Comments translated from French to English.

dev-ui
Programerus 2012-03-24 16:22:51 +01:00
parent afd53928df
commit 0d98e01cf9
1 changed files with 131 additions and 129 deletions

View File

@ -12,7 +12,9 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// misc.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// misc.h
#ifndef _MISC_H_
#define _MISC_H_
@ -25,7 +27,7 @@ extern CMetaFile g_metafile;
// Classes existantes.
// Existing classes.
enum ClassType
{
@ -64,139 +66,139 @@ enum ClassType
enum Error
{
ERR_OK = 0, // ok
ERR_GENERIC = 1, // erreur quelconque
ERR_CONTINUE = 2, // continue
ERR_STOP = 3, // stoppe
ERR_CMD = 4, // commande inconnue
ERR_INSTALL = 20, // programme mal installé
ERR_NOCD = 21, // CD pas trouvé
ERR_MANIP_VEH = 100, // véhicule inadapté
ERR_MANIP_FLY = 101, // impossible en vol
ERR_MANIP_BUSY = 102, // prend: porte déjà qq chose
ERR_MANIP_NIL = 103, // prend: rien à prendre
ERR_MANIP_MOTOR = 105, // dépose: impossible en mouvement
ERR_MANIP_OCC = 106, // dépose: emplacement déjà occupé
ERR_MANIP_FRIEND = 107, // pas d'autre véhicule
ERR_MANIP_RADIO = 108, // impossible car radioactif
ERR_MANIP_WATER = 109, // impossible sous l'eau
ERR_MANIP_EMPTY = 110, // rien à déposer
ERR_BUILD_FLY = 120, // impossible en vol
ERR_BUILD_WATER = 121, // impossible sous l'eau
ERR_BUILD_ENERGY = 122, // pas assez d'énergie
ERR_BUILD_METALAWAY = 123, // pas de métal (trop loin)
ERR_BUILD_METALNEAR = 124, // pas de métal (trop proche)
ERR_BUILD_METALINEX = 125, // métal inexistant
ERR_BUILD_FLAT = 126, // sol pas assez plat
ERR_BUILD_FLATLIT = 127, // sol plat pas assez grand
ERR_BUILD_BUSY = 128, // enplacement occupé
ERR_BUILD_BASE = 129, // trop proche de la fusée
ERR_BUILD_NARROW = 130, // bâtiments trop serrés
ERR_BUILD_MOTOR = 131, // construit: impossible en mouvement
ERR_SEARCH_FLY = 140, // impossible en vol
ERR_SEARCH_VEH = 141, // véhicule inadapté
ERR_SEARCH_MOTOR = 142, // impossible en mouvement
ERR_TERRA_VEH = 150, // véhicule inadapté
ERR_TERRA_ENERGY = 151, // pas assez d'énergie
ERR_TERRA_FLOOR = 152, // terrain inadapté
ERR_TERRA_BUILDING = 153, // batiment trop proche
ERR_TERRA_OBJECT = 154, // object trop proche
ERR_FIRE_VEH = 160, // véhicule inadapté
ERR_FIRE_ENERGY = 161, // pas assez d'énergie
ERR_FIRE_FLY = 162, // impossible en vol
ERR_RECOVER_VEH = 170, // véhicule inadapté
ERR_RECOVER_ENERGY = 171, // pas assez d'énergie
ERR_RECOVER_NULL = 172, // pas de ruine
ERR_CONVERT_EMPTY = 180, // pas de pierre à transformer
ERR_SHIELD_VEH = 190, // véhicule inadapté
ERR_SHIELD_ENERGY = 191, // pas assez d'énergie
ERR_OK = 0, // ok
ERR_GENERIC = 1, // any error
ERR_CONTINUE = 2, // continues
ERR_STOP = 3, // stops
ERR_CMD = 4, // unknown command
ERR_INSTALL = 20, // incorrectly installed program
ERR_NOCD = 21, // CD not found
ERR_MANIP_VEH = 100, // inappropriate vehicle
ERR_MANIP_FLY = 101, // impossible in flight
ERR_MANIP_BUSY = 102, // taking: hands already occupied
ERR_MANIP_NIL = 103, // taking: nothing has to take
ERR_MANIP_MOTOR = 105, // busy: impossible to move
ERR_MANIP_OCC = 106, // busy: location already occupied
ERR_MANIP_FRIEND = 107, // no other vehicle
ERR_MANIP_RADIO = 108, // impossible because radioactive
ERR_MANIP_WATER = 109, // not possible under water
ERR_MANIP_EMPTY = 110, // nothing to deposit
ERR_BUILD_FLY = 120, // not possible in flight
ERR_BUILD_WATER = 121, // not possible under water
ERR_BUILD_ENERGY = 122, // not enough energy
ERR_BUILD_METALAWAY = 123, // lack of metal (too far)
ERR_BUILD_METALNEAR = 124, // lack of metal (too close)
ERR_BUILD_METALINEX = 125, // lack of metal
ERR_BUILD_FLAT = 126, // not enough flat ground
ERR_BUILD_FLATLIT = 127, // not enough flat ground space
ERR_BUILD_BUSY = 128, // location occupied
ERR_BUILD_BASE = 129, // too close to the rocket
ERR_BUILD_NARROW = 130, // buildings too close
ERR_BUILD_MOTOR = 131, // built: not possible in movement
ERR_SEARCH_FLY = 140, // not possible in flight
ERR_SEARCH_VEH = 141, // inappropriate vehicle
ERR_SEARCH_MOTOR = 142, // impossible in movement
ERR_TERRA_VEH = 150, // inappropriate vehicle
ERR_TERRA_ENERGY = 151, // not enough energy
ERR_TERRA_FLOOR = 152, // inappropriate ground
ERR_TERRA_BUILDING = 153, // building too close
ERR_TERRA_OBJECT = 154, // object too close
ERR_FIRE_VEH = 160, // inappropriate vehicle
ERR_FIRE_ENERGY = 161, // not enough energy
ERR_FIRE_FLY = 162, // not possible in flight
ERR_RECOVER_VEH = 170, // inappropriate vehicle
ERR_RECOVER_ENERGY = 171, // not enough energy
ERR_RECOVER_NULL = 172, // lack of ruin
ERR_CONVERT_EMPTY = 180, // no stone was transformed
ERR_SHIELD_VEH = 190, // inappropriate vehicle
ERR_SHIELD_ENERGY = 191, // not enough energy
ERR_MOVE_IMPOSSIBLE = 200, // move impossible
ERR_FIND_IMPOSSIBLE = 201, // find impossible
ERR_GOTO_IMPOSSIBLE = 210, // goto impossible
ERR_GOTO_ITER = 211, // goto trop compliqué
ERR_GOTO_BUSY = 212, // destination goto occupée
ERR_DERRICK_NULL = 300, // pas de minerai en sous-sol
ERR_STATION_NULL = 301, // pas d'énergie en sous-sol
ERR_TOWER_POWER = 310, // pas de pile
ERR_TOWER_ENERGY = 311, // plus d'énergie
ERR_RESEARCH_POWER = 320, // pas de pile
ERR_RESEARCH_ENERGY = 321, // plus d'énergie
ERR_RESEARCH_TYPE = 322, // pas le bon type de pile
ERR_RESEARCH_ALREADY= 323, // recherche déjà faîte
ERR_ENERGY_NULL = 330, // pas d'énergie en sous-sol
ERR_ENERGY_LOW = 331, // pas encore assez d'énergie
ERR_ENERGY_EMPTY = 332, // pas de métal à transformer
ERR_ENERGY_BAD = 333, // ne transforme que le métal
ERR_BASE_DLOCK = 340, // portes bloquées
ERR_BASE_DHUMAN = 341, // vous devez embarquer
ERR_LABO_NULL = 350, // rien à analyser
ERR_LABO_BAD = 351, // pas de boulet à analyser
ERR_LABO_ALREADY = 352, // analyse déjà faîte
ERR_NUCLEAR_NULL = 360, // pas d'énergie en sous-sol
ERR_NUCLEAR_LOW = 361, // pas encore assez d'énergie
ERR_NUCLEAR_EMPTY = 362, // pas d'uranium à transformer
ERR_NUCLEAR_BAD = 363, // ne transforme que l'uranium
ERR_FACTORY_NULL = 370, // pas de métal
ERR_FACTORY_NEAR = 371, // véhicule trop proche
ERR_RESET_NEAR = 380, // véhicule trop proche
ERR_INFO_NULL = 390, // pas de borne d'information
ERR_VEH_VIRUS = 400, // véhicule infecté par un virus
ERR_BAT_VIRUS = 401, // bâtiment infecté par un virus
ERR_VEH_POWER = 500, // pas de pile
ERR_VEH_ENERGY = 501, // plus d'énergie
ERR_FLAG_FLY = 510, // impossible en vol
ERR_FLAG_WATER = 511, // impossible en nageant
ERR_FLAG_MOTOR = 512, // impossible en mouvement
ERR_FLAG_BUSY = 513, // prend: porte déjà qq chose
ERR_FLAG_CREATE = 514, // trop d'indicateurs
ERR_FLAG_PROXY = 515, // trop proche
ERR_FLAG_DELETE = 516, // rien à supprimer
ERR_MISSION_NOTERM = 600, // mission pas terminée
ERR_DELETEMOBILE = 700, // véhicule détruit
ERR_DELETEBUILDING = 701, // bâtiment détruit
ERR_TOOMANY = 702, // trop d'objets
ERR_OBLIGATORYTOKEN = 800, // instruction obligatoire manquante
ERR_PROHIBITEDTOKEN = 801, // instruction interdite
ERR_GOTO_ITER = 211, // goto too complicated
ERR_GOTO_BUSY = 212, // goto destination occupied
ERR_DERRICK_NULL = 300, // no ore underground
ERR_STATION_NULL = 301, // no energy underground
ERR_TOWER_POWER = 310, // no battery
ERR_TOWER_ENERGY = 311, // more energy
ERR_RESEARCH_POWER = 320, // no battery
ERR_RESEARCH_ENERGY = 321, // more energy
ERR_RESEARCH_TYPE = 322, // the wrong type of battery
ERR_RESEARCH_ALREADY = 323, // research already done
ERR_ENERGY_NULL = 330, // no energy underground
ERR_ENERGY_LOW = 331, // not enough energy
ERR_ENERGY_EMPTY = 332, // lack of metal
ERR_ENERGY_BAD = 333, // transforms only the metal
ERR_BASE_DLOCK = 340, // doors locked
ERR_BASE_DHUMAN = 341, // you must be on spaceship
ERR_LABO_NULL = 350, // nothing to analyze
ERR_LABO_BAD = 351, // analyzes only organic ball
ERR_LABO_ALREADY = 352, // analysis already made
ERR_NUCLEAR_NULL = 360, // no energy underground
ERR_NUCLEAR_LOW = 361, // not enough energy
ERR_NUCLEAR_EMPTY = 362, // lack of uranium
ERR_NUCLEAR_BAD = 363, // transforms only uranium
ERR_FACTORY_NULL = 370, // no metal
ERR_FACTORY_NEAR = 371, // vehicle too close
ERR_RESET_NEAR = 380, // vehicle too close
ERR_INFO_NULL = 390, // no information terminal
ERR_VEH_VIRUS = 400, // vehicle infected by a virus
ERR_BAT_VIRUS = 401, // building infected by a virus
ERR_VEH_POWER = 500, // no battery
ERR_VEH_ENERGY = 501, // more energy
ERR_FLAG_FLY = 510, // impossible in flight
ERR_FLAG_WATER = 511, // impossible during swimming
ERR_FLAG_MOTOR = 512, // impossible in movement
ERR_FLAG_BUSY = 513, // taking: already creating flag
ERR_FLAG_CREATE = 514, // too many flags
ERR_FLAG_PROXY = 515, // too close
ERR_FLAG_DELETE = 516, // nothing to remove
ERR_MISSION_NOTERM = 600, // Mission not completed
ERR_DELETEMOBILE = 700, // vehicle destroyed
ERR_DELETEBUILDING = 701, // building destroyed
ERR_TOOMANY = 702, // too many objects
ERR_OBLIGATORYTOKEN = 800, // compulsory instruction missing
ERR_PROHIBITEDTOKEN = 801, // instruction prohibited
INFO_FIRST = 10000, // première information
INFO_BUILD = 10001, // construction terminée
INFO_CONVERT = 10002, // métal disponible
INFO_RESEARCH = 10003, // recherche terminée
INFO_FACTORY = 10004, // véhicule fabriqué
INFO_LABO = 10005, // analyse terminée
INFO_ENERGY = 10006, // pile disponible
INFO_NUCLEAR = 10007, // pile nucléaire disponible
INFO_FINDING = 10008, // pile nucléaire disponible
INFO_MARKPOWER = 10020, // emplacement pour station trouvé
INFO_MARKURANIUM = 10021, // emplacement pour derrick trouvé
INFO_MARKSTONE = 10022, // emplacement pour derrick trouvé
INFO_MARKKEYa = 10023, // emplacement pour derrick trouvé
INFO_MARKKEYb = 10024, // emplacement pour derrick trouvé
INFO_MARKKEYc = 10025, // emplacement pour derrick trouvé
INFO_MARKKEYd = 10026, // emplacement pour derrick trouvé
INFO_RESEARCHTANK = 10030, // recherche terminée
INFO_RESEARCHFLY = 10031, // recherche terminée
INFO_RESEARCHTHUMP = 10032, // recherche terminée
INFO_RESEARCHCANON = 10033, // recherche terminée
INFO_RESEARCHTOWER = 10034, // recherche terminée
INFO_RESEARCHPHAZER = 10035, // recherche terminée
INFO_RESEARCHSHIELD = 10036, // recherche terminée
INFO_RESEARCHATOMIC = 10037, // recherche terminée
INFO_WIN = 10040, // gagné
INFO_LOST = 10041, // perdu
INFO_LOSTq = 10042, // perdu immédiatement
INFO_WRITEOK = 10043, // enregistrement effectué
INFO_DELETEPATH = 10050, // marque chemin supprimée
INFO_DELETEMOTHER = 10100, // insecte tué
INFO_DELETEANT = 10101, // insecte tué
INFO_DELETEBEE = 10102, // insecte tué
INFO_DELETEWORM = 10103, // insecte tué
INFO_DELETESPIDER = 10104, // insecte tué
INFO_BEGINSATCOM = 10105, // utilisez votre SatCom
INFO_FIRST = 10000, // first information
INFO_BUILD = 10001, // construction builded
INFO_CONVERT = 10002, // metal available
INFO_RESEARCH = 10003, // search ended
INFO_FACTORY = 10004, // vehicle manufactured
INFO_LABO = 10005, // analysis ended
INFO_ENERGY = 10006, // battery available
INFO_NUCLEAR = 10007, // nuclear battery available
INFO_FINDING = 10008, // nuclear battery available
INFO_MARKPOWER = 10020, // location for station found
INFO_MARKURANIUM = 10021, // location for derrick found
INFO_MARKSTONE = 10022, // location for derrick found
INFO_MARKKEYa = 10023, // location for derrick found
INFO_MARKKEYb = 10024, // location for derrick found
INFO_MARKKEYc = 10025, // location for derrick found
INFO_MARKKEYd = 10026, // location for derrick found
INFO_RESEARCHTANK = 10030, // research ended
INFO_RESEARCHFLY = 10031, // research ended
INFO_RESEARCHTHUMP = 10032, // research ended
INFO_RESEARCHCANON = 10033, // research ended
INFO_RESEARCHTOWER = 10034, // research ended
INFO_RESEARCHPHAZER = 10035, // research ended
INFO_RESEARCHSHIELD = 10036, // research ended
INFO_RESEARCHATOMIC = 10037, // research ended
INFO_WIN = 10040, // win
INFO_LOST = 10041, // lost
INFO_LOSTq = 10042, // lost immediately
INFO_WRITEOK = 10043, // record done
INFO_DELETEPATH = 10050, // way mark deleted
INFO_DELETEMOTHER = 10100, // insect killed
INFO_DELETEANT = 10101, // insect killed
INFO_DELETEBEE = 10102, // insect killed
INFO_DELETEWORM = 10103, // insect killed
INFO_DELETESPIDER = 10104, // insect killed
INFO_BEGINSATCOM = 10105, // use your SatCom
};
// Etat du clavier.
// Keyboard state.
#define KS_PAGEUP (1<<4)
#define KS_PAGEDOWN (1<<5)
@ -212,7 +214,7 @@ enum Error
#define KS_NUMMINUS (1<<15)
// Procédures.
// Procedures.
enum EventMsg;