Fix undefined function colobot-lint issues
parent
94b3f82988
commit
61a3ba2800
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@ -224,7 +224,6 @@ public:
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bool GetRetVar(bool bRet);
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bool GetRetVar(bool bRet);
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long GetVal();
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long GetVal();
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void SetStartError(int pos);
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void SetError(int n, CBotToken* token = nullptr);
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void SetError(int n, CBotToken* token = nullptr);
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void SetPosError(CBotToken* token);
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void SetPosError(CBotToken* token);
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void ResetError(int n, int start, int end);
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void ResetError(int n, int start, int end);
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@ -985,8 +984,8 @@ public:
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static
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static
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CBotInstr* CompileBlkOrInst(CBotToken* &p, CBotCStack* pStack, bool bLocal = false);
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CBotInstr* CompileBlkOrInst(CBotToken* &p, CBotCStack* pStack, bool bLocal = false);
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private:
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private:
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CBotBlock();
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CBotBlock() = delete;
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CBotBlock(const CBotBlock &);
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CBotBlock(const CBotBlock &) = delete;
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};
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};
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@ -1071,7 +1070,6 @@ public:
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bool Execute(CBotStack* &pj) override;
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bool Execute(CBotStack* &pj) override;
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void RestoreState(CBotStack* &pj, bool bMain) override;
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void RestoreState(CBotStack* &pj, bool bMain) override;
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bool ExecuteVar(CBotVar* &pVar, CBotStack* &pile, CBotToken* prevToken, bool bStep);
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bool ExecuteVar(CBotVar* &pVar, CBotStack* &pile, CBotToken* prevToken, bool bStep);
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bool Execute2Var(CBotVar* &pVar, CBotStack* &pj, CBotToken* prevToken, bool bStep);
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void RestoreStateVar(CBotStack* &pj, bool bMain) override;
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void RestoreStateVar(CBotStack* &pj, bool bMain) override;
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};
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};
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@ -26,6 +26,7 @@
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#include <sys/time.h>
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#include <sys/time.h>
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//@colobot-lint-exclude UndefinedFunctionRule
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struct SystemTimeStamp
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struct SystemTimeStamp
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{
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{
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@ -50,3 +51,4 @@ private:
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bool m_zenityAvailable = false;
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bool m_zenityAvailable = false;
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};
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};
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//@end-colobot-lint-exclude
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@ -25,6 +25,8 @@
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#include "app/system.h"
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#include "app/system.h"
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#include "app/system_other.h"
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#include "app/system_other.h"
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//@colobot-lint-exclude UndefinedFunctionRule
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class CSystemUtilsMacOSX : public CSystemUtilsOther
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class CSystemUtilsMacOSX : public CSystemUtilsOther
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{
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{
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public:
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public:
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@ -41,3 +43,4 @@ private:
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std::string m_dataPath;
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std::string m_dataPath;
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};
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};
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//@end-colobot-lint-exclude
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@ -28,6 +28,7 @@
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#include <iostream>
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#include <iostream>
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//@colobot-lint-exclude UndefinedFunctionRule
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struct SystemTimeStamp
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struct SystemTimeStamp
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{
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{
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@ -51,3 +52,4 @@ public:
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void Usleep(int usec) override;
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void Usleep(int usec) override;
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};
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};
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//@end-colobot-lint-exclude
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@ -24,6 +24,7 @@
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#include "app/system.h"
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#include "app/system.h"
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//@colobot-lint-exclude UndefinedFunctionRule
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struct SystemTimeStamp
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struct SystemTimeStamp
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{
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{
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@ -52,3 +53,4 @@ protected:
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long long m_counterFrequency = 0;
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long long m_counterFrequency = 0;
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};
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};
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//@end-colobot-lint-exclude
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@ -69,7 +69,7 @@ public:
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#endif
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#endif
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private:
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private:
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CSingleton& operator=(const CSingleton<T> &);
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CSingleton& operator=(const CSingleton<T> &) = delete;
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CSingleton(const CSingleton<T> &);
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CSingleton(const CSingleton<T> &) = delete;
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};
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};
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@ -25,6 +25,7 @@
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#include <SDL_thread.h>
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#include <SDL_thread.h>
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#include <memory>
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#include <memory>
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#include <string>
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/**
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/**
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* \class CResourceOwningThread
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* \class CResourceOwningThread
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@ -75,7 +75,6 @@ public:
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CWater(CEngine* engine);
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CWater(CEngine* engine);
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virtual ~CWater();
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virtual ~CWater();
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void SetDevice(CDevice* device);
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bool EventProcess(const Event &event);
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bool EventProcess(const Event &event);
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//! Removes all the water
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//! Removes all the water
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void Flush();
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void Flush();
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@ -106,7 +106,6 @@ protected:
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Error BeamExplore(const Math::Vector &prevPos, const Math::Vector &curPos, const Math::Vector &goalPos, float goalRadius, float angle, int nbDiv, float step, int i, int nbIter);
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Error BeamExplore(const Math::Vector &prevPos, const Math::Vector &curPos, const Math::Vector &goalPos, float goalRadius, float angle, int nbDiv, float step, int i, int nbIter);
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Math::Vector BeamPoint(const Math::Vector &startPoint, const Math::Vector &goalPoint, float angle, float step);
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Math::Vector BeamPoint(const Math::Vector &startPoint, const Math::Vector &goalPoint, float angle, float step);
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void BitmapDebug(const Math::Vector &min, const Math::Vector &max, const Math::Vector &start, const Math::Vector &goal);
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bool BitmapTestLine(const Math::Vector &start, const Math::Vector &goal, float stepAngle, bool bSecond);
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bool BitmapTestLine(const Math::Vector &start, const Math::Vector &goal, float stepAngle, bool bSecond);
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void BitmapObject();
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void BitmapObject();
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void BitmapTerrain(const Math::Vector &min, const Math::Vector &max);
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void BitmapTerrain(const Math::Vector &min, const Math::Vector &max);
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@ -125,7 +125,6 @@ private:
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static bool rMove(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rMove(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rTurn(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rTurn(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rGoto(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rGoto(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rFind(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rGrab(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rGrab(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rDrop(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rDrop(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rSniff(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rSniff(CBotVar* var, CBotVar* result, int& exception, void* user);
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@ -58,9 +58,6 @@ public:
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void SetToy(bool bToy);
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void SetToy(bool bToy);
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void SetFixParam(float zoom, float ox, float oy, float angle, int mode, bool bDebug);
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void SetFixParam(float zoom, float ox, float oy, float angle, int mode, bool bDebug);
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protected:
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void CenterMap();
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protected:
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protected:
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CEventQueue* m_event;
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CEventQueue* m_event;
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Gfx::CEngine* m_engine;
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Gfx::CEngine* m_engine;
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@ -64,7 +64,6 @@ class CMainUserInterface
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public:
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public:
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CMainUserInterface();
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CMainUserInterface();
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~CMainUserInterface();
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~CMainUserInterface();
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void Create();
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CMainDialog* GetDialog();
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CMainDialog* GetDialog();
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