diff --git a/src/app/app.cpp b/src/app/app.cpp index f6fe19e4..04c028dd 100644 --- a/src/app/app.cpp +++ b/src/app/app.cpp @@ -242,6 +242,7 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[]) { "loglevel", required_argument, nullptr, OPT_LOGLEVEL }, { "language", required_argument, nullptr, OPT_LANGUAGE }, { "datadir", required_argument, nullptr, OPT_DATADIR }, + { "game", required_argument, nullptr, OPT_DATADIR }, { "langdir", required_argument, nullptr, OPT_LANGDIR }, { "texpack", required_argument, nullptr, OPT_TEXPACK }, { "vbo", required_argument, nullptr, OPT_VBO }, @@ -282,6 +283,7 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[]) GetLogger()->Message(" -loglevel level set log level to level (one of: trace, debug, info, warn, error, none)\n"); GetLogger()->Message(" -language lang set language (one of: en, de, fr, pl)\n"); GetLogger()->Message(" -datadir path set custom data directory path\n"); + GetLogger()->Message(" -game modid run mod\n"); GetLogger()->Message(" -langdir path set custom language directory path\n"); GetLogger()->Message(" -texpack path set path to custom texture pack\n"); GetLogger()->Message(" -vbo mode set OpenGL VBO mode (one of: auto, enable, disable)\n"); @@ -346,7 +348,7 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[]) { m_dataPath = optarg; m_customDataPath = true; - GetLogger()->Info("Using custom data dir: '%s'\n", m_dataPath.c_str()); + GetLogger()->Info("Using custom datadir or running mod: '%s'\n", m_dataPath.c_str()); break; } case OPT_LANGDIR: