HOWTO update
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HOWTO.txt
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HOWTO.txt
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@ -6,6 +6,10 @@ How to...
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1.1 Windows:
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NOTE: currently, there are some issues when compiling on Windows, connected mostly with
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clashing macros defined in windows headers. Most probably, a special development package
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will be provided, which will include MinGW, CMake and all necessary libraries.
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1. Download and install MinGW and MSYS:
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http://sourceforge.net/projects/mingw/files/Installer/mingw-get-inst/mingw-get-inst-20111118/
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When installing, select all available components.
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@ -13,7 +17,7 @@ How to...
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http://www.cmake.org/cmake/resources/software.html (the Windows zip file)
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Unpack the contents of the archive to where MinGW is installed (files from bin/ should go into bin/, etc.)
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3. Download the following libraries, installing them in your MinGW directory like with CMake:
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SDL >=1.2.10, SDL_imgage >= 1.2, SDL_ttf >= 2.0, libpng >= 1.2, GLEW >= 1.8.0
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SDL >=1.2.10, SDL_imgage >= 1.2, SDL_ttf >= 2.0, libpng >= 1.2, GLEW >= 1.8.0, Boost >= 1.51 (with filesystem)
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Note #1: For most libraries, you can download binary packages with compiled files.
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However, you must ensure that they work with MinGW as some are built with MSVC
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and may be incompatible. If that is the case, you should compile the libraries from sources
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@ -59,6 +63,10 @@ Jak...
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1.1 Windows:
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UWAGA: obecnie występują problemy z kompilacją na Windowsie, głównie ze względu na konflikt w makrach,
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jakie definiują nagłówki windowsowe. Najprawdopodobniej, zostanie wydana specjalna paczka
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dla developerów, która będzie zawierała MinGW, CMake i wszystkie potrzebne biblioteki.
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1. Ściągamy i instalujemy MinGW i MSYS:
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http://sourceforge.net/projects/mingw/files/Installer/mingw-get-inst/mingw-get-inst-20111118/
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Przy instalacji zaznaczamy wszystkie komponenty do instalacji.
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@ -66,7 +74,7 @@ Jak...
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http://www.cmake.org/cmake/resources/software.html (plik zip dla Windowsa)
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Zip rozpakowujemy do katalogu, gdzie zainstalowany jest MinGW (pliki z bin/ mają trafić do bin/ itd.).
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3. Ścągamy następujące biblioteki i instalujemy je tam, gdzie MinGW, podobnie jak z CMake:
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SDL >= 1.2.10, SDL_image >= 1.2, SDL_ttf >= 2.0, libpng >= 1.2
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SDL >= 1.2.10, SDL_image >= 1.2, SDL_ttf >= 2.0, libpng >= 1.2, Boost >= 1.51 (wraz z filesystem)
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Uwaga #1: W większości wymienionych bibliotek można ściągnąć paczki binarne ze skompilowanymi plikami.
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Jednak musisz się upewnić, że pliki te będą współpracowały z MinGW, bo część z nich
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jest kompilowana MSVC i może być niezgodna. W takim wypadku, musisz skompilować bibliotekę
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@ -10,7 +10,7 @@ The source code contained here was released by Epsitec -- the original creator o
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More information for developers can be found at developer wiki at: http://colobot.info/wiki. However, the freshest source of information is our IRC channel #colobot at pirc.pl.
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This repository contains only the source code of the project. The game requires also data files which are available in separate packages, currently from http://colobot.info/files. The packages are named colobot-data-RRRR-MM-DD.zip. Make sure you have the latest package before compiling and running the code in repository.
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This repository contains only the source code of the project. The game requires also data files which are available in separate packages, currently from http://colobot.info/files. The packages are named colobot-data-YYYY-MM-DD.zip. Make sure you have the latest package before compiling and running the code in repository.
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Status
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