Fix test compilation
parent
092e7cc68d
commit
0fbc05b96c
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@ -82,7 +82,9 @@ struct VertexCol
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Math::Vector coord;
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Color color;
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explicit VertexCol(Math::Vector aCoord = Math::Vector(),
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VertexCol() = default;
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explicit VertexCol(Math::Vector aCoord,
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Color aColor = Color())
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: coord(aCoord), color(aColor) {}
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@ -78,7 +78,7 @@ void Render(Gfx::CGLDevice *device)
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worldMat.LoadIdentity();
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device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
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Gfx::VertexCol line[2] = Gfx::VertexCol{ Gfx::VertexCol() };
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Gfx::VertexCol line[2] = {};
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for (int x = -40; x <= 40; ++x)
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{
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@ -103,7 +103,7 @@ void Render(Gfx::CGLDevice *device)
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}
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Gfx::VertexCol quad[6] = Gfx::VertexCol{ Gfx::VertexCol() };
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Gfx::VertexCol quad[6] = {};
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quad[0].coord = Math::Vector(-1.0f, -1.0f, 0.0f);
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quad[1].coord = Math::Vector( 1.0f, -1.0f, 0.0f);
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@ -73,7 +73,7 @@ void Render(Gfx::CGLDevice *device)
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worldMat.LoadIdentity();
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device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
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Gfx::VertexCol line[2] = Gfx::VertexCol{ Gfx::VertexCol() };
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Gfx::VertexCol line[2] = {};
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for (int x = -40; x <= 40; ++x)
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{
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@ -98,7 +98,7 @@ void Render(Gfx::CGLDevice *device)
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}
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Gfx::VertexCol quad[6] = Gfx::VertexCol{ Gfx::VertexCol() };
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Gfx::VertexCol quad[6] = {};
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for (int i = 0; i < 6; ++i)
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quad[i].color = Gfx::Color(1.0f, 1.0f, 0.0f);
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