)
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -O0")
set(ADD_LIBS "")
if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(PLATFORM_WINDOWS 1)
set(PLATFORM_LINUX 0)
@ -16,6 +18,7 @@ elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(PLATFORM_WINDOWS 0)
set(PLATFORM_LINUX 1)
set(PLATFORM_OTHER 0)
set(ADD_LIBS "-lrt")
else()
set(PLATFORM_WINDOWS 0)
set(PLATFORM_LINUX 0)
@ -28,7 +31,6 @@ configure_file(../../../common/config.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/common
set(TEXTURE_SOURCES
../gldevice.cpp
../../common/device.cpp
../../common/texture.cpp
../../../common/logger.cpp
../../../common/image.cpp
texture_test.cpp
@ -38,7 +40,6 @@ set(MODEL_SOURCES
../gldevice.cpp
../../common/device.cpp
../../common/modelfile.cpp
../../common/texture.cpp
../../../common/logger.cpp
../../../common/image.cpp
../../../common/iman.cpp
@ -54,6 +55,7 @@ ${SDL_LIBRARY}
${SDLIMAGE_LIBRARY}
${OPENGL_LIBRARY}
${PNG_LIBRARIES}
${ADD_LIBS}
)
add_executable(texture_test ${TEXTURE_SOURCES})

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@ -66,8 +66,11 @@ void LoadTexture(Gfx::CGLDevice *device, const std::string &name)
else
{
Gfx::TextureCreateParams texCreateParams;
texCreateParams.alpha = false;
texCreateParams.mipmap = true;
if (img.GetData()->surface->format->Amask == 0)
texCreateParams.format = Gfx::TEX_IMG_BGR;
else
texCreateParams.format = Gfx::TEX_IMG_BGRA;
texCreateParams.minFilter = Gfx::TEX_MIN_FILTER_LINEAR_MIPMAP_LINEAR;
texCreateParams.magFilter = Gfx::TEX_MAG_FILTER_LINEAR;
texCreateParams.wrapT = Gfx::TEX_WRAP_CLAMP;

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@ -27,15 +27,15 @@ void Init(Gfx::CGLDevice *device)
}
Gfx::TextureCreateParams tex1CreateParams;
tex1CreateParams.alpha = true;
tex1CreateParams.mipmap = true;
tex1CreateParams.format = Gfx::TEX_IMG_RGBA;
tex1CreateParams.minFilter = Gfx::TEX_MIN_FILTER_LINEAR_MIPMAP_LINEAR;
tex1CreateParams.magFilter = Gfx::TEX_MAG_FILTER_LINEAR;
tex1CreateParams.wrapT = Gfx::TEX_WRAP_CLAMP;
Gfx::TextureCreateParams tex2CreateParams;
tex2CreateParams.alpha = true;
tex2CreateParams.mipmap = true;
tex2CreateParams.format = Gfx::TEX_IMG_RGBA;
tex2CreateParams.minFilter = Gfx::TEX_MIN_FILTER_NEAREST_MIPMAP_NEAREST;
tex2CreateParams.magFilter = Gfx::TEX_MAG_FILTER_NEAREST;
tex2CreateParams.wrapS = Gfx::TEX_WRAP_CLAMP;