diff --git a/CMakeLists.txt b/CMakeLists.txt
index c4405d15..0e2fee4d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -204,6 +204,7 @@ find_package(SDL_image 1.2 REQUIRED)
 find_package(SDL_ttf 2.0 REQUIRED)
 find_package(PNG 1.2 REQUIRED)
 find_package(Gettext REQUIRED)
+find_package(PhysFS REQUIRED)
 
 set(Boost_USE_STATIC_LIBS ${BOOST_STATIC})
 set(Boost_USE_MULTITHREADED ON)
diff --git a/cmake/FindPhysFS.cmake b/cmake/FindPhysFS.cmake
new file mode 100644
index 00000000..fae83786
--- /dev/null
+++ b/cmake/FindPhysFS.cmake
@@ -0,0 +1,36 @@
+# PHYSFS_FOUND
+# PHYSFS_INCLUDE_PATH
+# PHYSFS_LIBRARY
+#
+
+IF (WIN32)
+    FIND_PATH( PHYSFS_INCLUDE_PATH physfs.h
+                DOC "The directory where physfs.h resides")
+    FIND_LIBRARY( PHYSFS_LIBRARY
+                    NAMES physfs
+                    PATHS /mingw/lib
+                    DOC "The PhysFS library")
+ELSE (WIN32)
+    FIND_PATH( PHYSFS_INCLUDE_PATH physfs.h
+        /usr/include
+        /usr/local/include
+        /opt/local/include
+        DOC "The directory where physfs.h resides")
+    FIND_LIBRARY( PHYSFS_LIBRARY
+        NAMES physfs
+        PATHS
+        /usr/lib64
+        /usr/lib
+        /usr/local/lib64
+        /usr/local/lib
+        /opt/local/lib
+        DOC "The PhysFS library")
+ENDIF (WIN32)
+
+IF (PHYSFS_INCLUDE_PATH)
+    SET( PHYSFS_FOUND 1 CACHE STRING "Set to 1 if PhysFS is found, 0 otherwise")
+ELSE (GLEW_INCLUDE_PATH)
+    SET( PHYSFS_FOUND 0 CACHE STRING "Set to 1 if PhysFS is found, 0 otherwise")
+ENDIF (PHYSFS_INCLUDE_PATH)
+
+MARK_AS_ADVANCED( PHYSFS_FOUND )
diff --git a/data b/data
index 3aa20285..88673600 160000
--- a/data
+++ b/data
@@ -1 +1 @@
-Subproject commit 3aa20285393ba9be6b5db7bc4559f2c90f2155bf
+Subproject commit 8867360074568706afcede8cbaa11f8159c96830
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 12171f36..114793de 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -61,7 +61,6 @@ endif()
 # Source files
 set(SOURCES
 app/app.cpp
-app/gamedata.cpp
 app/main.cpp
 app/pausemanager.cpp
 app/system.cpp
@@ -75,6 +74,9 @@ common/misc.cpp
 common/profile.cpp
 common/restext.cpp
 common/stringutils.cpp
+common/resources/resourcemanager.cpp
+common/resources/resourcestreambuffer.cpp
+common/resources/inputstream.cpp
 graphics/core/color.cpp
 graphics/engine/camera.cpp
 graphics/engine/cloud.cpp
@@ -202,6 +204,7 @@ ${Boost_LIBRARIES}
 ${LIBSNDFILE_LIBRARY}
 ${OPTIONAL_LIBS}
 ${PLATFORM_LIBS}
+${PHYSFS_LIBRARY}
 )
 
 # Local
@@ -224,6 +227,7 @@ ${LIBSNDFILE_INCLUDE_DIR}
 ${LOCALENAME_INCLUDE_DIR}
 ${OPTIONAL_INCLUDE_DIRS}
 ${CLIPBOARD_INCLUDE_DIR}
+${PHYSFS_INCLUDE_PATH}
 )
 
 link_directories(${CMAKE_CURRENT_SOURCE_DIR}/CBot)
diff --git a/src/app/app.cpp b/src/app/app.cpp
index 1efabb53..5b495c35 100644
--- a/src/app/app.cpp
+++ b/src/app/app.cpp
@@ -19,7 +19,6 @@
 
 #include "app/app.h"
 
-#include "app/gamedata.h"
 #include "app/system.h"
 
 #include "common/logger.h"
@@ -27,6 +26,7 @@
 #include "common/image.h"
 #include "common/key.h"
 #include "common/stringutils.h"
+#include "common/resources/resourcemanager.h"
 
 #include "graphics/engine/modelmanager.h"
 #include "graphics/opengl/gldevice.h"
@@ -101,7 +101,6 @@ CApplication::CApplication()
     m_objMan        = new CObjectManager();
     m_eventQueue    = new CEventQueue();
     m_profile       = new CProfile();
-    m_gameData      = new CGameData();
 
     m_engine    = nullptr;
     m_device    = nullptr;
@@ -112,7 +111,6 @@ CApplication::CApplication()
     m_exitCode  = 0;
     m_active    = false;
     m_debugModes = 0;
-    m_customDataPath = false;
 
     m_windowTitle = "COLOBOT GOLD";
 
@@ -149,9 +147,6 @@ CApplication::CApplication()
     m_mouseButtonsState = 0;
     m_trackedKeys = 0;
 
-    m_dataPath = GetSystemUtils()->GetDataPath();
-    m_langPath = GetSystemUtils()->GetLangPath();
-
     m_runSceneName = "";
     m_runSceneRank = 0;
     
@@ -266,8 +261,6 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[])
                 GetLogger()->Message("  -scenetest          win every mission right after it's loaded\n");
                 GetLogger()->Message("  -loglevel level     set log level to level (one of: trace, debug, info, warn, error, none)\n");
                 GetLogger()->Message("  -language lang      set language (one of: en, de, fr, pl, ru)\n");
-                GetLogger()->Message("  -datadir path       set custom data directory path\n");
-                GetLogger()->Message("  -mod path           run mod\n");
                 GetLogger()->Message("  -langdir path       set custom language directory path\n");
                 GetLogger()->Message("  -vbo mode           set OpenGL VBO mode (one of: auto, enable, disable)\n");
                 return PARSE_ARGS_HELP;
@@ -331,25 +324,6 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[])
                 m_language = language;
                 break;
             }
-            case OPT_DATADIR:
-            {
-                m_dataPath = optarg;
-                m_customDataPath = true;
-                GetLogger()->Info("Using datadir: '%s'\n", optarg);
-                break;
-            }
-            case OPT_MOD:
-            {
-                m_gameData->AddMod(std::string(optarg));
-                GetLogger()->Info("Running mod from path: '%s'\n", optarg);
-                break;
-            }
-            case OPT_LANGDIR:
-            {
-                m_langPath = optarg;
-                GetLogger()->Info("Using language dir: '%s'\n", m_langPath.c_str());
-                break;
-            }
             case OPT_VBO:
             {
                 std::string vbo;
@@ -388,25 +362,17 @@ bool CApplication::Create()
         GetLogger()->Warn("Config not found. Default values will be used!\n");
         defaultValues = true;
     }
-    else
-    {
-        if (!m_customDataPath && GetProfile().GetLocalProfileString("Resources", "Data", path))
-            m_dataPath = path;
-    }
 
-    boost::filesystem::path dataPath(m_dataPath);
+    boost::filesystem::path dataPath(COLOBOT_DEFAULT_DATADIR);
     if (! (boost::filesystem::exists(dataPath) && boost::filesystem::is_directory(dataPath)) )
     {
-        GetLogger()->Error("Data directory '%s' doesn't exist or is not a directory\n", m_dataPath.c_str());
+        GetLogger()->Error("Data directory '%s' doesn't exist or is not a directory\n", COLOBOT_DEFAULT_DATADIR);
         m_errorMessage = std::string("Could not read from data directory:\n") +
-                         std::string("'") + m_dataPath + std::string("'\n") +
+                         std::string("'") + COLOBOT_DEFAULT_DATADIR + std::string("'\n") +
                          std::string("Please check your installation, or supply a valid data directory by -datadir option.");
         m_exitCode = 1;
         return false;
     }
-    
-    m_gameData->SetDataDir(std::string(m_dataPath));
-    m_gameData->Init();
 
     if (GetProfile().GetLocalProfileString("Language", "Lang", path)) {
         Language language;
@@ -1724,7 +1690,7 @@ void CApplication::SetLanguage(Language language)
 
     setlocale(LC_ALL, "");
 
-    bindtextdomain("colobot", m_langPath.c_str());
+    bindtextdomain("colobot", CResourceManager::GetLanguageLocation().c_str());
     bind_textdomain_codeset("colobot", "UTF-8");
     textdomain("colobot");
 
diff --git a/src/app/app.h b/src/app/app.h
index 86a757f0..66b89005 100644
--- a/src/app/app.h
+++ b/src/app/app.h
@@ -42,7 +42,6 @@ class CInstanceManager;
 class CEventQueue;
 class CRobotMain;
 class CSoundInterface;
-class CGameData;
 
 namespace Gfx {
 class CModelManager;
@@ -402,8 +401,6 @@ protected:
     CRobotMain*             m_robotMain;
     //! Profile (INI) reader/writer
     CProfile*               m_profile;
-    //! Game data
-    CGameData*              m_gameData;
 
     //! Code to return at exit
     int             m_exitCode;
@@ -467,16 +464,7 @@ protected:
     std::vector<int> m_joyAxeState;
     //! Current state of joystick buttons; may be updated from another thread
     std::vector<bool> m_joyButtonState;
-
-    //! Path to directory with data files
-    std::string     m_dataPath;
-
-    //! True if datadir was passed in command line
-    bool            m_customDataPath;
-
-    //! Path to directory with language files
-    std::string     m_langPath;
-    
+   
     //@{
     //! Scene to run on startup
     std::string     m_runSceneName;
diff --git a/src/app/gamedata.cpp b/src/app/gamedata.cpp
deleted file mode 100644
index 1bf3f368..00000000
--- a/src/app/gamedata.cpp
+++ /dev/null
@@ -1,123 +0,0 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2014, Polish Portal of Colobot (PPC)
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see  http://www.gnu.org/licenses/.
-
-#include "app/gamedata.h"
-
-
-#include "app/app.h"
-
-#include <boost/filesystem.hpp>
-
-template<> CGameData* CSingleton<CGameData>::m_instance = nullptr;
-
-CGameData::CGameData()
-{
-    m_dataDirSet = false;
-    
-    for (int i = 0; i < DIR_MAX; ++i)
-        m_standardDataDirs[i] = nullptr;
-
-    m_standardDataDirs[DIR_AI]       = "ai";
-    m_standardDataDirs[DIR_FONT]     = "fonts";
-    m_standardDataDirs[DIR_HELP]     = "help";
-    m_standardDataDirs[DIR_ICON]     = "icons";
-    m_standardDataDirs[DIR_LEVEL]    = "levels";
-    m_standardDataDirs[DIR_MODEL]    = "models";
-    m_standardDataDirs[DIR_MUSIC]    = "music";
-    m_standardDataDirs[DIR_SOUND]    = "sounds";
-    m_standardDataDirs[DIR_TEXTURE]  = "textures";
-}
-
-CGameData::~CGameData()
-{
-}
-
-void CGameData::SetDataDir(std::string path)
-{
-    assert(!m_dataDirSet);
-    m_dataDirSet = true;
-    
-    m_dataDirs.insert(m_dataDirs.begin(), path);
-}
-
-void CGameData::AddMod(std::string path)
-{
-    m_dataDirs.push_back(path);
-}
-
-void CGameData::Init()
-{
-    std::string out = "Using datadirs: ";
-    bool first = true;
-    for(std::vector<std::string>::reverse_iterator rit = m_dataDirs.rbegin(); rit != m_dataDirs.rend(); ++rit) {
-        if(!first) out += ", ";
-        first = false;
-        out += *rit;
-    }
-    out += "\n";
-    CLogger::GetInstancePointer()->Info(out.c_str());
-}
-
-std::string CGameData::GetFilePath(DataDir dir, const std::string& subpath)
-{
-    int index = static_cast<int>(dir);
-    assert(index >= 0 && index < DIR_MAX);
-    
-    for(std::vector<std::string>::reverse_iterator rit = m_dataDirs.rbegin(); rit != m_dataDirs.rend(); ++rit) {
-        std::stringstream str;
-        str << *rit;
-        str << "/";
-        str << m_standardDataDirs[index];
-        if (dir == DIR_HELP)
-        {
-            str << "/";
-            str << CApplication::GetInstancePointer()->GetLanguageChar();
-        }
-        str << "/";
-        str << subpath;
-        boost::filesystem::path path(str.str());
-        if(boost::filesystem::exists(path))
-        {
-            return str.str();
-        }
-    }
-    
-    std::stringstream str;
-    str << m_dataDirs[0];
-    str << "/";
-    str << m_standardDataDirs[index];
-    if (dir == DIR_HELP)
-    {
-        str << "/";
-        str << CApplication::GetInstancePointer()->GetLanguageChar();
-    }
-    str << "/";
-    str << subpath;
-    return str.str();
-}
-
-std::string CGameData::GetDataPath(const std::string &subpath)
-{
-    for(std::vector<std::string>::reverse_iterator rit = m_dataDirs.rbegin(); rit != m_dataDirs.rend(); ++rit) {
-        std::string path = *rit + "/" + subpath;
-        boost::filesystem::path boostPath(path);
-        if(boost::filesystem::exists(boostPath))
-        {
-            return path;
-        }
-    }
-    return m_dataDirs[0] + "/" + subpath;
-}
diff --git a/src/app/gamedata.h b/src/app/gamedata.h
deleted file mode 100644
index b7536a27..00000000
--- a/src/app/gamedata.h
+++ /dev/null
@@ -1,66 +0,0 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2014, Polish Portal of Colobot (PPC)
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see  http://www.gnu.org/licenses/.
-
-/**
- * \file app/gamedata.h
- * \brief Game data
- */
- 
-#pragma once
-
-#include "common/singleton.h"
-
-#include <string>
-#include <vector>
-
-/**
- * \enum DataDir
- * \brief Directories in data directory
- */
-enum DataDir
-{
-    DIR_AI,       //! < ai scripts
-    DIR_FONT,     //! < fonts
-    DIR_HELP,     //! < help files
-    DIR_ICON,     //! < icons & images
-    DIR_LEVEL,    //! < levels
-    DIR_MODEL,    //! < models
-    DIR_MUSIC,    //! < music
-    DIR_SOUND,    //! < sounds
-    DIR_TEXTURE,  //! < textures
-
-    DIR_MAX       //! < number of dirs
-};
-
-class CGameData : public CSingleton<CGameData>
-{
-public:
-    CGameData();
-    ~CGameData();
-    
-    void Init();
-    void SetDataDir(std::string path);
-    void AddMod(std::string path);
-    
-    std::string GetFilePath(DataDir dir, const std::string &subpath);
-    std::string GetDataPath(const std::string &subpath);
-    
-private:
-    bool m_dataDirSet;
-    std::vector<std::string> m_dataDirs;
-    const char* m_standardDataDirs[DIR_MAX];
-};
-
diff --git a/src/app/main.cpp b/src/app/main.cpp
index 5c0afd36..324acc2b 100644
--- a/src/app/main.cpp
+++ b/src/app/main.cpp
@@ -69,6 +69,7 @@ The current layout is the following:
  - src/script - link with the CBot library
 */
 
+#include "common/resources/resourcemanager.h"
 
 //! Entry point to the program
 extern "C"
@@ -77,6 +78,8 @@ extern "C"
 int SDL_MAIN_FUNC(int argc, char *argv[])
 {
     CLogger logger; // single istance of logger
+    CResourceManager manager(argv[0]);
+    manager.AddLocation(COLOBOT_DEFAULT_DATADIR);
 
     // Initialize static string arrays
     InitializeRestext();
diff --git a/src/app/system.cpp b/src/app/system.cpp
index eaa9e4c9..b2e6b47f 100644
--- a/src/app/system.cpp
+++ b/src/app/system.cpp
@@ -192,23 +192,7 @@ float CSystemUtils::TimeStampDiff(SystemTimeStamp *before, SystemTimeStamp *afte
     return result;
 }
 
-std::string CSystemUtils::GetDataPath()
-{
-    return COLOBOT_DEFAULT_DATADIR;
-}
-
-std::string CSystemUtils::GetLangPath()
-{
-    return COLOBOT_I18N_DIR;
-}
-
 std::string CSystemUtils::GetProfileFileLocation()
 {
     return std::string("colobot.ini");
 }
-
-std::string CSystemUtils::GetSavegameDirectoryLocation()
-{
-    return std::string("savegame");
-}
-
diff --git a/src/app/system.h b/src/app/system.h
index c2125fe5..01f2672c 100644
--- a/src/app/system.h
+++ b/src/app/system.h
@@ -130,17 +130,8 @@ public:
     /** The difference is \a after - \a before. */
     virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) = 0;
 
-    //! Returns the data path (containing textures, levels, helpfiles, etc)
-    virtual std::string GetDataPath();
-
-    //! Returns the translations path
-    virtual std::string GetLangPath();
-
     //! Returns the profile (colobot.ini) file location
     virtual std::string GetProfileFileLocation();
-
-    //! Returns the savegame directory location
-    virtual std::string GetSavegameDirectoryLocation();
 };
 
 //! Global function to get CSystemUtils instance
diff --git a/src/app/system_linux.cpp b/src/app/system_linux.cpp
index 492af7d7..e584cd12 100644
--- a/src/app/system_linux.cpp
+++ b/src/app/system_linux.cpp
@@ -121,31 +121,3 @@ std::string CSystemUtilsLinux::GetProfileFileLocation()
 
     return profileFile;
 }
-
-std::string CSystemUtilsLinux::GetSavegameDirectoryLocation()
-{
-    std::string savegameDir;
-
-    // Determine savegame dir according to XDG Base Directory Specification
-    char *envXDG_DATA_HOME = getenv("XDG_CONFIG_DATA");
-    if (envXDG_DATA_HOME == NULL)
-    {
-        char *envHOME = getenv("HOME");
-        if (envHOME == NULL)
-        {
-            savegameDir = "/tmp/colobot-savegame";
-        }
-        else
-        {
-            savegameDir = std::string(envHOME) + "/.local/share/colobot";
-        }
-    }
-    else
-    {
-        savegameDir = std::string(envXDG_DATA_HOME) + "/colobot";
-    }
-    GetLogger()->Trace("Saved game files are going to %s\n", savegameDir.c_str());
-
-    return savegameDir;
-}
-
diff --git a/src/app/system_linux.h b/src/app/system_linux.h
index 212d840b..ad264540 100644
--- a/src/app/system_linux.h
+++ b/src/app/system_linux.h
@@ -47,7 +47,6 @@ public:
     virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) override;
 
     virtual std::string GetProfileFileLocation() override;
-    virtual std::string GetSavegameDirectoryLocation() override;
 
 private:
     bool m_zenityAvailable;
diff --git a/src/app/system_macosx.cpp b/src/app/system_macosx.cpp
index 68f5c79f..38885eb4 100644
--- a/src/app/system_macosx.cpp
+++ b/src/app/system_macosx.cpp
@@ -87,16 +87,6 @@ void CSystemUtilsMacOSX::Init()
     m_dataPath += "/Contents/Resources";
 }
 
-std::string CSystemUtilsMacOSX::GetDataPath()
-{
-    return m_dataPath;
-}
-
-std::string CSystemUtilsMacOSX::GetLangPath()
-{
-    return m_dataPath + "/i18n";
-}
-
 std::string CSystemUtilsMacOSX::GetProfileFileLocation()
 {
     std::string profileFile = m_ASPath + "/colobot.ini";
@@ -104,13 +94,3 @@ std::string CSystemUtilsMacOSX::GetProfileFileLocation()
     GetLogger()->Trace("Profile file is %s\n", profileFile.c_str());
     return profileFile;
 }
-
-std::string CSystemUtilsMacOSX::GetSavegameDirectoryLocation()
-{
-    std::string savegameDir = m_ASPath + "/savegame";
-    boost::filesystem::create_directories(savegameDir.c_str());
-    GetLogger()->Trace("Saved game files are going to %s\n", savegameDir.c_str());
-
-    return savegameDir;
-}
-
diff --git a/src/app/system_macosx.h b/src/app/system_macosx.h
index b6a044bc..7360af10 100644
--- a/src/app/system_macosx.h
+++ b/src/app/system_macosx.h
@@ -28,10 +28,7 @@ class CSystemUtilsMacOSX : public CSystemUtilsOther
 public:
     virtual void Init() override;
 
-    virtual std::string GetDataPath() override;
-    virtual std::string GetLangPath() override;
     virtual std::string GetProfileFileLocation() override;
-    virtual std::string GetSavegameDirectoryLocation() override;
 private:
     std::string m_ASPath;
     std::string m_dataPath;
diff --git a/src/app/system_windows.cpp b/src/app/system_windows.cpp
index f48d4e0b..ffaa18a0 100644
--- a/src/app/system_windows.cpp
+++ b/src/app/system_windows.cpp
@@ -128,22 +128,3 @@ std::string CSystemUtilsWindows::GetProfileFileLocation()
 
     return profileFile;
 }
-
-std::string CSystemUtilsWindows::GetSavegameDirectoryLocation()
-{
-    std::string savegameDir;
-
-    char* envUSERPROFILE = getenv("USERPROFILE");
-    if (envUSERPROFILE == NULL)
-    {
-        savegameDir = "savegame";
-    }
-    else
-    {
-        savegameDir = std::string(envUSERPROFILE) + "\\colobot\\savegame";
-    }
-    GetLogger()->Trace("Saved game files are going to %s\n", savegameDir.c_str());
-
-    return savegameDir;
-}
-
diff --git a/src/app/system_windows.h b/src/app/system_windows.h
index fbc71a1d..0a41c1a0 100644
--- a/src/app/system_windows.h
+++ b/src/app/system_windows.h
@@ -45,7 +45,6 @@ public:
     virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) override;
 
     virtual std::string GetProfileFileLocation() override;
-    virtual std::string GetSavegameDirectoryLocation() override;
 
 private:
     std::string UTF8_Encode(const std::wstring &wstr);
diff --git a/src/common/image.cpp b/src/common/image.cpp
index 8a876e3c..aec3d4ec 100644
--- a/src/common/image.cpp
+++ b/src/common/image.cpp
@@ -18,6 +18,7 @@
 #include "common/image.h"
 
 #include "math/func.h"
+#include "common/resources/resourcemanager.h"
 
 #include <stdlib.h>
 #include <stdio.h>
@@ -381,7 +382,7 @@ bool CImage::Load(const std::string& fileName)
 
     m_error = "";
 
-    m_data->surface = IMG_Load(fileName.c_str());
+    m_data->surface = IMG_Load_RW(CResourceManager::GetSDLFileHandler(fileName.c_str()), 1);
     if (m_data->surface == nullptr)
     {
         delete m_data;
diff --git a/src/common/resources/inputstream.cpp b/src/common/resources/inputstream.cpp
new file mode 100644
index 00000000..e1219715
--- /dev/null
+++ b/src/common/resources/inputstream.cpp
@@ -0,0 +1,53 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see  http://www.gnu.org/licenses/.
+
+#include "common/resources/inputstream.h"
+#include "common/resources/resourcestreambuffer.h"
+
+
+CInputStream::CInputStream() : std::istream(new CResourceStreamBuffer())
+{
+}
+
+
+CInputStream::~CInputStream()
+{
+    delete rdbuf();
+}
+
+
+void CInputStream::open(const std::string& filename)
+{
+    static_cast<CResourceStreamBuffer *>(rdbuf())->open(filename);
+}
+
+
+void CInputStream::close()
+{
+    static_cast<CResourceStreamBuffer *>(rdbuf())->close();
+}
+
+
+bool CInputStream::is_open()
+{
+    return static_cast<CResourceStreamBuffer *>(rdbuf())->is_open();
+}
+
+
+size_t CInputStream::size()
+{
+    return static_cast<CResourceStreamBuffer *>(rdbuf())->size();
+}
diff --git a/src/common/resources/inputstream.h b/src/common/resources/inputstream.h
new file mode 100644
index 00000000..9d1c578d
--- /dev/null
+++ b/src/common/resources/inputstream.h
@@ -0,0 +1,33 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see  http://www.gnu.org/licenses/.
+
+#pragma once
+
+#include <istream>
+#include <string>
+
+
+class CInputStream : public std::istream
+{
+public:
+    CInputStream();
+    virtual ~CInputStream();
+    
+    void open(const std::string &filename);
+    void close();
+    bool is_open();    
+    size_t size();
+};
diff --git a/src/common/resources/resourcemanager.cpp b/src/common/resources/resourcemanager.cpp
new file mode 100644
index 00000000..ccef2a33
--- /dev/null
+++ b/src/common/resources/resourcemanager.cpp
@@ -0,0 +1,200 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see  http://www.gnu.org/licenses/.
+
+
+#include "common/resources/resourcemanager.h"
+
+#include "common/config.h"
+
+#include <physfs.h>
+
+
+CResourceManager::CResourceManager(const char *argv0)
+{
+    if (PHYSFS_init(argv0))
+    {
+        // TODO error
+    }
+}
+
+
+CResourceManager::~CResourceManager()
+{
+    if (PHYSFS_isInit())
+    {
+        if (PHYSFS_deinit())
+        {
+            // TODO error
+        }
+    }
+}
+
+
+bool CResourceManager::AddLocation(const std::string &location, bool prepend)
+{
+    if (PHYSFS_isInit())
+    {
+        if (PHYSFS_mount(location.c_str(), nullptr, prepend ? 0 : 1))
+        {
+            // TODO error
+        }
+    }
+    
+    return false;
+}
+
+
+bool CResourceManager::RemoveLocation(const std::string &location)
+{
+    if (PHYSFS_isInit())
+    {
+        if (PHYSFS_removeFromSearchPath(location.c_str()))
+        {
+            // TODO error
+        }
+    }
+    
+    return false;
+}
+
+
+bool CResourceManager::SetSaveLocation(const std::string &location)
+{
+    if (PHYSFS_isInit())
+    {
+        if (PHYSFS_setWriteDir(location.c_str()))
+        {
+            // TODO error
+        }
+    }
+    
+    return false;
+}
+
+
+std::string CResourceManager::GetLanguageLocation()
+{
+    return COLOBOT_I18N_DIR;
+}
+
+
+SDL_RWops* CResourceManager::GetSDLFileHandler(const std::string &filename)
+{
+    SDL_RWops *handler = SDL_AllocRW();
+    if (!handler)
+    {
+        // TODO error
+        return nullptr;
+    }
+    
+    if (!PHYSFS_isInit())
+    {
+        SDL_FreeRW(handler);
+        return nullptr;
+    }
+    
+    PHYSFS_File *file = PHYSFS_openRead(filename.c_str());
+    if (!file)
+    {
+        SDL_FreeRW(handler);
+        return nullptr;
+    }
+
+    handler->seek = SDLSeek;
+    handler->read = SDLRead;
+    handler->write = SDLWrite;
+    handler->close = SDLClose;
+    handler->type = 0xc010b04f;
+    handler->hidden.unknown.data1 = file;
+    
+    return handler;
+}
+
+
+int CResourceManager::SDLClose(SDL_RWops* context)
+{
+    if (CheckSDLContext(context))
+    {
+        PHYSFS_close(static_cast<PHYSFS_File *>(context->hidden.unknown.data1));
+        SDL_FreeRW(context);
+        
+        return 0;
+    }
+    
+    return 1;
+}
+
+
+int CResourceManager::SDLRead(SDL_RWops* context, void* ptr, int size, int maxnum)
+{
+    if (CheckSDLContext(context))
+    {
+        PHYSFS_File *file = static_cast<PHYSFS_File *>(context->hidden.unknown.data1);
+        SDL_memset(ptr, 0, size * maxnum);
+       
+        return PHYSFS_read(file, ptr, size, maxnum);
+    }
+    
+    return 0;
+}
+
+
+int CResourceManager::SDLWrite(SDL_RWops* context, const void* ptr, int size, int num)
+{
+    return 0;
+}
+
+
+int CResourceManager::SDLSeek(SDL_RWops* context, int offset, int whence)
+{
+    if (CheckSDLContext(context))
+    {
+        PHYSFS_File *file = static_cast<PHYSFS_File *>(context->hidden.unknown.data1);
+        int position, result;
+        
+        switch (whence)
+        {
+            default:
+            case RW_SEEK_SET:
+                result = PHYSFS_seek(file, offset);
+                return result > 0 ? offset : -1;
+                
+            case RW_SEEK_CUR:
+                position = offset + PHYSFS_tell(file);
+                result = PHYSFS_seek(file, position);
+                return result > 0 ? position : -1;
+                
+            case RW_SEEK_END:
+                position = PHYSFS_fileLength(file) - offset;
+                result = PHYSFS_seek(file, position);
+                return result > 0 ? position : -1; 
+        }
+    }
+    
+    return -1;
+}
+
+
+bool CResourceManager::CheckSDLContext(SDL_RWops* context)
+{
+    if (context->type != 0xc010b04f)
+    {
+        SDL_SetError("Wrong kind of RWops");
+        return false;
+    }
+    
+    return true;
+}
diff --git a/src/common/resources/resourcemanager.h b/src/common/resources/resourcemanager.h
new file mode 100644
index 00000000..ba11d736
--- /dev/null
+++ b/src/common/resources/resourcemanager.h
@@ -0,0 +1,40 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see  http://www.gnu.org/licenses/.
+
+#pragma once
+
+#include <string>
+#include <SDL.h>
+
+class CResourceManager
+{
+public:
+    CResourceManager(const char *argv0);
+    ~CResourceManager();
+
+    static bool AddLocation(const std::string &location, bool prepend = true);
+    static bool RemoveLocation(const std::string &location);
+    static bool SetSaveLocation(const std::string &location);
+    static std::string GetLanguageLocation();
+    static SDL_RWops* GetSDLFileHandler(const std::string &filename);
+
+private:
+    static int SDLSeek(SDL_RWops *context, int offset, int whence);
+    static int SDLRead(SDL_RWops *context, void *ptr, int size, int maxnum);
+    static int SDLWrite(SDL_RWops *context, const void *ptr, int size, int num);
+    static int SDLClose(SDL_RWops *context);
+    static bool CheckSDLContext(SDL_RWops *context);
+};
diff --git a/src/common/resources/resourcestreambuffer.cpp b/src/common/resources/resourcestreambuffer.cpp
new file mode 100644
index 00000000..e7be51d6
--- /dev/null
+++ b/src/common/resources/resourcestreambuffer.cpp
@@ -0,0 +1,121 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see  http://www.gnu.org/licenses/.
+
+#include "common/resources/resourcestreambuffer.h"
+
+#include <stdexcept>
+#include <sstream>
+
+CResourceStreamBuffer::CResourceStreamBuffer(size_t buffer_size) : m_buffer_size(buffer_size)
+{
+    if (buffer_size <= 0)
+    {
+        throw std::runtime_error("File buffer must be larger then 0 bytes");
+    }
+
+    m_buffer = new char[buffer_size];
+}
+
+
+CResourceStreamBuffer::~CResourceStreamBuffer()
+{
+    close();
+    delete m_buffer;
+}
+
+
+void CResourceStreamBuffer::open(const std::string &filename)
+{
+    if (PHYSFS_isInit())
+    {
+        m_file = PHYSFS_openRead(filename.c_str());
+    }
+}
+
+
+void CResourceStreamBuffer::close()
+{
+    if (is_open())
+    {
+        PHYSFS_close(m_file);
+    }
+}
+
+
+bool CResourceStreamBuffer::is_open()
+{
+    return m_file;
+}
+
+
+size_t CResourceStreamBuffer::size()
+{
+    return PHYSFS_fileLength(m_file);
+}
+
+
+std::streambuf::int_type CResourceStreamBuffer::underflow()
+{
+    if (PHYSFS_eof(m_file))
+    {
+        return traits_type::eof();
+    }
+    
+    PHYSFS_sint64 read_count = PHYSFS_read(m_file, m_buffer, sizeof(char), m_buffer_size);
+    if (read_count <= 0)
+    {
+        return traits_type::eof();
+    }
+    
+    setg(m_buffer, m_buffer, m_buffer + read_count);
+
+    return traits_type::to_int_type(*gptr());
+}
+
+
+std::streampos CResourceStreamBuffer::seekpos(std::streampos sp, std::ios_base::openmode which)
+{
+    return seekoff(off_type(sp), std::ios_base::beg, which);
+}
+
+
+std::streampos CResourceStreamBuffer::seekoff(std::streamoff off, std::ios_base::seekdir way, std::ios_base::openmode which)
+{
+    /* A bit of explanation:
+       We are reading file by m_buffer_size parts so our 3 internal pointers will be
+       * eback (not used here) - start of block
+       * gptr - position of read cursor in block
+       * egtpr - end of block
+       off argument is relative to way */
+    
+    switch (way)
+    {
+        case std::ios_base::beg:
+            return pos_type(off_type(off));
+
+        case std::ios_base::cur:
+            // tell will give cursor at begining of block so we have to add where in block we currently are
+            return off + static_cast<off_type>(PHYSFS_tell(m_file)) - static_cast<off_type> (egptr() - gptr());
+
+        case std::ios_base::end:
+            return off + static_cast<off_type>(PHYSFS_fileLength(m_file));
+            
+        default:
+            break;
+    }
+
+    return pos_type(off_type(-1));
+}
diff --git a/src/common/resources/resourcestreambuffer.h b/src/common/resources/resourcestreambuffer.h
new file mode 100644
index 00000000..a9ec0db1
--- /dev/null
+++ b/src/common/resources/resourcestreambuffer.h
@@ -0,0 +1,47 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2014 Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see  http://www.gnu.org/licenses/.
+
+#pragma once
+
+#include <streambuf>
+#include <string>
+#include <physfs.h>
+
+class CResourceStreamBuffer : public std::streambuf
+{
+public:
+    CResourceStreamBuffer(size_t buffer_size = 512);
+    virtual ~CResourceStreamBuffer();
+    
+    void open(const std::string &filename);
+    void close();
+    bool is_open();
+    size_t size();
+
+private:
+    int_type underflow();
+    std::streampos seekpos(std::streampos sp, std::ios_base::openmode which);
+    std::streampos seekoff(std::streamoff off, std::ios_base::seekdir way, std::ios_base::openmode which);
+
+    // copy ctor and assignment not implemented;
+    // copying not allowed
+    CResourceStreamBuffer(const CResourceStreamBuffer &);
+    CResourceStreamBuffer &operator= (const CResourceStreamBuffer &);
+    
+    PHYSFS_File *m_file;
+    char *m_buffer;
+    size_t m_buffer_size;
+};
diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp
index d6e44151..072261b6 100644
--- a/src/graphics/engine/engine.cpp
+++ b/src/graphics/engine/engine.cpp
@@ -19,7 +19,6 @@
 #include "graphics/engine/engine.h"
 
 #include "app/app.h"
-#include "app/gamedata.h"
 
 #include "common/image.h"
 #include "common/key.h"
@@ -283,7 +282,7 @@ bool CEngine::Create()
     params.minFilter = TEX_MIN_FILTER_NEAREST;
     params.magFilter = TEX_MAG_FILTER_NEAREST;
     params.mipmap = false;
-    m_miceTexture = LoadTexture("mouse.png", params);
+    m_miceTexture = LoadTexture("textures/interface/mouse.png", params);
 
     GetSystemUtils()->GetCurrentTimeStamp(m_currentFrameTime);
     GetSystemUtils()->GetCurrentTimeStamp(m_lastFrameTime);
@@ -2247,7 +2246,7 @@ Texture CEngine::CreateTexture(const std::string& texName, const TextureCreatePa
 
     if (image == nullptr)
     {
-        if (! img.Load(CGameData::GetInstancePointer()->GetFilePath(DIR_TEXTURE, texName)))
+        if (!img.Load(texName))
         {
             std::string error = img.GetError();
             GetLogger()->Error("Couldn't load texture '%s': %s, blacklisting\n", texName.c_str(), error.c_str());
@@ -2298,15 +2297,15 @@ Texture CEngine::LoadTexture(const std::string& name, const TextureCreateParams&
 
 bool CEngine::LoadAllTextures()
 {
-    LoadTexture("text.png");
-    m_miceTexture = LoadTexture("mouse.png");
-    LoadTexture("button1.png");
-    LoadTexture("button2.png");
-    LoadTexture("button3.png");
-    LoadTexture("effect00.png");
-    LoadTexture("effect01.png");
-    LoadTexture("effect02.png");
-    LoadTexture("map.png");
+    LoadTexture("textures/interface/text.png");
+    m_miceTexture = LoadTexture("textures/interface/mouse.png");
+    LoadTexture("textures/interface/button1.png");
+    LoadTexture("textures/interface/button2.png");
+    LoadTexture("textures/interface/button3.png");
+    LoadTexture("textures/interface/effect00.png");
+    LoadTexture("textures/interface/effect01.png");
+    LoadTexture("textures/interface/effect02.png");
+    LoadTexture("textures/interface/map.png");
 
     if (! m_backgroundName.empty())
     {
@@ -2415,7 +2414,7 @@ bool CEngine::ChangeTextureColor(const std::string& texName,
 
 
     CImage img;
-    if (! img.Load(CGameData::GetInstancePointer()->GetFilePath(DIR_TEXTURE, texName)))
+    if (!img.Load(texName))
     {
         std::string error = img.GetError();
         GetLogger()->Error("Couldn't load texture '%s': %s, blacklisting\n", texName.c_str(), error.c_str());
diff --git a/src/graphics/engine/lightning.cpp b/src/graphics/engine/lightning.cpp
index 4395eec0..69d8a3cb 100644
--- a/src/graphics/engine/lightning.cpp
+++ b/src/graphics/engine/lightning.cpp
@@ -235,7 +235,7 @@ void CLightning::Draw()
     mat.LoadIdentity();
     device->SetTransform(TRANSFORM_WORLD, mat);
 
-    m_engine->SetTexture("effect00.png");
+    m_engine->SetTexture("textures/interface/effect00.png");
     m_engine->SetState(ENG_RSTATE_TTEXTURE_BLACK);
 
     Math::Point texInf;
diff --git a/src/graphics/engine/modelmanager.cpp b/src/graphics/engine/modelmanager.cpp
index 0c0fb98e..fc201fad 100644
--- a/src/graphics/engine/modelmanager.cpp
+++ b/src/graphics/engine/modelmanager.cpp
@@ -18,7 +18,6 @@
 #include "graphics/engine/modelmanager.h"
 
 #include "app/app.h"
-#include "app/gamedata.h"
 
 #include "common/logger.h"
 
@@ -48,11 +47,9 @@ bool CModelManager::LoadModel(const std::string& fileName, bool mirrored)
     if (CApplication::GetInstance().IsDebugModeActive(DEBUG_MODELS))
         modelFile.SetPrintDebugInfo(true);
 
-    std::string filePath = CGameData::GetInstancePointer()->GetFilePath(DIR_MODEL, fileName);
-
-    if (!modelFile.ReadModel(filePath))
+    if (!modelFile.ReadModel(fileName))
     {
-        GetLogger()->Error("Loading model '%s' failed\n", filePath.c_str());
+        GetLogger()->Error("Loading model '%s' failed\n", fileName.c_str());
         return false;
     }
 
diff --git a/src/graphics/engine/particle.cpp b/src/graphics/engine/particle.cpp
index abee2e20..ead2387c 100644
--- a/src/graphics/engine/particle.cpp
+++ b/src/graphics/engine/particle.cpp
@@ -198,10 +198,10 @@ void CParticle::FlushParticle(int sheet)
 //! Returns file name of the effect effectNN.png, with NN = number
 void NameParticle(std::string &name, int num)
 {
-         if (num == 1)  name = "effect00.png";
-    else if (num == 2)  name = "effect01.png";
-    else if (num == 3)  name = "effect02.png";
-    else if (num == 4)  name = "text.png";
+         if (num == 1)  name = "textures/interface/effect00.png";
+    else if (num == 2)  name = "textures/interface/effect01.png";
+    else if (num == 3)  name = "textures/interface/effect02.png";
+    else if (num == 4)  name = "textures/interface/text.png";
     else                name = "";
 }
 
diff --git a/src/graphics/engine/terrain.cpp b/src/graphics/engine/terrain.cpp
index 5f37cd8a..037cba62 100644
--- a/src/graphics/engine/terrain.cpp
+++ b/src/graphics/engine/terrain.cpp
@@ -19,7 +19,6 @@
 #include "graphics/engine/terrain.h"
 
 #include "app/app.h"
-#include "app/gamedata.h"
 
 #include "common/image.h"
 #include "common/logger.h"
@@ -190,10 +189,10 @@ void CTerrain::AddMaterial(int id, const std::string& texName, const Math::Point
 bool CTerrain::LoadResources(const std::string& fileName)
 {
     CImage img;
-    std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_TEXTURE, fileName);
-    if (! img.Load(path))
+
+    if (! img.Load(fileName))
     {
-        GetLogger()->Error("Cannot load resource file: '%s'\n", path.c_str());
+        GetLogger()->Error("Cannot load resource file: '%s'\n", fileName.c_str());
         return false;
     }
 
@@ -287,10 +286,10 @@ bool CTerrain::LoadRelief(const std::string &fileName, float scaleRelief,
     m_scaleRelief = scaleRelief;
 
     CImage img;
-    std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_TEXTURE, fileName);
-    if (! img.Load(path))
+
+    if (! img.Load(fileName))
     {
-        GetLogger()->Error("Could not load relief file: '%s'!\n", path.c_str());
+        GetLogger()->Error("Could not load relief file: '%s'!\n", fileName.c_str());
         return false;
     }
 
diff --git a/src/graphics/engine/text.cpp b/src/graphics/engine/text.cpp
index 8fd01b75..78cf7b8b 100644
--- a/src/graphics/engine/text.cpp
+++ b/src/graphics/engine/text.cpp
@@ -19,11 +19,11 @@
 #include "graphics/engine/text.h"
 
 #include "app/app.h"
-#include "app/gamedata.h"
 
 #include "common/image.h"
 #include "common/logger.h"
 #include "common/stringutils.h"
+#include "common/resources/resourcemanager.h"
 
 #include "math/func.h"
 
@@ -78,12 +78,12 @@ bool CText::Create()
         return false;
     }
 
-    m_fonts[FONT_COLOBOT]        = new MultisizeFont("dvu_sans.ttf");
-    m_fonts[FONT_COLOBOT_BOLD]   = new MultisizeFont("dvu_sans_bold.ttf");
-    m_fonts[FONT_COLOBOT_ITALIC] = new MultisizeFont("dvu_sans_italic.ttf");
+    m_fonts[FONT_COLOBOT]        = new MultisizeFont("fonts/dvu_sans.ttf");
+    m_fonts[FONT_COLOBOT_BOLD]   = new MultisizeFont("fonts/dvu_sans_bold.ttf");
+    m_fonts[FONT_COLOBOT_ITALIC] = new MultisizeFont("fonts/dvu_sans_italic.ttf");
 
-    m_fonts[FONT_COURIER]        = new MultisizeFont("dvu_sans_mono.ttf");
-    m_fonts[FONT_COURIER_BOLD]   = new MultisizeFont("dvu_sans_mono_bold.ttf");
+    m_fonts[FONT_COURIER]        = new MultisizeFont("fonts/dvu_sans_mono.ttf");
+    m_fonts[FONT_COURIER_BOLD]   = new MultisizeFont("fonts/dvu_sans_mono_bold.ttf");
 
     for (auto it = m_fonts.begin(); it != m_fonts.end(); ++it)
     {
@@ -866,10 +866,8 @@ CachedFont* CText::GetOrOpenFont(FontType font, float size)
         return m_lastCachedFont;
     }
 
-    std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_FONT, mf->fileName);
-
     m_lastCachedFont = new CachedFont();
-    m_lastCachedFont->font = TTF_OpenFont(path.c_str(), pointSize);
+    m_lastCachedFont->font = TTF_OpenFontRW(CResourceManager::GetSDLFileHandler(mf->fileName), 1, pointSize);
     if (m_lastCachedFont->font == nullptr)
         m_error = std::string("TTF_OpenFont error ") + std::string(TTF_GetError());
 
diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp
index 24249389..1c751378 100644
--- a/src/object/robotmain.cpp
+++ b/src/object/robotmain.cpp
@@ -20,7 +20,6 @@
 #include "CBot/CBotDll.h"
 
 #include "app/app.h"
-#include "app/gamedata.h"
 
 #include "common/event.h"
 #include "common/global.h"
@@ -4082,8 +4081,7 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
         if (Cmd(line, "Instructions") && !resetObject)
         {
             OpString(line, "name", name);
-            std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_HELP, name);
-            strcpy(m_infoFilename[SATCOM_HUSTON], path.c_str());
+            strcpy(m_infoFilename[SATCOM_HUSTON], name);
 
             m_immediatSatCom = OpInt(line, "immediat", 0);
             if (m_version >= 2) m_beginSatCom = m_lockedSatCom = OpInt(line, "lock", 0);
@@ -4094,31 +4092,27 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
         if (Cmd(line, "Satellite") && !resetObject)
         {
             OpString(line, "name", name);
-            std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_HELP, name);
-            strcpy(m_infoFilename[SATCOM_SAT], path.c_str());
+            strcpy(m_infoFilename[SATCOM_SAT], name);
             continue;
         }
 
         if (Cmd(line, "Loading") && !resetObject)
         {
             OpString(line, "name", name);
-            std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_HELP, name);
-            strcpy(m_infoFilename[SATCOM_LOADING], path.c_str());
+            strcpy(m_infoFilename[SATCOM_LOADING], name);
             continue;
         }
 
         if (Cmd(line, "HelpFile") && !resetObject)
         {
             OpString(line, "name", name);
-            std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_HELP, name);
-            strcpy(m_infoFilename[SATCOM_PROG], path.c_str());
+            strcpy(m_infoFilename[SATCOM_PROG], name);
             continue;
         }
         if (Cmd(line, "SoluceFile") && !resetObject)
         {
             OpString(line, "name", name);
-            std::string path = CGameData::GetInstancePointer()->GetFilePath(DIR_HELP, name);
-            strcpy(m_infoFilename[SATCOM_SOLUCE], path.c_str());
+            strcpy(m_infoFilename[SATCOM_SOLUCE], name);
             continue;
         }
 
@@ -5308,12 +5302,12 @@ void CRobotMain::ChangeColor()
     // PARTIPLOUF0 and PARTIDROP :
     ts = Math::Point(0.500f, 0.500f);
     ti = Math::Point(0.875f, 0.750f);
-    m_engine->ChangeTextureColor("effect00.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
+    m_engine->ChangeTextureColor("textures/interface/effect00.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
 
     // PARTIFLIC :
     ts = Math::Point(0.00f, 0.75f);
     ti = Math::Point(0.25f, 1.00f);
-    m_engine->ChangeTextureColor("effect02.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
+    m_engine->ChangeTextureColor("textures/interface/effect02.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
 }
 
 //! Updates the number of unnecessary objects
diff --git a/src/script/script.cpp b/src/script/script.cpp
index f97ed08f..11aa5c17 100644
--- a/src/script/script.cpp
+++ b/src/script/script.cpp
@@ -18,7 +18,6 @@
 #include "script/script.h"
 
 #include "app/app.h"
-#include "app/gamedata.h"
 
 #include "common/global.h"
 #include "common/iman.h"
@@ -4407,7 +4406,7 @@ void CScript::New(Ui::CEdit* edit, const char* name)
     sf = m_main->GetScriptFile();
     if ( sf[0] != 0 )  // Load an empty program specific?
     {
-        std::string filename = CGameData::GetInstancePointer()->GetFilePath(DIR_AI, sf);
+        std::string filename = sf;
         file = fopen(filename.c_str(), "rb");
         if ( file != NULL )
         {
@@ -4497,20 +4496,8 @@ bool CScript::ReadScript(const char* filename)
 {
     FILE*       file;
     Ui::CEdit*  edit;
-    std::string name;
 
-    if ( strchr(filename, '/') == 0 ) //we're reading non user script
-    {
-        name = CGameData::GetInstancePointer()->GetFilePath(DIR_AI, filename);
-    }
-    else
-    {
-        name = filename;
-        //TODO: is this needed?
-        // UserDir(name, filename, "");
-    }
-
-    file = fopen(name.c_str(), "rb");
+    file = fopen(filename, "rb");
     if ( file == NULL )  return false;
     fclose(file);
 
@@ -4520,7 +4507,7 @@ bool CScript::ReadScript(const char* filename)
     edit = m_interface->CreateEdit(Math::Point(0.0f, 0.0f), Math::Point(0.0f, 0.0f), 0, EVENT_EDIT9);
     edit->SetMaxChar(Ui::EDITSTUDIOMAX);
     edit->SetAutoIndent(m_engine->GetEditIndentMode());
-    edit->ReadText(name.c_str());
+    edit->ReadText(filename);
     GetScript(edit);
     m_interface->DeleteControl(EVENT_EDIT9);
     return true;
@@ -4531,16 +4518,6 @@ bool CScript::ReadScript(const char* filename)
 bool CScript::WriteScript(const char* filename)
 {
     Ui::CEdit*  edit;
-    std::string name;
-
-    if ( strchr(filename, '/') == 0 ) //we're writing non user script
-    {
-        name = CGameData::GetInstancePointer()->GetFilePath(DIR_AI, filename);
-    }
-    else
-    {
-        name = filename;
-    }
 
     if ( m_script == nullptr )
     {
@@ -4552,7 +4529,7 @@ bool CScript::WriteScript(const char* filename)
     edit->SetMaxChar(Ui::EDITSTUDIOMAX);
     edit->SetAutoIndent(m_engine->GetEditIndentMode());
     edit->SetText(m_script);
-    edit->WriteText(name);
+    edit->WriteText(filename);
     m_interface->DeleteControl(EVENT_EDIT9);
     return true;
 }
diff --git a/src/sound/oalsound/alsound.cpp b/src/sound/oalsound/alsound.cpp
index 8afbdd23..4d40c3b8 100644
--- a/src/sound/oalsound/alsound.cpp
+++ b/src/sound/oalsound/alsound.cpp
@@ -18,8 +18,6 @@
 
 #include "sound/oalsound/alsound.h"
 
-#include "app/gamedata.h"
-
 #include <algorithm>
 #include <iomanip>
 
@@ -165,7 +163,7 @@ int ALSound::GetMusicVolume()
 bool ALSound::Cache(Sound sound, const std::string &filename)
 {
     Buffer *buffer = new Buffer();
-    if (buffer->LoadFromFile(CGameData::GetInstancePointer()->GetFilePath(DIR_SOUND, filename), sound))
+    if (buffer->LoadFromFile(filename, sound))
     {
         m_sounds[sound] = buffer;
         return true;
@@ -178,7 +176,7 @@ bool ALSound::CacheMusic(const std::string &filename)
     if (m_music.find(filename) == m_music.end())
     {
         Buffer *buffer = new Buffer();
-        if (buffer->LoadFromFile(CGameData::GetInstancePointer()->GetFilePath(DIR_MUSIC, filename), static_cast<Sound>(-1)))
+        if (buffer->LoadFromFile(filename, static_cast<Sound>(-1)))
         {
             m_music[filename] = buffer;
             return true;
@@ -635,21 +633,20 @@ bool ALSound::PlayMusic(const std::string &filename, bool bRepeat, float fadeTim
         return false;
     }
 
-    std::string file = CGameData::GetInstancePointer()->GetFilePath(DIR_MUSIC, filename);
     Buffer *buffer;
 
     // check if we have music in cache
     if (m_music.find(filename) == m_music.end())
     {
         GetLogger()->Debug("Music %s was not cached!\n", filename.c_str());
-        if (!boost::filesystem::exists(file))
+        if (!boost::filesystem::exists(filename))
         {
             GetLogger()->Debug("Requested music %s was not found.\n", filename.c_str());
             return false;
         }
 
         buffer = new Buffer();
-        if (!buffer->LoadFromFile(file, static_cast<Sound>(-1)))
+        if (!buffer->LoadFromFile(filename, static_cast<Sound>(-1)))
         {
             return false;
         }
diff --git a/src/ui/button.cpp b/src/ui/button.cpp
index 810d3656..d859fb79 100644
--- a/src/ui/button.cpp
+++ b/src/ui/button.cpp
@@ -176,7 +176,7 @@ void CButton::Draw()
          (m_state & STATE_CARD  ) == 0 &&
          (m_state & STATE_SIMPLY) == 0 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
 
         dp = 0.5f / 256.0f;
diff --git a/src/ui/check.cpp b/src/ui/check.cpp
index 6a92554a..3410d2e6 100644
--- a/src/ui/check.cpp
+++ b/src/ui/check.cpp
@@ -102,7 +102,7 @@ void CCheck::Draw()
         DrawShadow(m_pos, m_dim);
     }
 
-    m_engine->SetTexture("button1.png");
+    m_engine->SetTexture("textures/interface/button1.png");
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
 
     zoomExt = 1.00f;
diff --git a/src/ui/color.cpp b/src/ui/color.cpp
index cbbc0dc5..b8659e34 100644
--- a/src/ui/color.cpp
+++ b/src/ui/color.cpp
@@ -138,7 +138,7 @@ void CColor::Draw()
         DrawShadow(m_pos, m_dim);
     }
 
-    m_engine->SetTexture("button1.png");
+    m_engine->SetTexture("textures/interface/button1.png");
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
     CControl::Draw();
 
diff --git a/src/ui/compass.cpp b/src/ui/compass.cpp
index d0fe96f4..ebe1908f 100644
--- a/src/ui/compass.cpp
+++ b/src/ui/compass.cpp
@@ -88,7 +88,7 @@ void CCompass::Draw()
 
     device = m_engine->GetDevice();
 
-    m_engine->SetTexture("button2.png");
+    m_engine->SetTexture("textures/interface/button2.png");
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
 
     p1.x = m_pos.x;
diff --git a/src/ui/control.cpp b/src/ui/control.cpp
index 501350e7..c759505e 100644
--- a/src/ui/control.cpp
+++ b/src/ui/control.cpp
@@ -437,7 +437,7 @@ void CControl::Draw()
 
     if ( (m_state & STATE_VISIBLE) == 0 )  return;
 
-    m_engine->SetTexture("button1.png");
+    m_engine->SetTexture("textures/interface/button1.png");
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
 
     zoomExt = 1.00f;
@@ -491,7 +491,7 @@ void CControl::Draw()
 
     if ( m_state & STATE_OKAY )
     {
-        m_engine->SetTexture("button3.png");
+        m_engine->SetTexture("textures/interface/button3.png");
         icon = 3;  // yellow with green point pressed
     }
 
@@ -507,22 +507,22 @@ void CControl::Draw()
         {
             icon -= 192;
 #if _POLISH
-            m_engine->SetTexture("textp.png");
+            m_engine->SetTexture("textures/interface/textp.png");
 #else
-            m_engine->SetTexture("text.png");
+            m_engine->SetTexture("textures/interface/text.png");
 #endif
             m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         }
         else if ( icon >= 128 )
         {
             icon -= 128;
-            m_engine->SetTexture("button3.png");
+            m_engine->SetTexture("textures/interface/button3.png");
             m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         }
         else if ( icon >= 64 )
         {
             icon -= 64;
-            m_engine->SetTexture("button2.png");
+            m_engine->SetTexture("textures/interface/button2.png");
             m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         }
         else
@@ -755,7 +755,7 @@ void CControl::DrawWarning(Math::Point pos, Math::Point dim)
 
     dp = 0.5f / 256.0f;
 
-    m_engine->SetTexture("button2.png");
+    m_engine->SetTexture("textures/interface/button2.png");
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
 
     uv1.x =  64.0f / 256.0f;
@@ -799,7 +799,7 @@ void CControl::DrawShadow(Math::Point pos, Math::Point dim, float deep)
 
     dp = 0.5f/256.0f;
 
-    m_engine->SetTexture("button2.png");
+    m_engine->SetTexture("textures/interface/button2.png");
     m_engine->SetState( Gfx::ENG_RSTATE_TTEXTURE_WHITE);
 
     pos.x += deep * 0.010f * 0.75f;
diff --git a/src/ui/displayinfo.cpp b/src/ui/displayinfo.cpp
index 8db53c59..ee29e272 100644
--- a/src/ui/displayinfo.cpp
+++ b/src/ui/displayinfo.cpp
@@ -342,8 +342,6 @@ void CDisplayInfo::StartDisplayInfo(std::string filename, int index, bool bSoluc
     m_index = index;
     m_bSoluce = bSoluce;
 
-//? CreateObjectsFile();
-
     m_bEditLock = m_main->GetEditLock();
     if ( m_bEditLock )  // edition running program?
     {
@@ -941,284 +939,4 @@ CObject* CDisplayInfo::SearchToto()
     return 0;
 }
 
-
-// Creating the list of objects.
-
-struct ObjectList
-{
-    int         total;
-    ObjectType  type;
-};
-
-void ObjectAdd(ObjectList list[], ObjectType type)
-{
-    int     i;
-
-    for ( i=0 ; i<200 ; i++ )
-    {
-        if ( list[i].total == 0 )
-        {
-            list[i].total ++;
-            list[i].type = type;
-            list[i+1].total = 0;
-            return;
-        }
-        if ( list[i].type == type )
-        {
-            list[i].total ++;
-            return;
-        }
-    }
 }
-
-void ObjectWrite(FILE* file, ObjectList list[], int i)
-{
-    std::string line;
-
-    if ( list[i].total < 10 )
-    {
-        line = StrUtils::Format("\\c; %dx \\n;\\l;", list[i].total);
-    }
-    else
-    {
-        line = StrUtils::Format("\\c;%dx \\n;\\l;", list[i].total);
-    }
-
-    std::string res;
-    GetResource(RES_OBJECT, list[i].type, res);
-    if (res.empty())
-        return;
-
-    line += res;
-
-    line += "\\u ";
-
-    std::string helpFilename = GetHelpFilename(list[i].type);
-    if (helpFilename.empty())
-        return;
-
-    line += helpFilename.substr(7);  // skip "help\?\"
-
-    auto pos = line.find(".txt");
-    if (pos != std::string::npos)
-    {
-        line = line.substr(0, pos);
-    }
-
-    line += ";\n";
-
-    fputs(line.c_str(), file);
-}
-
-// Creates the file containing the list of objects.
-
-void CDisplayInfo::CreateObjectsFile()
-{
-    FILE*       file;
-    CObject*    pObj;
-    ObjectType  type;
-    ObjectList  list[200];
-    std::string line;
-    int         i;
-    bool        bRadar, bAtLeast;
-
-    CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
-
-    file = fopen((std::string("help/") + CApplication::GetInstancePointer()->GetLanguageChar() + std::string("objects.txt")).c_str(), "w");
-    if ( file == 0 )  return;
-
-    list[0].total = 0;  // empty list
-    bRadar = false;
-    for ( i=0 ; i<1000000 ; i++ )
-    {
-        pObj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
-        if ( pObj == 0 )  break;
-
-        if ( !pObj->GetActif() )  continue;
-        if ( !pObj->GetSelectable() )  continue;
-        if ( pObj->GetProxyActivate() )  continue;
-
-        type = pObj->GetType();
-        if ( type == OBJECT_NULL )  continue;
-        if ( type == OBJECT_FIX )  continue;
-
-        ObjectAdd(list, type);
-
-        if ( type == OBJECT_RADAR )  bRadar = true;
-    }
-
-    if ( bRadar )
-    {
-        GetResource(RES_TEXT, RT_SATCOM_LIST, line);
-        fputs(line.c_str(), file);
-        bAtLeast = false;
-        for ( i=0 ; i<200 ; i++ )
-        {
-            if ( list[i].total == 0 )  break;  // end of the list?
-
-            if ( list[i].type == OBJECT_BASE  ||
-                 list[i].type == OBJECT_HUMAN )
-            {
-                ObjectWrite(file, list, i);
-                bAtLeast = true;
-            }
-        }
-        if ( !bAtLeast )
-        {
-            GetResource(RES_TEXT, RT_SATCOM_NULL, line);
-            fputs(line.c_str(), file);
-        }
-
-        fputs("\n", file);
-        GetResource(RES_TEXT, RT_SATCOM_BOT, line);
-        fputs(line.c_str(), file);
-        bAtLeast = false;
-        for ( i=0 ; i<200 ; i++ )
-        {
-            if ( list[i].total == 0 )  break;  // end of the list?
-
-            if ( list[i].type == OBJECT_MOBILEwt ||
-                 list[i].type == OBJECT_MOBILEtt ||
-                 list[i].type == OBJECT_MOBILEft ||
-                 list[i].type == OBJECT_MOBILEit ||
-                 list[i].type == OBJECT_MOBILEwa ||
-                 list[i].type == OBJECT_MOBILEta ||
-                 list[i].type == OBJECT_MOBILEfa ||
-                 list[i].type == OBJECT_MOBILEia ||
-                 list[i].type == OBJECT_MOBILEwc ||
-                 list[i].type == OBJECT_MOBILEtc ||
-                 list[i].type == OBJECT_MOBILEfc ||
-                 list[i].type == OBJECT_MOBILEic ||
-                 list[i].type == OBJECT_MOBILEwi ||
-                 list[i].type == OBJECT_MOBILEti ||
-                 list[i].type == OBJECT_MOBILEfi ||
-                 list[i].type == OBJECT_MOBILEii ||
-                 list[i].type == OBJECT_MOBILEws ||
-                 list[i].type == OBJECT_MOBILEts ||
-                 list[i].type == OBJECT_MOBILEfs ||
-                 list[i].type == OBJECT_MOBILEis ||
-                 list[i].type == OBJECT_MOBILErt ||
-                 list[i].type == OBJECT_MOBILErc ||
-                 list[i].type == OBJECT_MOBILErr ||
-                 list[i].type == OBJECT_MOBILErs ||
-                 list[i].type == OBJECT_MOBILEsa ||
-                 list[i].type == OBJECT_MOBILEtg ||
-                 list[i].type == OBJECT_MOBILEdr )
-            {
-                ObjectWrite(file, list, i);
-                bAtLeast = true;
-            }
-        }
-        if ( !bAtLeast )
-        {
-            GetResource(RES_TEXT, RT_SATCOM_NULL, line);
-            fputs(line.c_str(), file);
-        }
-
-        fputs("\n", file);
-        GetResource(RES_TEXT, RT_SATCOM_BUILDING, line);
-        fputs(line.c_str(), file);
-        bAtLeast = false;
-        for ( i=0 ; i<200 ; i++ )
-        {
-            if ( list[i].total == 0 )  break;  // end of the list?
-
-            if ( list[i].type == OBJECT_DERRICK  ||
-                 list[i].type == OBJECT_FACTORY  ||
-                 list[i].type == OBJECT_STATION  ||
-                 list[i].type == OBJECT_CONVERT  ||
-                 list[i].type == OBJECT_REPAIR   ||
-                 list[i].type == OBJECT_DESTROYER||
-                 list[i].type == OBJECT_TOWER    ||
-                 list[i].type == OBJECT_NEST     ||
-                 list[i].type == OBJECT_RESEARCH ||
-                 list[i].type == OBJECT_RADAR    ||
-                 list[i].type == OBJECT_ENERGY   ||
-                 list[i].type == OBJECT_LABO     ||
-                 list[i].type == OBJECT_NUCLEAR  ||
-                 list[i].type == OBJECT_START    ||
-                 list[i].type == OBJECT_END      ||
-                 list[i].type == OBJECT_INFO     ||
-                 list[i].type == OBJECT_PARA     ||
-                 list[i].type == OBJECT_TARGET1  ||
-                 list[i].type == OBJECT_TARGET2  ||
-                 list[i].type == OBJECT_SAFE     ||
-                 list[i].type == OBJECT_HUSTON   )
-            {
-                ObjectWrite(file, list, i);
-                bAtLeast = true;
-            }
-        }
-        if ( !bAtLeast )
-        {
-            GetResource(RES_TEXT, RT_SATCOM_NULL, line);
-            fputs(line.c_str(), file);
-        }
-
-        fputs("\n", file);
-        GetResource(RES_TEXT, RT_SATCOM_FRET, line);
-        fputs(line.c_str(), file);
-        bAtLeast = false;
-        for ( i=0 ; i<200 ; i++ )
-        {
-            if ( list[i].total == 0 )  break;  // end of the list?
-
-            if ( list[i].type == OBJECT_STONE   ||
-                 list[i].type == OBJECT_URANIUM ||
-                 list[i].type == OBJECT_METAL   ||
-                 list[i].type == OBJECT_POWER   ||
-                 list[i].type == OBJECT_ATOMIC  ||
-                 list[i].type == OBJECT_BULLET  ||
-                 list[i].type == OBJECT_BBOX    ||
-                 list[i].type == OBJECT_TNT     )
-            {
-                ObjectWrite(file, list, i);
-                bAtLeast = true;
-            }
-        }
-        if ( !bAtLeast )
-        {
-            GetResource(RES_TEXT, RT_SATCOM_NULL, line);
-            fputs(line.c_str(), file);
-        }
-
-        fputs("\n", file);
-        GetResource(RES_TEXT, RT_SATCOM_ALIEN, line);
-        fputs(line.c_str(), file);
-        bAtLeast = false;
-        for ( i=0 ; i<200 ; i++ )
-        {
-            if ( list[i].total == 0 )  break;  // end of the list?
-
-            if ( list[i].type == OBJECT_MOTHER ||
-                 list[i].type == OBJECT_ANT    ||
-                 list[i].type == OBJECT_BEE    ||
-                 list[i].type == OBJECT_WORM   ||
-                 list[i].type == OBJECT_SPIDER )
-            {
-                ObjectWrite(file, list, i);
-                bAtLeast = true;
-            }
-        }
-        if ( !bAtLeast )
-        {
-            GetResource(RES_TEXT, RT_SATCOM_NULL, line);
-            fputs(line.c_str(), file);
-        }
-    }
-    else
-    {
-        GetResource(RES_TEXT, RT_SATCOM_ERROR1, line);
-        fputs(line.c_str(), file);
-        GetResource(RES_TEXT, RT_SATCOM_ERROR2, line);
-        fputs(line.c_str(), file);
-    }
-
-    fputs("\n", file);
-
-    fclose(file);
-}
-
-
-}
-
diff --git a/src/ui/displayinfo.h b/src/ui/displayinfo.h
index 891551bd..09424977 100644
--- a/src/ui/displayinfo.h
+++ b/src/ui/displayinfo.h
@@ -66,7 +66,6 @@ protected:
     void        UpdateCopyButton();
     void        ViewDisplayInfo();
     CObject*    SearchToto();
-    void        CreateObjectsFile();
 
 protected:
     Gfx::CEngine*       m_engine;
diff --git a/src/ui/edit.cpp b/src/ui/edit.cpp
index 66026519..287d0f3f 100644
--- a/src/ui/edit.cpp
+++ b/src/ui/edit.cpp
@@ -19,10 +19,11 @@
 #include "ui/edit.h"
 
 #include "app/app.h"
-#include "app/gamedata.h"
 
 #include "clipboard/clipboard.h"
 
+#include "common/resources/inputstream.h"
+
 #include <string.h>
 
 namespace Ui {
@@ -782,15 +783,13 @@ void CEdit::HyperJump(std::string name, std::string marker)
 
     sMarker = marker;
 
-//? sprintf(filename, "help\\%s.txt", name);
-
     if ( name[0] == '%' )
     {
         filename = GetProfile().GetUserBasedPath(name, "") + ".txt";
     }
     else
     {
-        filename = std::string("help/") + CApplication::GetInstancePointer()->GetLanguageChar() + "/" + name + std::string(".txt");
+        filename = name + std::string(".txt");
     }
 
     if ( ReadText(filename) )
@@ -1145,7 +1144,7 @@ void CEdit::DrawImage(Math::Point pos, std::string name, float width,
     float dp;
     std::string filename;
 
-    filename = GetProfile().GetUserBasedPath(name, "../icons") + ".png";
+    filename = name + ".png";
 
     m_engine->SetTexture(filename);
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
@@ -1175,7 +1174,7 @@ void CEdit::DrawBack(Math::Point pos, Math::Point dim)
 
     if ( m_bGeneric )  return;
 
-    m_engine->SetTexture("button2.png");
+    m_engine->SetTexture("textures/interface/button2.png");
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
 
     if ( m_bMulti )
@@ -1226,9 +1225,9 @@ void CEdit::DrawPart(Math::Point pos, Math::Point dim, int icon)
     float       dp;
 
 #if _POLISH
-    m_engine->SetTexture("textp.png");
+    m_engine->SetTexture("textures/interface/textp.png");
 #else
-    m_engine->SetTexture("text.png");
+    m_engine->SetTexture("textures/interface/text.png");
 #endif
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
 
@@ -1427,7 +1426,7 @@ void CEdit::FreeImage()
 
     for (int i = 0 ; i < m_imageTotal; i++ )
     {
-        filename = GetProfile().GetUserBasedPath(m_image[i].name, "../icons") + ".png";
+        filename = m_image[i].name + ".png";
         m_engine->DeleteTexture(filename);
     }
 }
@@ -1437,7 +1436,7 @@ void CEdit::FreeImage()
 void CEdit::LoadImage(std::string name)
 {
     std::string filename;
-    filename = GetProfile().GetUserBasedPath(name, "../icons") + ".png";
+    filename = name + ".png";
     m_engine->LoadTexture(filename);
 }
 
@@ -1445,7 +1444,6 @@ void CEdit::LoadImage(std::string name)
 
 bool CEdit::ReadText(std::string filename, int addSize)
 {
-    FILE        *file = NULL;
     char        *buffer;
     int         len, i, j, n, font, iIndex, iLines, iCount, iLink, res;
     char        iName[50];
@@ -1457,24 +1455,17 @@ bool CEdit::ReadText(std::string filename, int addSize)
     if ( filename[0] == 0 )  return false;
 
     boost::replace_all(filename, "\\", "/");
-
-    /* This is ugly but doesn't require many changes in code. If file doesn't
-       exists it's posible filename is absolute not full path */
     std::string path = filename;
-    if (!fs::exists(path))
+    
+    CInputStream stream;
+    stream.open(fs::path(path).make_preferred().string());  
+    
+    if (!stream.is_open())
     {
-        path = CGameData::GetInstancePointer()->GetDataPath(filename);
-    }
-
-    file = fopen(fs::path(path).make_preferred().string().c_str(), "rb");
-    if ( file == NULL )  {
-        CLogger::GetInstancePointer()->Error("Unable to read text from file \"%s\"\n", path.c_str());
         return false;
     }
 
-    fseek(file, 0, SEEK_END);
-    len = ftell(file);
-    fseek(file, 0, SEEK_SET);
+    len = stream.size();
 
     m_maxChar = len+addSize+100;
     m_len = len;
@@ -1492,7 +1483,7 @@ bool CEdit::ReadText(std::string filename, int addSize)
     buffer = new char[m_maxChar+1];
     memset(buffer, 0, m_maxChar+1);
 
-    fread(buffer, 1, len, file);
+    stream.read(buffer, len);
 
     m_format.clear();
     m_format.reserve(m_maxChar+1);
@@ -1501,7 +1492,7 @@ bool CEdit::ReadText(std::string filename, int addSize)
         m_format.push_back(0);
     }
 
-    fclose(file);
+    stream.close();
 
     bInSoluce = false;
     font = m_fontType;
diff --git a/src/ui/gauge.cpp b/src/ui/gauge.cpp
index a8ee41cc..170db5b2 100644
--- a/src/ui/gauge.cpp
+++ b/src/ui/gauge.cpp
@@ -75,7 +75,7 @@ void CGauge::Draw()
 
     if ( (m_state & STATE_VISIBLE) == 0 )  return;
 
-    m_engine->SetTexture("button2.png");
+    m_engine->SetTexture("textures/interface/button2.png");
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
 
     dp = 0.5f/256.0f;
diff --git a/src/ui/group.cpp b/src/ui/group.cpp
index 64495e0d..d90a9e66 100644
--- a/src/ui/group.cpp
+++ b/src/ui/group.cpp
@@ -87,7 +87,7 @@ void CGroup::Draw()
 
     if ( m_icon == 0 )  // hollow frame?
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 160.0f / 256.0f;
         uv1.y = 192.0f / 256.0f;  // u-v texture
@@ -103,7 +103,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 1 )  // orange solid opaque?
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 104.0f / 256.0f;
         uv1.y =  48.0f / 256.0f;
@@ -117,7 +117,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 2 )  // orange degrade -> transparent?
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         uv1.x = 112.0f / 256.0f;
         uv1.y =  48.0f / 256.0f;
@@ -131,7 +131,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 3 )  // transparent gradient -> gray?
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         uv1.x = 120.0f / 256.0f;
         uv1.y =  48.0f / 256.0f;
@@ -145,7 +145,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 4 )  // degrade blue corner?
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         uv1.x = 192.0f / 256.0f;
         uv1.y = 128.0f / 256.0f;
@@ -159,7 +159,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 5 )  // degrade orange corner?
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         uv1.x = 224.0f / 256.0f;
         uv1.y = 128.0f / 256.0f;
@@ -173,7 +173,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 6 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x =   0.0f / 256.0f;  // brown transparent
         uv1.y =  75.0f / 256.0f;
@@ -189,7 +189,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 7 )
     {
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =  64.0f / 256.0f;
         uv1.y =   0.0f / 256.0f;
@@ -203,7 +203,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 8 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x =  64.0f / 256.0f;  // green transparent
         uv1.y = 160.0f / 256.0f;
@@ -217,7 +217,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 9 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x =  64.0f / 256.0f;  // red transparent
         uv1.y = 176.0f/256.0f;
@@ -231,7 +231,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 10 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x =  64.0f / 256.0f;  // blue transparent
         uv1.y = 192.0f / 256.0f;
@@ -245,7 +245,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 11 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x =  64.0f / 256.0f;  // yellow transparent
         uv1.y = 224.0f / 256.0f;
@@ -262,7 +262,7 @@ void CGroup::Draw()
         dim.x = m_dim.x / 2.0f;
         dim.y = m_dim.y / 2.0f;
 
-        m_engine->SetTexture("mouse.png");
+        m_engine->SetTexture("textures/interface/mouse.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         pos.x = m_pos.x-m_dim.x/300.0f;
         pos.y = m_pos.y+m_dim.y/300.0f+dim.y;
@@ -301,7 +301,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 13 )  // corner upper / left?
     {
-        m_engine->SetTexture("mouse.png");
+        m_engine->SetTexture("textures/interface/mouse.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         pos.x = m_pos.x-m_dim.x/150.0f;
         pos.y = m_pos.y+m_dim.y/150.0f;
@@ -322,7 +322,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 14 )  // corner upper / right?
     {
-        m_engine->SetTexture("mouse.png");
+        m_engine->SetTexture("textures/interface/mouse.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         pos.x = m_pos.x-m_dim.x/150.0f;
         pos.y = m_pos.y+m_dim.y/150.0f;
@@ -343,7 +343,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 15 )  // corner lower / left?
     {
-        m_engine->SetTexture("mouse.png");
+        m_engine->SetTexture("textures/interface/mouse.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         pos.x = m_pos.x-m_dim.x/150.0f;
         pos.y = m_pos.y+m_dim.y/150.0f;
@@ -364,7 +364,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 16 )  // corner lower / left?
     {
-        m_engine->SetTexture("mouse.png");
+        m_engine->SetTexture("textures/interface/mouse.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         pos.x = m_pos.x-m_dim.x/150.0f;
         pos.y = m_pos.y+m_dim.y/150.0f;
@@ -385,7 +385,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 17 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =   0.0f / 256.0f;  // blue frame
         uv1.y =  75.0f / 256.0f;
@@ -401,7 +401,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 18 )  // arrow> for SatCom?
     {
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         uv1.x =   0.0f / 256.0f;   // >
         uv1.y = 192.0f / 256.0f;
@@ -415,7 +415,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 19 )  // SatCom symbol?
     {
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         uv1.x = 224.0f / 256.0f;  // SatCom symbol
         uv1.y = 224.0f / 256.0f;
@@ -429,7 +429,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 20 )  // solid blue background?
     {
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         uv1.x = 224.0f / 256.0f;
         uv1.y =  32.0f / 256.0f;
@@ -443,7 +443,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 21 )  // stand-by symbol?
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         uv1.x = 160.0f / 256.0f;
         uv1.y =  32.0f / 256.0f;
@@ -457,7 +457,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 22 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =  64.0f / 256.0f;  // opaque yellow
         uv1.y = 224.0f / 256.0f;
@@ -474,7 +474,7 @@ void CGroup::Draw()
 
     if ( m_icon == 23 )
     {
-        m_engine->SetTexture("button3.png");
+        m_engine->SetTexture("textures/interface/button3.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =  64.0f / 256.0f;  // yellow
         uv1.y = 192.0f / 256.0f;
@@ -490,7 +490,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 24 )
     {
-        m_engine->SetTexture("button3.png");
+        m_engine->SetTexture("textures/interface/button3.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =  80.0f / 256.0f;  // orange
         uv1.y = 192.0f / 256.0f;
@@ -506,7 +506,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 25 )
     {
-        m_engine->SetTexture("button3.png");
+        m_engine->SetTexture("textures/interface/button3.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =  64.0f / 256.0f;  // orange
         uv1.y = 208.0f / 256.0f;
@@ -522,7 +522,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 26 )
     {
-        m_engine->SetTexture("button3.png");
+        m_engine->SetTexture("textures/interface/button3.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =  80.0f / 256.0f;   // red
         uv1.y = 208.0f / 256.0f;
@@ -538,7 +538,7 @@ void CGroup::Draw()
     }
     if ( m_icon == 27 )
     {
-        m_engine->SetTexture("button3.png");
+        m_engine->SetTexture("textures/interface/button3.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =  32.0f / 256.0f;
         uv1.y =   0.0f / 256.0f;
@@ -556,7 +556,7 @@ void CGroup::Draw()
         pos = m_pos;
         dim = m_dim;
 
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 32.0f / 256.0f;
         uv1.y = 32.0f / 256.0f;
@@ -568,7 +568,7 @@ void CGroup::Draw()
         uv2.y -= dp;
         DrawIcon(pos, dim, uv1, uv2);
 
-        m_engine->SetTexture("button3.png");
+        m_engine->SetTexture("textures/interface/button3.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         pos.x +=  8.0f / 640.0f;
         pos.y +=  8.0f / 480.0f;
diff --git a/src/ui/image.cpp b/src/ui/image.cpp
index 8f9b5ca3..bd261b3e 100644
--- a/src/ui/image.cpp
+++ b/src/ui/image.cpp
@@ -110,7 +110,7 @@ void CImage::Draw()
 
     if ( m_icon == 0 )  // hollow frame?
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 160.0f / 256.0f;
         uv1.y = 192.0f / 256.0f;  // u-v texture
diff --git a/src/ui/key.cpp b/src/ui/key.cpp
index aacc8d85..0b86a91f 100644
--- a/src/ui/key.cpp
+++ b/src/ui/key.cpp
@@ -136,7 +136,7 @@ void CKey::Draw()
         DrawShadow(m_pos, m_dim);
 
 
-    m_engine->SetTexture("button1.png");
+    m_engine->SetTexture("textures/interface/button1.png");
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); // was D3DSTATENORMAL
 
     float zoomExt = 1.00f;
diff --git a/src/ui/list.cpp b/src/ui/list.cpp
index f6c3ed9b..b5f75998 100644
--- a/src/ui/list.cpp
+++ b/src/ui/list.cpp
@@ -388,7 +388,7 @@ void CList::Draw()
 
         if (m_icon == 0)
         {
-            m_engine->SetTexture("button2.png");
+            m_engine->SetTexture("textures/interface/button2.png");
             m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
 
             uv1.x = 128.0f / 256.0f;
@@ -398,7 +398,7 @@ void CList::Draw()
         }
         else
         {
-            m_engine->SetTexture("button2.png");
+            m_engine->SetTexture("textures/interface/button2.png");
             m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
 
             uv1.x = 132.0f / 256.0f;
@@ -434,7 +434,7 @@ void CList::Draw()
             dim.y *= 0.4f;
             pos.y -= dim.y;
 
-            m_engine->SetTexture("button2.png");
+            m_engine->SetTexture("textures/interface/button2.png");
             m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); // was D3DSTATETTw
             uv1.x = 120.0f / 256.0f;
             uv1.y =  64.0f / 256.0f;
@@ -509,7 +509,7 @@ void CList::Draw()
 
                 if ( m_check[i + m_firstLine] )
                 {
-                    m_engine->SetTexture("button1.png");
+                    m_engine->SetTexture("textures/interface/button1.png");
                     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
                     uv1.x = 64.0f / 256.0f;
                     uv1.y =  0.0f / 256.0f;
@@ -534,7 +534,7 @@ void CList::Draw()
                 }
                 else
                 {
-                    m_engine->SetTexture("button1.png");
+                    m_engine->SetTexture("textures/interface/button1.png");
                     m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); // was D3DSTATETTw
                     if ( i + m_firstLine == m_selectLine )
                     {
diff --git a/src/ui/maindialog.cpp b/src/ui/maindialog.cpp
index 1964531f..9afad803 100644
--- a/src/ui/maindialog.cpp
+++ b/src/ui/maindialog.cpp
@@ -18,7 +18,6 @@
 #include "ui/maindialog.h"
 
 #include "app/app.h"
-#include "app/gamedata.h"
 #include "app/system.h"
 
 #include "common/config.h"
@@ -182,7 +181,7 @@ CMainDialog::CMainDialog()
     #if DEV_BUILD
     m_savegameDir = "savegame";
     #else
-    m_savegameDir = GetSystemUtils()->GetSavegameDirectoryLocation();
+    m_savegameDir = "savegame";
     #endif
 
     m_publicDir = "program";
@@ -389,7 +388,7 @@ pb->SetState(STATE_SHADOW);
         pl->SetFontType(Gfx::FONT_COURIER);
         pl->SetFontSize(Gfx::FONT_SIZE_SMALL);
 
-        m_engine->SetBackground("interface.png",
+        m_engine->SetBackground("textures/interface/interface.png",
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
@@ -509,7 +508,7 @@ pb->SetState(STATE_SHADOW);
         UpdateNameControl();
         UpdateNameFace();
 
-        m_engine->SetBackground("interface.png",
+        m_engine->SetBackground("textures/interface/interface.png",
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
@@ -973,7 +972,7 @@ pb->SetState(STATE_SHADOW);
         pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_BACK);
         pb->SetState(STATE_SHADOW);
 
-        m_engine->SetBackground("interface.png",
+        m_engine->SetBackground("textures/interface/interface.png",
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
@@ -1172,7 +1171,7 @@ pb->SetState(STATE_SHADOW);
 
         if ( !m_bSimulSetup )
         {
-            m_engine->SetBackground("interface.png",
+            m_engine->SetBackground("textures/interface/interface.png",
                     Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                     Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                     Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
@@ -1690,7 +1689,7 @@ pos.y -= 0.048f;
 
         if ( m_phase == PHASE_READ )
         {
-            m_engine->SetBackground("interface.png",
+            m_engine->SetBackground("textures/interface/interface.png",
                     Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                     Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                     Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
@@ -1740,7 +1739,7 @@ pos.y -= 0.048f;
         pl->SetFontSize(12.0f);
         pl->SetTextAlign(Gfx::TEXT_ALIGN_CENTER);
 
-        m_engine->SetBackground("interface.png",
+        m_engine->SetBackground("textures/interface/interface.png",
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
@@ -1762,7 +1761,7 @@ pos.y -= 0.048f;
         m_engine->SetOverColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), Gfx::ENG_RSTATE_TCOLOR_BLACK); // TODO: color ok?
         m_engine->SetOverFront(true);
 
-        m_engine->SetBackground("ppc.png",
+        m_engine->SetBackground("textures/interface/ppc.png",
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
@@ -1781,7 +1780,7 @@ pos.y -= 0.048f;
         m_engine->SetOverColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::ENG_RSTATE_TCOLOR_WHITE); // TODO: color ok?
         m_engine->SetOverFront(true);
 
-        m_engine->SetBackground("colobot.png",
+        m_engine->SetBackground("textures/interface/colobot.png",
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
@@ -1800,7 +1799,7 @@ pos.y -= 0.048f;
         m_engine->SetOverColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::ENG_RSTATE_TCOLOR_WHITE); // TODO: color ok?
         m_engine->SetOverFront(true);
 
-        m_engine->SetBackground("epsitec.png",
+        m_engine->SetBackground("textures/interface/epsitec.png",
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
@@ -1925,7 +1924,7 @@ pos.y -= 0.048f;
         pb->SetState(STATE_SHADOW);
         // #endif
 
-        m_engine->SetBackground("generico.png",
+        m_engine->SetBackground("textures/interface/generico.png",
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
                 Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
@@ -3589,7 +3588,6 @@ void CMainDialog::BuildSceneName(std::string &filename, char *base, int rank)
     {
         rankStream << std::setfill('0') << std::setw(3) << rank;
         filename = base + rankStream.str() + ".txt";
-        filename = CGameData::GetInstancePointer()->GetFilePath(DIR_LEVEL, filename);
     }
 }
 
diff --git a/src/ui/map.cpp b/src/ui/map.cpp
index c5f00623..1e77c08b 100644
--- a/src/ui/map.cpp
+++ b/src/ui/map.cpp
@@ -322,7 +322,7 @@ void CMap::Draw()
         m_offset = AdjustOffset(m_map[MAPMAXOBJECT - 1].pos);
 
     if ( m_fixImage[0] == 0 ) { // drawing of the relief?
-        m_engine->SetTexture("map.png");
+        m_engine->SetTexture("textures/interface/map.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 0.5f + (m_offset.x - (m_half / m_zoom)) / (m_half * 2.0f);
         uv1.y = 0.5f - (m_offset.y + (m_half / m_zoom)) / (m_half * 2.0f);
@@ -469,7 +469,7 @@ void CMap::DrawFocus(Math::Point pos, float dir, ObjectType type, MapColor color
     uv2.x = 126.0f/256.0f;
     uv2.y = 255.0f/256.0f;
 
-    m_engine->SetTexture("button2.png");
+    m_engine->SetTexture("textures/interface/button2.png");
     m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
 
     bEnding = false;
@@ -529,7 +529,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
             return;  // flashes
         }
 
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         if ( bUp )
         {
@@ -672,7 +672,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
     {
         if ( bSelect )
         {
-            m_engine->SetTexture("button2.png");
+            m_engine->SetTexture("textures/interface/button2.png");
             m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
             if ( m_bToy )
             {
@@ -698,7 +698,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
     {
         if ( m_bRadar )
         {
-            m_engine->SetTexture("button2.png");
+            m_engine->SetTexture("textures/interface/button2.png");
             m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
             uv1.x =  64.5f/256.0f;  // blue triangle
             uv1.y = 240.5f/256.0f;
@@ -718,7 +718,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
 
     if ( color == MAPCOLOR_WAYPOINTb )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x = 192.5f/256.0f;  // blue cross
         uv1.y = 240.5f/256.0f;
@@ -728,7 +728,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
     }
     if ( color == MAPCOLOR_WAYPOINTr )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x = 208.5f/256.0f;  // red cross
         uv1.y = 240.5f/256.0f;
@@ -738,7 +738,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
     }
     if ( color == MAPCOLOR_WAYPOINTg )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x = 224.5f/256.0f;  // green cross
         uv1.y = 240.5f/256.0f;
@@ -748,7 +748,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
     }
     if ( color == MAPCOLOR_WAYPOINTy )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x = 240.5f/256.0f;  // yellow cross
         uv1.y = 240.5f/256.0f;
@@ -758,7 +758,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
     }
     if ( color == MAPCOLOR_WAYPOINTv )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x = 192.5f/256.0f;  // violet cross
         uv1.y = 224.5f/256.0f;
@@ -779,7 +779,7 @@ void CMap::DrawObjectIcon(Math::Point pos, Math::Point dim, MapColor color,
 
     dp = 0.5f/256.0f;
 
-    m_engine->SetTexture("button3.png");
+    m_engine->SetTexture("textures/interface/button3.png");
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
     if ( color == MAPCOLOR_MOVE )
     {
@@ -894,7 +894,7 @@ void CMap::DrawHighlight(Math::Point pos)
     dim.x *= 2.0f+cosf(m_time*8.0f)*0.5f;
     dim.y *= 2.0f+cosf(m_time*8.0f)*0.5f;
 
-    m_engine->SetTexture("button2.png");
+    m_engine->SetTexture("textures/interface/button2.png");
     m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
     uv1.x = 160.5f/256.0f;  // hilite
     uv1.y = 224.5f/256.0f;
@@ -1052,8 +1052,8 @@ void CMap::UpdateTerrain()
         }
     }
 
-    m_engine->DeleteTexture("map.png");
-    m_engine->LoadTexture("map.png", &img);
+    m_engine->DeleteTexture("textures/interface/map.png");
+    m_engine->LoadTexture("textures/interface/map.png", &img);
 }
 
 // Updates the field in the map.
diff --git a/src/ui/scroll.cpp b/src/ui/scroll.cpp
index b3422ec5..680f647b 100644
--- a/src/ui/scroll.cpp
+++ b/src/ui/scroll.cpp
@@ -379,7 +379,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon)
 
     if ( icon == 0 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =   0.0f/256.0f;  // yellow rectangle
         uv1.y =  32.0f/256.0f;
@@ -389,7 +389,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 1 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 128.0f/256.0f;  // gray rectangle
         uv1.y =  32.0f/256.0f;
@@ -399,7 +399,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 2 )
     {
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =  64.0f/256.0f;  // blue rectangle
         uv1.y =   0.0f/256.0f;
@@ -409,7 +409,7 @@ void CScroll::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 104.0f/256.0f;  // blue line -
         uv1.y =  32.0f/256.0f;
diff --git a/src/ui/shortcut.cpp b/src/ui/shortcut.cpp
index a01864a7..8971e9d5 100644
--- a/src/ui/shortcut.cpp
+++ b/src/ui/shortcut.cpp
@@ -114,7 +114,7 @@ void CShortcut::Draw()
         zoom = 1.0f;
     }
 
-    m_engine->SetTexture("button3.png");
+    m_engine->SetTexture("textures/interface/button3.png");
 
     if ( icon != -1 )
     {
@@ -130,7 +130,7 @@ void CShortcut::Draw()
         Math::Point p1, p2, c, uv1, uv2;
         float   dp;
 
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
 
         zoom = 0.9f+sinf(m_time*8.0f)*0.1f;
@@ -170,7 +170,7 @@ void CShortcut::Draw()
         Math::Point uv1, uv2;
         float   dp;
 
-        m_engine->SetTexture("button3.png");
+        m_engine->SetTexture("textures/interface/button3.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
 
         uv1.x = 160.0f/256.0f;
diff --git a/src/ui/slider.cpp b/src/ui/slider.cpp
index 33293d17..7e410839 100644
--- a/src/ui/slider.cpp
+++ b/src/ui/slider.cpp
@@ -498,7 +498,7 @@ void CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon)
 
     if ( icon == 0 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =   0.0f/256.0f;  // yellow rectangle
         uv1.y =  32.0f/256.0f;
@@ -510,7 +510,7 @@ void CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 1 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 128.0f/256.0f;  // gray rectangle
         uv1.y =  32.0f/256.0f;
@@ -522,7 +522,7 @@ void CSlider::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 224.0f/256.0f;  // cursor
         uv1.y =  32.0f/256.0f;
diff --git a/src/ui/window.cpp b/src/ui/window.cpp
index ed18ce48..70bb2d51 100644
--- a/src/ui/window.cpp
+++ b/src/ui/window.cpp
@@ -1174,7 +1174,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
 
     if ( icon == 0 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         uv1.x =  64.0f/256.0f;  // dark blue transparent
         uv1.y =  64.0f/256.0f;
@@ -1190,7 +1190,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 1 )
     {
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 128.0f/256.0f;  // white tooltip
         uv1.y =   0.0f/256.0f;
@@ -1204,7 +1204,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 2 )
     {
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 128.0f/256.0f;  // yellow
         uv1.y =  16.0f/256.0f;
@@ -1218,7 +1218,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 3 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x =   0.0f/256.0f;  // transparent blue bar with yellow upper
         uv1.y =  64.0f/256.0f;
@@ -1237,7 +1237,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
         dim.x += 100.0f/640.0f;
         dim.y +=  60.0f/480.0f;
 
-        m_engine->SetTexture("human.png");
+        m_engine->SetTexture("textures/interface/human.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 140.0f/256.0f;
         uv1.y =  32.0f/256.0f;
@@ -1254,7 +1254,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
         dim.x -= 20.0f/640.0f;
         dim.y +=  0.0f/480.0f;
 
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
         uv1.x = 192.0f/256.0f;
         uv1.y =  32.0f/256.0f;
@@ -1273,7 +1273,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
         dim.x -= 20.0f/640.0f;
         dim.y -= 20.0f/480.0f;
 
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =  64.0f/256.0f;
         uv1.y =   0.0f/256.0f;
@@ -1309,7 +1309,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
         dim.x -= 20.0f/640.0f;
         dim.y -= 20.0f/480.0f;
 
-        m_engine->SetTexture("button3.png");
+        m_engine->SetTexture("textures/interface/button3.png");
         uv1.x =   0.0f/256.0f;
         uv1.y = 224.0f/256.0f;
         uv2.x =  32.0f/256.0f;
@@ -1320,7 +1320,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
         uv2.y -= dp;
         DrawIcon(pos, dim, uv1, uv2);  // dark blue background
 
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         uv1.x = 224.0f/256.0f;
         uv1.y = 224.0f/256.0f;
         uv2.x = 249.0f/256.0f;
@@ -1392,7 +1392,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 5 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x =  64.0f/256.0f;  // transparent green
         uv1.y = 160.0f/256.0f;
@@ -1406,7 +1406,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 6 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x =  64.0f/256.0f;  // transparent red
         uv1.y = 176.0f/256.0f;
@@ -1420,7 +1420,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 7 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x =  64.0f/256.0f;  // transparent blue
         uv1.y = 192.0f/256.0f;
@@ -1434,7 +1434,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 8 )
     {
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =   0.0f/256.0f;  // opaque orange
         uv1.y =   0.0f/256.0f;
@@ -1450,7 +1450,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 9 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x =  32.0f/256.0f;  // opaque gray
         uv1.y =  32.0f/256.0f;
@@ -1470,7 +1470,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 11 )
     {
-        m_engine->SetTexture("button2.png");
+        m_engine->SetTexture("textures/interface/button2.png");
         m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
         uv1.x =  64.0f/256.0f;  // transparent yellow
         uv1.y = 224.0f/256.0f;
@@ -1484,7 +1484,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 12 )
     {
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 128.0f/256.0f;  // dirty opaque gray
         uv1.y = 128.0f/256.0f;
@@ -1500,7 +1500,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 13 )
     {
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 192.0f/256.0f;  //  dirty opaque blue
         uv1.y = 128.0f/256.0f;
@@ -1516,7 +1516,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
     }
     else if ( icon == 14 )
     {
-        m_engine->SetTexture("button1.png");
+        m_engine->SetTexture("textures/interface/button1.png");
         m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
         uv1.x = 160.0f/256.0f;  // dirty opaque red
         uv1.y = 128.0f/256.0f;
@@ -1544,7 +1544,7 @@ void CWindow::DrawHach(Math::Point pos, Math::Point dim)
 
     dp = 0.5f/256.0f;
 
-    m_engine->SetTexture("button2.png");
+    m_engine->SetTexture("textures/interface/button2.png");
     m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
     uv1.x =  64.0f/256.0f;  // hatching
     uv1.y = 208.0f/256.0f;