parent
108551c199
commit
417301ff06
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@ -71,6 +71,7 @@ CMotionHuman::CMotionHuman(COldObject* object)
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m_time = 0.0f;
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m_time = 0.0f;
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m_tired = 0.0f;
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m_tired = 0.0f;
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m_bDisplayPerso = false;
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m_bDisplayPerso = false;
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m_glassesRank = -1;
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}
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}
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// Object's constructor.
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// Object's constructor.
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@ -198,12 +199,12 @@ void CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type,
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glasses = m_main->GetGamerGlasses();
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glasses = m_main->GetGamerGlasses();
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if ( glasses != 0 && type == OBJECT_HUMAN )
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if ( glasses != 0 && type == OBJECT_HUMAN )
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{
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{
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rank = m_engine->CreateObject();
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m_glassesRank = m_engine->CreateObject();
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m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT);
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m_engine->SetObjectType(m_glassesRank, Gfx::ENG_OBJTYPE_DESCENDANT);
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m_object->SetObjectRank(15, rank);
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m_object->SetObjectRank(15, m_glassesRank);
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m_object->SetObjectParent(15, 1);
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m_object->SetObjectParent(15, 1);
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sprintf(filename, "human2g%d.mod", glasses);
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sprintf(filename, "human2g%d.mod", glasses);
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modelManager->AddModelReference(filename, false, rank);
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modelManager->AddModelReference(filename, false, m_glassesRank);
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}
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}
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// Creates the right arm.
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// Creates the right arm.
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@ -652,6 +653,18 @@ bool CMotionHuman::EventFrame(const Event &event)
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m_object->SetCirVibration(Math::Vector(0.0f, m_main->GetPersoAngle()+0.2f, 0.0f));
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m_object->SetCirVibration(Math::Vector(0.0f, m_main->GetPersoAngle()+0.2f, 0.0f));
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}
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}
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if ( m_glassesRank != -1 )
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{
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if ( m_camera->GetType() == Gfx::CAM_TYPE_ONBOARD )
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{
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m_engine->SetObjectDrawWorld(m_glassesRank, false);
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}
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else
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{
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m_engine->SetObjectDrawWorld(m_glassesRank, true);
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}
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}
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bSwim = m_physics->GetSwim();
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bSwim = m_physics->GetSwim();
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rot = m_physics->GetCirMotionY(MO_MOTSPEED);
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rot = m_physics->GetCirMotionY(MO_MOTSPEED);
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@ -91,4 +91,5 @@ protected:
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float m_time;
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float m_time;
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float m_tired;
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float m_tired;
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bool m_bDisplayPerso;
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bool m_bDisplayPerso;
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int m_glassesRank;
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};
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};
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