Comments translated from French to English.

dev-ui
Programerus 2012-03-21 22:21:08 +01:00
parent 3a5f1eec40
commit 372401861b
1 changed files with 11 additions and 9 deletions

View File

@ -12,7 +12,9 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// gauge.cpp
// * along with this program. If not, see http://www.gnu.org/licenses/.
// gauge.cpp
#define STRICT
#define D3D_OVERLOADS
@ -32,7 +34,7 @@
// Constructeur de l'objet.
// Object's constructor.
CGauge::CGauge(CInstanceManager* iMan) : CControl(iMan)
{
@ -41,7 +43,7 @@ CGauge::CGauge(CInstanceManager* iMan) : CControl(iMan)
m_level = 0.0f;
}
// Destructeur de l'objet.
// Object's destructor.
CGauge::~CGauge()
{
@ -49,7 +51,7 @@ CGauge::~CGauge()
}
// Crée un nouveau bouton.
// Creates a new button.
BOOL CGauge::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg)
{
@ -60,7 +62,7 @@ BOOL CGauge::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg)
}
// Gestion d'un événement.
// Management of an event.
BOOL CGauge::EventProcess(const Event &event)
{
@ -81,7 +83,7 @@ BOOL CGauge::EventProcess(const Event &event)
}
// Dessine la jauge.
// Draw the gauge.
void CGauge::Draw()
{
@ -119,14 +121,14 @@ void CGauge::Draw()
dim.x -= 6.0f/640.0f;
dim.y -= 6.0f/480.0f;
if ( m_dim.x < m_dim.y ) // jauge verticale ?
if ( m_dim.x < m_dim.y ) // vertical gauge?
{
uv1.x = (0.0f+m_icon*16.0f)/256.0f;
uv2.x = uv1.x+16.0f/256.0f;
uv1.y = 128.0f/256.0f+m_level*(64.0f/256.0f);
uv2.y = uv1.y+64.0f/256.0f;
}
else // jauge horizontale ?
else // horizontal gauge?
{
uv1.x = 64.0f/256.0f+(1.0f-m_level)*(64.0f/256.0f);
uv2.x = uv1.x+64.0f/256.0f;
@ -143,7 +145,7 @@ void CGauge::Draw()
}
// Gestion du niveau de la jauge.
// Management of level of the gauge.
void CGauge::SetLevel(float level)
{