Merge pull request #252 from OdyX/dev-fix-tooltip-color
Fix tooltip to display as white and not transparentdev-ui
commit
5514c950b9
|
@ -3138,9 +3138,9 @@ void CRobotMain::CreateTooltip(Math::Point pos, const char* text)
|
||||||
start, end);
|
start, end);
|
||||||
|
|
||||||
start.x -= 0.010f;
|
start.x -= 0.010f;
|
||||||
start.y -= 0.002f;
|
start.y -= 0.006f;
|
||||||
end.x += 0.010f;
|
end.x += 0.010f;
|
||||||
end.y += 0.004f; // ch'tite (?) margin
|
end.y += 0.008f; // small'ish margin
|
||||||
|
|
||||||
pos.x = start.x;
|
pos.x = start.x;
|
||||||
pos.y = start.y;
|
pos.y = start.y;
|
||||||
|
|
|
@ -1191,8 +1191,8 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
|
||||||
else if ( icon == 1 )
|
else if ( icon == 1 )
|
||||||
{
|
{
|
||||||
m_engine->SetTexture("button1.png");
|
m_engine->SetTexture("button1.png");
|
||||||
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
|
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
|
||||||
uv1.x = 128.0f/256.0f; // yellow tooltip
|
uv1.x = 128.0f/256.0f; // white tooltip
|
||||||
uv1.y = 0.0f/256.0f;
|
uv1.y = 0.0f/256.0f;
|
||||||
uv2.x = 224.0f/256.0f;
|
uv2.x = 224.0f/256.0f;
|
||||||
uv2.y = 16.0f/256.0f;
|
uv2.y = 16.0f/256.0f;
|
||||||
|
|
Loading…
Reference in New Issue