Comments translated from French to English.

dev-ui
Programerus 2012-04-10 00:33:07 +03:00
parent 5d08432a53
commit 17c7ffef65
1 changed files with 17 additions and 15 deletions

View File

@ -12,7 +12,9 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// taskfire.cpp
// * along with this program. If not, see http://www.gnu.org/licenses/.
// taskfire.cpp
#define STRICT
#define D3D_OVERLOADS
@ -38,12 +40,12 @@
#define ENERGY_FIRE (0.25f/2.5f) // énergie consommée /s de tir
#define ENERGY_FIREr (0.25f/1.5f) // énergie consommée /s de rayon
#define ENERGY_FIREi (0.10f/2.5f) // énergie consommée /s d'organique
#define ENERGY_FIRE (0.25f/2.5f) // energy consumed/shot
#define ENERGY_FIREr (0.25f/1.5f) // energy consumed/ray
#define ENERGY_FIREi (0.10f/2.5f) // energy consumed/organic
// Constructeur de l'objet.
// Object's constructor.
CTaskFire::CTaskFire(CInstanceManager* iMan, CObject* object)
: CTask(iMan, object)
@ -52,7 +54,7 @@ CTaskFire::CTaskFire(CInstanceManager* iMan, CObject* object)
m_soundChannel = -1;
}
// Destructeur de l'objet.
// Object's destructor.
CTaskFire::~CTaskFire()
{
@ -65,7 +67,7 @@ CTaskFire::~CTaskFire()
}
// Gestion d'un événement.
// Management of an event.
BOOL CTaskFire::EventProcess(const Event &event)
{
@ -103,7 +105,7 @@ BOOL CTaskFire::EventProcess(const Event &event)
if ( m_bOrganic )
{
mat = m_object->RetWorldMatrix(1); // canon-insecte
mat = m_object->RetWorldMatrix(1); // insect-cannon
for ( i=0 ; i<6 ; i++ )
{
@ -133,7 +135,7 @@ BOOL CTaskFire::EventProcess(const Event &event)
}
else if ( m_bRay )
{
mat = m_object->RetWorldMatrix(2); // canon
mat = m_object->RetWorldMatrix(2); // cannon
for ( i=0 ; i<4 ; i++ )
{
@ -174,11 +176,11 @@ BOOL CTaskFire::EventProcess(const Event &event)
if ( type == OBJECT_MOBILErc )
{
mat = m_object->RetWorldMatrix(2); // canon
mat = m_object->RetWorldMatrix(2); // cannon
}
else
{
mat = m_object->RetWorldMatrix(1); // canon
mat = m_object->RetWorldMatrix(1); // cannon
}
for ( i=0 ; i<3 ; i++ )
@ -275,7 +277,7 @@ BOOL CTaskFire::EventProcess(const Event &event)
}
// Assigne le but à atteindre.
// Assigns the goal was achieved.
Error CTaskFire::Start(float delay)
{
@ -284,7 +286,7 @@ Error CTaskFire::Start(float delay)
float energy, fire;
ObjectType type;
m_bError = TRUE; // opération impossible
m_bError = TRUE; // operation impossible
type = m_object->RetType();
if ( type != OBJECT_MOBILEfc &&
@ -363,7 +365,7 @@ Error CTaskFire::Start(float delay)
return ERR_OK;
}
// Indique si l'action est terminée.
// Indicates whether the action is finished.
Error CTaskFire::IsEnded()
{
@ -375,7 +377,7 @@ Error CTaskFire::IsEnded()
return ERR_STOP;
}
// Termine brutalement l'action en cours.
// Suddenly ends the current action.
BOOL CTaskFire::Abort()
{