Merge pull request #252 from OdyX/dev-fix-tooltip-color
Fix tooltip to display as white and not transparentdev-ui
commit
5514c950b9
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@ -3138,9 +3138,9 @@ void CRobotMain::CreateTooltip(Math::Point pos, const char* text)
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start, end);
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start.x -= 0.010f;
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start.y -= 0.002f;
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start.y -= 0.006f;
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end.x += 0.010f;
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end.y += 0.004f; // ch'tite (?) margin
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end.y += 0.008f; // small'ish margin
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pos.x = start.x;
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pos.y = start.y;
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@ -1191,8 +1191,8 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
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else if ( icon == 1 )
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{
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m_engine->SetTexture("button1.png");
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m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
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uv1.x = 128.0f/256.0f; // yellow tooltip
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m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
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uv1.x = 128.0f/256.0f; // white tooltip
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uv1.y = 0.0f/256.0f;
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uv2.x = 224.0f/256.0f;
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uv2.y = 16.0f/256.0f;
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