Merge pull request #1501 from colobot/dev-fix-macos-compilation
Fix compilation under MacOSfix-squashed-planets
commit
2e95aeac9b
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@ -76,6 +76,42 @@ jobs:
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name: Test results (${{ matrix.target_os }}, ${{ matrix.host_os }})
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path: build/gtestresults.xml
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if: matrix.target_os == 'linux'
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build-macos:
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runs-on: ${{ matrix.host_os }}
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container: ${{ matrix.container }}
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strategy:
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matrix:
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target_os: [macos]
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host_os: [macos-11, macos-12]
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container: ['']
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fail-fast: false
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steps:
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- name: Install Colobot dependencies
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run: brew install cmake sdl2 sdl2_image sdl2_ttf boost glew physfs flac libsndfile libvorbis vorbis-tools gettext libicns librsvg wget xmlstarlet
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if: matrix.container == ''
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- uses: actions/checkout@v2
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- name: Checkout the Google Test submodule
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run: git submodule update --init -- lib/googletest
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- name: Create build directory
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run: cmake -E make_directory build
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- name: Run CMake (for Mac)
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working-directory: build
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run: cmake -DCMAKE_INSTALL_PREFIX=./install -DCMAKE_SKIP_INSTALL_RPATH=ON -DCMAKE_BUILD_TYPE=RelWithDebInfo -DDEV_BUILD=1 -DPORTABLE=1 -DTESTS=1 -DDESKTOP=1 -DOPENAL_LIBRARY=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenAL.framework/OpenAL.tbd ..
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if: matrix.target_os == 'macos'
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- name: Build
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working-directory: build
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run: make -j `nproc`
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- name: Run tests
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# TODO: Maybe run Windows tests using wine as well?
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working-directory: build
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run: ./colobot_ut --gtest_output=xml:gtestresults.xml
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if: matrix.target_os == 'macos'
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- name: Upload test results
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uses: actions/upload-artifact@v2
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with:
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name: Test results (${{ matrix.target_os }}, ${{ matrix.host_os }})
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path: build/gtestresults.xml
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if: matrix.target_os == 'macos'
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build-windows:
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runs-on: windows-2019
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strategy:
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@ -106,6 +106,8 @@ elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
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# Platform-dependent implementation of system.h
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set(SYSTEM_CPP_MODULE "system_macosx.cpp")
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set(SYSTEM_H_MODULE "system_macosx.h")
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# Fix compilation errors in MacOS SDK files
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set(CMAKE_CXX_FLAGS "${NORMAL_CXX_FLAGS} -Wno-nullability-extension -Wno-nullability-completeness -Wno-expansion-to-defined -Wno-four-char-constants -Wno-gnu-zero-variadic-macro-arguments -Wno-variadic-macros -Wno-zero-length-array")
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# To avoid CMake warning
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set(CMAKE_MACOSX_RPATH 1)
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elseif("${CMAKE_SYSTEM_NAME}" MATCHES "FreeBSD")
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@ -4,7 +4,7 @@ To compile Colobot on MacOS X, you need to first get Developer Command Line Tool
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After installing Developer Command Line Tools, you should have basic tools like clang and git installed. After that, you can grab other required packages with Homebrew. So as in instructions on [the project page](http://brew.sh/):
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```bash
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ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
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/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
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```
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And then:
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```bash
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@ -20,7 +20,7 @@ If you've installed everything correctly, the simple way of compiling Colobot wi
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git clone --recursive https://github.com/colobot/colobot.git
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mkdir colobot/build
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cd colobot/build
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cmake ../
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cmake -DOPENAL_LIBRARY=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenAL.framework/OpenAL.tbd ../
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make
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```
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