Fixed problem with test compilation
Altered test cmake files to fix linker problem. Changed tga to png in pyro. Changed enum in CMotionDummy.dev-ui
parent
64162a0e6f
commit
2ba146cd63
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@ -1555,7 +1555,7 @@ void CPyro::ExploStart()
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{
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{
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int objRank = m_object->GetObjectRank(i);
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int objRank = m_object->GetObjectRank(i);
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if ( objRank == -1 ) continue;
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if ( objRank == -1 ) continue;
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m_engine->ChangeSecondTexture(objRank, "dirty04.tga");
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m_engine->ChangeSecondTexture(objRank, "dirty04.png");
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Math::Vector pos = m_object->GetPosition(i);
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Math::Vector pos = m_object->GetPosition(i);
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@ -1,5 +1,6 @@
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// * This file is part of the COLOBOT source code
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// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// * Copyright (C) 2013 Polish Portal of Colobot (PPC)
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// *
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * it under the terms of the GNU General Public License as published by
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@ -55,8 +56,8 @@ bool CMotionDummy::Create(Math::Vector pos, float angle, ObjectType type,
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// Creates the main base.
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// Creates the main base.
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int rank = m_engine->CreateObject();
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int rank = m_engine->CreateObject();
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m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object
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m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICLE); // this is a moving object
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m_object->SetObjectRank(0, rank);
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m_object->SetObjectRank(0, rank);
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return true;
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return true;
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}
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}
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@ -1,5 +1,6 @@
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// * This file is part of the COLOBOT source code
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// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// * Copyright (C) 2013 Polish Portal of Colobot (PPC)
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// *
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * it under the terms of the GNU General Public License as published by
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@ -29,4 +30,4 @@ public:
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void DeleteObject(bool bAll=false);
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void DeleteObject(bool bAll=false);
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bool Create(Math::Vector pos, float angle, ObjectType type, float power);
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bool Create(Math::Vector pos, float angle, ObjectType type, float power);
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};
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};
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@ -89,6 +89,7 @@ ${SRC_DIR}/object/motion/motionspider.cpp
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${SRC_DIR}/object/motion/motiontoto.cpp
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${SRC_DIR}/object/motion/motiontoto.cpp
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${SRC_DIR}/object/motion/motionvehicle.cpp
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${SRC_DIR}/object/motion/motionvehicle.cpp
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${SRC_DIR}/object/motion/motionworm.cpp
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${SRC_DIR}/object/motion/motionworm.cpp
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${SRC_DIR}/object/motion/motiondummy.cpp
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${SRC_DIR}/object/object.cpp
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${SRC_DIR}/object/object.cpp
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${SRC_DIR}/object/objman.cpp
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${SRC_DIR}/object/objman.cpp
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${SRC_DIR}/object/robotmain.cpp
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${SRC_DIR}/object/robotmain.cpp
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