diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp index 0391bc58..2087a2d3 100644 --- a/src/graphics/engine/engine.cpp +++ b/src/graphics/engine/engine.cpp @@ -4811,7 +4811,7 @@ void CEngine::DrawShadowSpots() glm::vec3 corner[4]; - if (m_shadowSpots[i].type == ENG_SHADOW_NORM) + if (m_shadowSpots[i].type == EngineShadowType::NORMAL) { corner[0].x = +radius; corner[0].z = +radius; @@ -4856,7 +4856,7 @@ void CEngine::DrawShadowSpots() corner[3].z = rot.y; corner[3].y = 0.0f; - if (m_shadowSpots[i].type == ENG_SHADOW_WORM) + if (m_shadowSpots[i].type == EngineShadowType::WORM) { ts.x = 96.0f/256.0f; ti.x = 128.0f/256.0f; @@ -5609,7 +5609,7 @@ void CEngine::AddStaticMeshShadowSpot(int meshHandle, const ModelShadowSpot& sha CreateShadowSpot(objRank); SetObjectShadowSpotRadius(objRank, shadowSpot.radius); SetObjectShadowSpotIntensity(objRank, shadowSpot.intensity); - SetObjectShadowSpotType(objRank, ENG_SHADOW_NORM); + SetObjectShadowSpotType(objRank, EngineShadowType::NORMAL); SetObjectShadowSpotHeight(objRank, 0.0f); SetObjectShadowSpotAngle(objRank, 0.0f); UpdateObjectShadowSpotNormal(objRank); diff --git a/src/graphics/engine/engine.h b/src/graphics/engine/engine.h index 11ddcef9..eb140659 100644 --- a/src/graphics/engine/engine.h +++ b/src/graphics/engine/engine.h @@ -293,12 +293,12 @@ struct EngineObject * \struct EngineShadowType * \brief Type of shadow drawn by the graphics engine */ -enum EngineShadowType +enum class EngineShadowType { //! Normal shadow - ENG_SHADOW_NORM = 0, + NORMAL = 0, //! TODO: ? - ENG_SHADOW_WORM = 1 + WORM = 1 }; /** @@ -314,7 +314,7 @@ struct EngineShadow //! Rank of the associated object int objRank = -1; //! Type of shadow - EngineShadowType type = ENG_SHADOW_NORM; + EngineShadowType type = EngineShadowType::NORMAL; //! Position of the shadow glm::vec3 pos{ 0, 0, 0 }; //! Normal to the terrain diff --git a/src/object/motion/motionworm.cpp b/src/object/motion/motionworm.cpp index 41551f46..d1efdd55 100644 --- a/src/object/motion/motionworm.cpp +++ b/src/object/motion/motionworm.cpp @@ -136,7 +136,7 @@ void CMotionWorm::Create(glm::vec3 pos, float angle, ObjectType type, modelManager->AddModelReference("worm3.mod", false, rank); m_object->SetPartPosition(2+WORM_PART, glm::vec3(px, 0.0f, 0.0f)); - m_object->CreateShadowCircle(0.0f, 1.0f, Gfx::ENG_SHADOW_WORM); + m_object->CreateShadowCircle(0.0f, 1.0f, Gfx::EngineShadowType::WORM); CreatePhysics(); m_object->SetFloorHeight(0.0f); diff --git a/src/object/object_factory.cpp b/src/object/object_factory.cpp index 7daca0ae..ba690cf7 100644 --- a/src/object/object_factory.cpp +++ b/src/object/object_factory.cpp @@ -530,7 +530,7 @@ CObjectUPtr CObjectFactory::CreateBarrier(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3( 0.0f, 3.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); obj->AddCrashSphere(CrashSphere(glm::vec3(-3.5f, 3.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); - obj->CreateShadowCircle(6.0f, 0.5f, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(6.0f, 0.5f, Gfx::EngineShadowType::WORM); } if ( type == OBJECT_BARRIER1 ) @@ -548,7 +548,7 @@ CObjectUPtr CObjectFactory::CreateBarrier(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3(-3.5f, 3.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); obj->AddCrashSphere(CrashSphere(glm::vec3(-8.5f, 3.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); - obj->CreateShadowCircle(12.0f, 0.5f, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(12.0f, 0.5f, Gfx::EngineShadowType::WORM); } if ( type == OBJECT_BARRIER2 ) // cardboard? @@ -566,7 +566,7 @@ CObjectUPtr CObjectFactory::CreateBarrier(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3(-3.5f, 3.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); obj->AddCrashSphere(CrashSphere(glm::vec3(-8.5f, 3.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); - obj->CreateShadowCircle(12.0f, 0.8f, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(12.0f, 0.8f, Gfx::EngineShadowType::WORM); } if ( type == OBJECT_BARRIER3 ) // match + straw? @@ -584,7 +584,7 @@ CObjectUPtr CObjectFactory::CreateBarrier(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3(-3.5f, 3.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); obj->AddCrashSphere(CrashSphere(glm::vec3(-8.5f, 3.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); - obj->CreateShadowCircle(10.0f, 0.5f, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(10.0f, 0.5f, Gfx::EngineShadowType::WORM); } if ( type == OBJECT_BARRICADE0 ) @@ -603,7 +603,7 @@ CObjectUPtr CObjectFactory::CreateBarrier(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3( 0.0f, 6.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); obj->AddCrashSphere(CrashSphere(glm::vec3(-3.5f, 6.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); - obj->CreateShadowCircle(6.0f, 0.5f, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(6.0f, 0.5f, Gfx::EngineShadowType::WORM); } if ( type == OBJECT_BARRICADE1 ) @@ -626,7 +626,7 @@ CObjectUPtr CObjectFactory::CreateBarrier(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3(-3.5f, 6.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); obj->AddCrashSphere(CrashSphere(glm::vec3(-8.5f, 6.0f, 0.0f), 0.7f, SOUND_BOUMm, 0.45f)); - obj->CreateShadowCircle(12.0f, 0.5f, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(12.0f, 0.5f, Gfx::EngineShadowType::WORM); } pos = obj->GetPosition(); @@ -977,7 +977,7 @@ CObjectUPtr CObjectFactory::CreateTeen(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3(-2.5f, 1.0f, 0.0f), 1.0f, SOUND_BOUMm, 0.45f)); obj->AddCrashSphere(CrashSphere(glm::vec3(-5.0f, 1.0f, 0.0f), 1.0f, SOUND_BOUMm, 0.45f)); - obj->CreateShadowCircle(5.0f, 0.8f*fShadow, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(5.0f, 0.8f*fShadow, Gfx::EngineShadowType::WORM); } if ( type == OBJECT_TEEN1 ) // blue pencil lg=14 @@ -997,7 +997,7 @@ CObjectUPtr CObjectFactory::CreateTeen(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3(-4.0f, 1.0f, 0.0f), 1.0f, SOUND_BOUMm, 0.45f)); obj->AddCrashSphere(CrashSphere(glm::vec3(-6.0f, 1.0f, 0.0f), 1.0f, SOUND_BOUMm, 0.45f)); - obj->CreateShadowCircle(6.0f, 0.8f*fShadow, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(6.0f, 0.8f*fShadow, Gfx::EngineShadowType::WORM); } if ( type == OBJECT_TEEN2 ) // red pencil lg=16 @@ -1017,7 +1017,7 @@ CObjectUPtr CObjectFactory::CreateTeen(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3(-4.7f, 1.0f, 0.0f), 1.0f, SOUND_BOUMm, 0.45f)); obj->AddCrashSphere(CrashSphere(glm::vec3(-7.0f, 1.0f, 0.0f), 1.0f, SOUND_BOUMm, 0.45f)); - obj->CreateShadowCircle(6.0f, 0.8f*fShadow, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(6.0f, 0.8f*fShadow, Gfx::EngineShadowType::WORM); } if ( type == OBJECT_TEEN3 ) // jar with pencils @@ -1052,7 +1052,7 @@ CObjectUPtr CObjectFactory::CreateTeen(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3( 8.0f, 1.0f, 2.2f), 2.3f, SOUND_BOUMm, 0.45f)); obj->AddCrashSphere(CrashSphere(glm::vec3( 9.4f, 1.0f,-2.0f), 2.0f, SOUND_BOUMm, 0.45f)); - obj->CreateShadowCircle(10.0f, 0.5f*fShadow, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(10.0f, 0.5f*fShadow, Gfx::EngineShadowType::WORM); } if ( type == OBJECT_TEEN5 ) // CD @@ -1403,7 +1403,7 @@ CObjectUPtr CObjectFactory::CreateTeen(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3( 23.0f, 2.0f, 0.0f), 3.0f, SOUND_BOUMm, 0.45f)); obj->AddCrashSphere(CrashSphere(glm::vec3( 23.0f, 2.0f,-7.0f), 3.0f, SOUND_BOUMm, 0.45f)); - obj->CreateShadowCircle(35.0f, 0.8f*fShadow, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(35.0f, 0.8f*fShadow, Gfx::EngineShadowType::WORM); } if ( type == OBJECT_TEEN24 ) // skate / @@ -1583,7 +1583,7 @@ CObjectUPtr CObjectFactory::CreateTeen(const ObjectCreateParams& params) obj->AddCrashSphere(CrashSphere(glm::vec3( 0.0f, 5.0f, 0.0f), 10.0f, SOUND_BOUM, 0.10f)); obj->AddCrashSphere(CrashSphere(glm::vec3( 20.0f, 5.0f, 0.0f), 10.0f, SOUND_BOUM, 0.10f)); obj->AddCrashSphere(CrashSphere(glm::vec3( 40.0f, 5.0f, 0.0f), 10.0f, SOUND_BOUM, 0.10f)); - obj->CreateShadowCircle(40.0f, 0.8f*fShadow, Gfx::ENG_SHADOW_WORM); + obj->CreateShadowCircle(40.0f, 0.8f*fShadow, Gfx::EngineShadowType::WORM); } if ( type == OBJECT_TEEN36 ) // trunk? diff --git a/src/object/old_object.h b/src/object/old_object.h index 7bb1388b..445a3e5b 100644 --- a/src/object/old_object.h +++ b/src/object/old_object.h @@ -261,7 +261,7 @@ public: CMotion* GetMotion() override; CAuto* GetAuto() override; - bool CreateShadowCircle(float radius, float intensity, Gfx::EngineShadowType type = Gfx::ENG_SHADOW_NORM); + bool CreateShadowCircle(float radius, float intensity, Gfx::EngineShadowType type = Gfx::EngineShadowType::NORMAL); bool CreateShadowLight(float height, Gfx::Color color); void FlatParent() override;