Comments translated from French to English.

dev-ui
Programerus 2012-03-17 19:24:37 +01:00
parent 05a3673236
commit 5433c7e6f3
1 changed files with 6 additions and 6 deletions

View File

@ -38,7 +38,7 @@
// Constructeur de l'objet. // Object's constructor.
CColor::CColor(CInstanceManager* iMan) : CControl(iMan) CColor::CColor(CInstanceManager* iMan) : CControl(iMan)
{ {
@ -53,7 +53,7 @@ CColor::CColor(CInstanceManager* iMan) : CControl(iMan)
m_color.a = 0.0f; m_color.a = 0.0f;
} }
// Destructeur de l'objet. // Object's destructor.
CColor::~CColor() CColor::~CColor()
{ {
@ -61,7 +61,7 @@ CColor::~CColor()
} }
// Cr<EFBFBD>e un nouveau bouton. // Creates a new button.
BOOL CColor::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg) BOOL CColor::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg)
{ {
@ -84,7 +84,7 @@ BOOL CColor::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg)
} }
// Gestion d'un <20>v<EFBFBD>nement. // Management of an event.
BOOL CColor::EventProcess(const Event &event) BOOL CColor::EventProcess(const Event &event)
{ {
@ -156,7 +156,7 @@ void CColor::Draw()
#if _TEEN #if _TEEN
color = ::RetColor(m_color); color = ::RetColor(m_color);
m_engine->SetTexture("xxx.tga"); // pas de texture m_engine->SetTexture("xxx.tga"); // no texture
m_engine->SetState(D3DSTATENORMAL); m_engine->SetState(D3DSTATENORMAL);
device = m_engine->RetD3DDevice(); device = m_engine->RetD3DDevice();
@ -190,7 +190,7 @@ void CColor::Draw()
color = ::RetColor(m_color); color = ::RetColor(m_color);
m_engine->SetTexture("xxx.tga"); // pas de texture m_engine->SetTexture("xxx.tga"); // no texture
m_engine->SetState(D3DSTATENORMAL); m_engine->SetState(D3DSTATENORMAL);
vertex[0] = D3DLVERTEX(D3DVECTOR(p1.x, p1.y, 0.0f), color,0x00000000, 0.0f,0.0f); vertex[0] = D3DLVERTEX(D3DVECTOR(p1.x, p1.y, 0.0f), color,0x00000000, 0.0f,0.0f);