Fixed indentation
parent
6216daedb3
commit
15702ec856
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@ -77,35 +77,35 @@ void PlayerApperance::DefPerso()
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}
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}
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void PlayerApperance::DefHairColor()
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void PlayerApperance::DefHairColor()
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{
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{
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if (this->face == 0) // normal ?
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if (this->face == 0) // normal ?
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{
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{
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this->colorHair.r = 90.0f / 256.0f;
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this->colorHair.r = 90.0f / 256.0f;
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this->colorHair.g = 95.0f / 256.0f;
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this->colorHair.g = 95.0f / 256.0f;
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this->colorHair.b = 85.0f / 256.0f; // black
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this->colorHair.b = 85.0f / 256.0f; // black
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}
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}
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if (this->face == 1) // bald ?
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if (this->face == 1) // bald ?
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{
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{
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this->colorHair.r = 74.0f / 256.0f;
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this->colorHair.r = 74.0f / 256.0f;
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this->colorHair.g = 58.0f / 256.0f;
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this->colorHair.g = 58.0f / 256.0f;
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this->colorHair.b = 46.0f / 256.0f; // brown
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this->colorHair.b = 46.0f / 256.0f; // brown
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}
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}
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if (this->face == 2) // carlos ?
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if (this->face == 2) // carlos ?
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{
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{
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this->colorHair.r = 70.0f / 256.0f;
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this->colorHair.r = 70.0f / 256.0f;
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this->colorHair.g = 40.0f / 256.0f;
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this->colorHair.g = 40.0f / 256.0f;
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this->colorHair.b = 9.0f / 256.0f; // brown
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this->colorHair.b = 9.0f / 256.0f; // brown
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}
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}
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if (this->face == 3) // blond ? -> ginger ?
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if (this->face == 3) // blond ? -> ginger ?
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{
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{
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this->colorHair.r = 74.0f / 256.0f;
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this->colorHair.r = 74.0f / 256.0f;
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this->colorHair.g = 16.0f / 256.0f;
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this->colorHair.g = 16.0f / 256.0f;
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this->colorHair.b = 0.0f / 256.0f; // yellow, changed to ginger
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this->colorHair.b = 0.0f / 256.0f; // yellow, changed to ginger
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}
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this->colorHair.a = 0.0f;
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}
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}
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this->colorHair.a = 0.0f;
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}
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CPlayerProfile::CPlayerProfile(std::string playerName)
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CPlayerProfile::CPlayerProfile(std::string playerName)
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{
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{
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