Renamed Mission -> Level, MissionController -> LevelController
As suggested by @CoLoRaptormaster
parent
c18b5daf57
commit
1361473358
src/object
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@ -3249,10 +3249,10 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
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continue;
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}
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if ((line->GetCommand() == "Global" || line->GetCommand() == "Mission") && !resetObject)
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if ((line->GetCommand() == "Global" || line->GetCommand() == "Level") && !resetObject)
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{
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if (line->GetCommand() == "Global")
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CLogger::GetInstancePointer()->Warn("Using Global is deprecated. Please use Mission instead.\n");
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CLogger::GetInstancePointer()->Warn("Using Global is deprecated. Please use Level instead.\n");
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g_unit = line->GetParam("unitScale")->AsFloat(4.0f);
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m_engine->SetTracePrecision(line->GetParam("traceQuality")->AsFloat(1.0f));
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@ -3459,7 +3459,7 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
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continue;
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}
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if (line->GetCommand() == "MissionController" && read[0] == 0)
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if (line->GetCommand() == "LevelController" && read[0] == 0)
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{
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m_controller = m_objMan->CreateObject(Math::Vector(0.0f, 0.0f, 0.0f), 0.0f, OBJECT_CONTROLLER, 100.0f);
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m_controller->SetMagnifyDamage(100.0f);
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