Comments translated from French to English.

dev-ui
Programerus 2012-03-25 21:43:24 +03:00
parent de04994bbb
commit 2bfc74ffcb
1 changed files with 26 additions and 26 deletions

View File

@ -2636,30 +2636,30 @@ static int tablePartT[] = // lemt.tga
static int tablePartR[] = // roller.tga
{
0, 0, 128, 52, // roues pour chenille
48, 137, 128, 201, // c<EFBFBD>t<EFBFBD> radiateur
0, 52, 32, 84, // avant radiateur
32, 52, 43, 84, // arri<EFBFBD>re radiateur
0, 84, 96, 137, // grand c<>t<EFBFBD>
128, 0, 192, 85, // avant
128, 173, 192, 256, // arri<EFBFBD>re
192, 0, 256, 42, // dessus
128, 85, 192, 109, // c<EFBFBD>t<EFBFBD> pillon
128, 109, 192, 173, // dessus pillon
192, 85, 240, 109, // c<EFBFBD>t<EFBFBD> porte pillon
0, 137, 24, 256, // c<EFBFBD>t<EFBFBD> verrin
24, 137, 48, 256, // c<EFBFBD>t<EFBFBD> verrin
48, 201, 128, 233, // support canon
192, 109, 256, 173, // fond canon
192, 173, 240, 205, // canon 1
192, 173, 240, 177, // canon 2
43, 52, 75, 84, // avant canon
0, 0, 128, 52, // wheels for track
48, 137, 128, 201, // catalytic radiator
0, 52, 32, 84, // front radiator
32, 52, 43, 84, // back radiator
0, 84, 96, 137, // large catalytic
128, 0, 192, 85, // front
128, 173, 192, 256, // back
192, 0, 256, 42, // over
128, 85, 192, 109, // catalytic pillon
128, 109, 192, 173, // top pillon
192, 85, 240, 109, // catalytic gate pillon
0, 137, 24, 256, // catalytic verrin
24, 137, 48, 256, // catalytic verrin
48, 201, 128, 233, // medium cannon
192, 109, 256, 173, // bottom cannon
192, 173, 240, 205, // cannon 1
192, 173, 240, 177, // cannon 2
43, 52, 75, 84, // front cannon
48, 233, 128, 247, // piston
96, 105, 128, 137, // avant phazer
96, 97, 128, 105, // canon phazer
75, 52, 107, 84, // <EFBFBD>chappement
192, 205, 243, 256, // instruction centrale nucl<63>aire
192, 42, 256, 85, // reflet vitres
96, 105, 128, 137, // front phazer
96, 97, 128, 105, // phazer cannon
75, 52, 107, 84, // exhaust pipe
192, 205, 243, 256, // nuclear power plant instruction
192, 42, 256, 85, // reflection glass
-1
};
@ -3153,7 +3153,7 @@ int* CModel::RetTextureTable()
return 0;
}
// Met <20> jour la partie de texture.
// Updates the part of texture.
void CModel::TexturePartUpdate()
{
@ -3170,7 +3170,7 @@ void CModel::TexturePartUpdate()
PutTextureValues();
}
// Change la texture.
// Changes the texture.
void CModel::TextureRankChange(int step)
{
@ -3206,7 +3206,7 @@ void CModel::TextureRankChange(int step)
m_texturePart = 0;
}
// Change la partie de texture.
// Changes the part of texture.
void CModel::TexturePartChange(int step)
{