Fixed graphics bug on MSVC 2010 and MinGW.
parent
3916c07299
commit
0c2073a80b
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual C++ Express 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CBot", "CBot.vcxproj", "{56C2422A-37E8-4A67-9847-9DD28B69C97D}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestCBot", "TestCBot\TestCBot.vcxproj", "{ABC99C18-F3E4-4486-A965-C6F15C8B9E33}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{56C2422A-37E8-4A67-9847-9DD28B69C97D}.Debug|Win32.ActiveCfg = Debug|Win32
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{56C2422A-37E8-4A67-9847-9DD28B69C97D}.Debug|Win32.Build.0 = Debug|Win32
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{56C2422A-37E8-4A67-9847-9DD28B69C97D}.Release|Win32.ActiveCfg = Release|Win32
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{56C2422A-37E8-4A67-9847-9DD28B69C97D}.Release|Win32.Build.0 = Release|Win32
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{ABC99C18-F3E4-4486-A965-C6F15C8B9E33}.Debug|Win32.ActiveCfg = Debug|Win32
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{ABC99C18-F3E4-4486-A965-C6F15C8B9E33}.Debug|Win32.Build.0 = Debug|Win32
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{ABC99C18-F3E4-4486-A965-C6F15C8B9E33}.Release|Win32.ActiveCfg = Release|Win32
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{ABC99C18-F3E4-4486-A965-C6F15C8B9E33}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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@ -0,0 +1,464 @@
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Version="9,00"
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Name="CBot"
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Name="VCPreBuildEventTool"
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CommandLine="copy .\Debug\CBot.dll .\TestCBot\CBot.dll
copy .\Debug\CBot.dll "C:\Program Files\Colobot\CBot.dll"
_Copy.bat
"
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Outputs=".\TestCBot\CBot.dll"
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RuntimeLibrary="1"
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PrecompiledHeaderFile=".\Debug/CBot.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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IntermediateDirectory=".\Release"
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PreprocessorDefinitions="NDEBUG"
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HeaderFileName=""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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StringPooling="true"
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RuntimeLibrary="0"
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<Tool
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/>
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<File
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RelativePath="CBot.cpp"
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>
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Name="Debug|Win32"
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>
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<Tool
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PreprocessorDefinitions=""
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/>
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<FileConfiguration
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<Tool
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PreprocessorDefinitions=""
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/>
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<File
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RelativePath="CBot.h"
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>
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>
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<File
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RelativePath="CBotToken.h"
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>
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<File
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RelativePath="CBotTwoOpExpr.cpp"
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>
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<FileConfiguration
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<File
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<FileConfiguration
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<FileConfiguration
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|
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@ -0,0 +1,205 @@
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<ProjectConfiguration Include="Release|Win32">
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<ProjectGuid>{56C2422A-37E8-4A67-9847-9DD28B69C97D}</ProjectGuid>
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|
@ -337,10 +337,10 @@ void CD3DEngine::SetD3DDevice(LPDIRECT3DDEVICE7 device)
|
|||
|
||||
//? if ( !m_bStateColor ) m_whiteDestBlend[1] = D3DBLEND_INVSRCALPHA; // = 6
|
||||
|
||||
if ( m_blackSrcBlend[0] ) m_blackSrcBlend[1] = m_blackSrcBlend[0];
|
||||
if ( m_blackDestBlend[0] ) m_blackDestBlend[1] = m_blackDestBlend[0];
|
||||
if ( m_whiteSrcBlend[0] ) m_whiteSrcBlend[1] = m_whiteSrcBlend[0];
|
||||
if ( m_whiteDestBlend[0] ) m_whiteDestBlend[1] = m_whiteDestBlend[0];
|
||||
// if ( m_blackSrcBlend[0] ) m_blackSrcBlend[1] = m_blackSrcBlend[0];
|
||||
// if ( m_blackDestBlend[0] ) m_blackDestBlend[1] = m_blackDestBlend[0];
|
||||
// if ( m_whiteSrcBlend[0] ) m_whiteSrcBlend[1] = m_whiteSrcBlend[0];
|
||||
// if ( m_whiteDestBlend[0] ) m_whiteDestBlend[1] = m_whiteDestBlend[0];
|
||||
if ( m_diffuseSrcBlend[0] ) m_diffuseSrcBlend[1] = m_diffuseSrcBlend[0];
|
||||
if ( m_diffuseDestBlend[0] ) m_diffuseDestBlend[1] = m_diffuseDestBlend[0];
|
||||
if ( m_alphaSrcBlend[0] ) m_alphaSrcBlend[1] = m_alphaSrcBlend[0];
|
||||
|
|
|
@ -179,7 +179,7 @@ static HRESULT WINAPI DeviceEnumCallback( TCHAR* strDesc, TCHAR* strName,
|
|||
return D3DENUMRET_OK;
|
||||
|
||||
// Find a 640x480x16 mode for the default fullscreen mode
|
||||
for( i=0; i<pDeviceInfo->dwNumModes; i++ )
|
||||
for(DWORD i=0; i<pDeviceInfo->dwNumModes; i++ )
|
||||
{
|
||||
if( ( pDeviceInfo->pddsdModes[i].dwWidth == 640 ) &&
|
||||
( pDeviceInfo->pddsdModes[i].dwHeight == 480 ) &&
|
||||
|
|
|
@ -25,11 +25,11 @@
|
|||
#define _NET FALSE
|
||||
#define _DEMO FALSE // DEMO only CoLoBoT (with _Full = FALSE)!
|
||||
|
||||
#define _FRENCH TRUE
|
||||
#define _FRENCH FALSE
|
||||
#define _ENGLISH FALSE
|
||||
#define _GERMAN FALSE
|
||||
#define _WG FALSE
|
||||
#define _POLISH FALSE
|
||||
#define _POLISH TRUE
|
||||
|
||||
#define _NEWLOOK FALSE // FALSE for CoLoBoT, TRUE for all CeeBot
|
||||
#define _SOUNDTRACKS FALSE // always FALSE since InitAudioTrackVolume crop in Vista
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
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||||
# Visual C++ Express 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "projet1", "projet1.vcxproj", "{4E2F5B2F-EE8F-4303-9589-1DEC65EE02B9}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
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||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||
{4E2F5B2F-EE8F-4303-9589-1DEC65EE02B9}.Debug|Win32.ActiveCfg = Debug|Win32
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||||
{4E2F5B2F-EE8F-4303-9589-1DEC65EE02B9}.Debug|Win32.Build.0 = Debug|Win32
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||||
{4E2F5B2F-EE8F-4303-9589-1DEC65EE02B9}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{4E2F5B2F-EE8F-4303-9589-1DEC65EE02B9}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
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||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Binary file not shown.
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,630 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{4E2F5B2F-EE8F-4303-9589-1DEC65EE02B9}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
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<ConfigurationType>Application</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;C:\dx7sdk\include;</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;C:\dx7sdk\lib;</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Midl>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TargetEnvironment>Win32</TargetEnvironment>
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<TypeLibraryName>.\Release/projet1.tlb</TypeLibraryName>
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<HeaderFileName>
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</HeaderFileName>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PrecompiledHeaderOutputFile>.\Release/projet1.pch</PrecompiledHeaderOutputFile>
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<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Release/</ObjectFileName>
|
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<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
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||||
<WarningLevel>Level3</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x100c</Culture>
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;winmm.lib;c:\dx7sdk\lib\ddraw.lib;c:\dx7sdk\lib\dinput.lib;c:\dx7sdk\lib\dxguid.lib;c:\dx7sdk\lib\d3dx.lib;c:\dx7sdk\lib\dsound.lib;cbot\cbot.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>.\Release/projet1.exe</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<ProgramDatabaseFile>.\Release/projet1.pdb</ProgramDatabaseFile>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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<Bscmake>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<OutputFile>.\Release/projet1.bsc</OutputFile>
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</Bscmake>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Midl>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TargetEnvironment>Win32</TargetEnvironment>
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<TypeLibraryName>.\Debug/projet1.tlb</TypeLibraryName>
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<HeaderFileName>
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</HeaderFileName>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
|
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeaderOutputFile>.\Debug/projet1.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Debug/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<WarningLevel>Level3</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x100c</Culture>
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</ResourceCompile>
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<Link>
|
||||
<AdditionalDependencies>odbc32.lib;odbccp32.lib;winmm.lib;c:\dx7sdk\lib\ddraw.lib;c:\dx7sdk\lib\dinput.lib;c:\dx7sdk\lib\dxguid.lib;c:\dx7sdk\lib\d3dx.lib;c:\dx7sdk\lib\dsound.lib;cbot\cbot.lib;%(AdditionalDependencies)</AdditionalDependencies>
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||||
<OutputFile>.\Debug/projet1.exe</OutputFile>
|
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<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>.\Debug/projet1.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
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<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
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</Link>
|
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<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Debug/projet1.bsc</OutputFile>
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</Bscmake>
|
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</ItemDefinitionGroup>
|
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<ItemGroup>
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<ClCompile Include="auto.cpp">
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ClCompile Include="autobase.cpp">
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</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="cur00001.cur" />
|
||||
<None Include="cur00002.cur" />
|
||||
<None Include="cur00003.cur" />
|
||||
<None Include="cursor1.cur" />
|
||||
<None Include="cursorha.cur" />
|
||||
<None Include="cursorsc.cur" />
|
||||
<None Include="directx.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="language.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="winmain.rc">
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,3 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
</Project>
|
Loading…
Reference in New Issue