commit
099a906b17
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@ -28,6 +28,7 @@
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#include "common/resources/resourcemanager.h"
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#include "level/robotmain.h"
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#include "level/scoreboard.h"
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#include "level/parser/parser.h"
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@ -954,6 +955,26 @@ int CLevelParserParam::AsResearchFlag(int def)
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return AsResearchFlag();
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}
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SortType CLevelParserParam::ToSortType(std::string value)
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{
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if (value == "Points" ) return SortType::SORT_POINTS;
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if (value == "Name" ) return SortType::SORT_ID;
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return SortType::SORT_ID;
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}
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SortType CLevelParserParam::AsSortType()
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{
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if (m_empty)
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throw CLevelParserExceptionMissingParam(this);
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return ToSortType(m_value);
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}
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SortType CLevelParserParam::AsSortType(SortType def)
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{
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if (m_empty)
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return def;
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return AsSortType();
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}
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Gfx::PyroType CLevelParserParam::ToPyroType(std::string value)
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{
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@ -31,6 +31,8 @@
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#include "graphics/engine/pyro_type.h"
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#include "graphics/engine/water.h"
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#include "level/scoreboard.h"
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#include "math/point.h"
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#include "object/drive_type.h"
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@ -85,6 +87,7 @@ public:
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Gfx::EngineObjectType AsTerrainType();
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int AsBuildFlag();
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int AsResearchFlag();
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SortType AsSortType();
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Gfx::PyroType AsPyroType();
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Gfx::CameraType AsCameraType();
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MissionType AsMissionType();
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@ -108,6 +111,7 @@ public:
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Gfx::EngineObjectType AsTerrainType(Gfx::EngineObjectType def);
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int AsBuildFlag(int def);
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int AsResearchFlag(int def);
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SortType AsSortType(SortType def);
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Gfx::PyroType AsPyroType(Gfx::PyroType def);
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Gfx::CameraType AsCameraType(Gfx::CameraType def);
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MissionType AsMissionType(MissionType def);
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@ -139,6 +143,7 @@ private:
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Gfx::EngineObjectType ToTerrainType(std::string value);
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int ToBuildFlag(std::string value);
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int ToResearchFlag(std::string value);
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SortType ToSortType(std::string value);
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Gfx::PyroType ToPyroType(std::string value);
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Gfx::CameraType ToCameraType(std::string value);
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MissionType ToMissionType(std::string value);
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@ -3565,6 +3565,13 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
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}
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continue;
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}
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if (line->GetCommand() == "ScoreboardSortType" && !resetObject)
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{
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m_scoreboard->SetSortType(static_cast<SortType>(line->GetParam("sort")->AsSortType() ) );
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continue;
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}
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if (line->GetCommand() == "ScoreboardKillRule" && !resetObject)
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{
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if (!m_scoreboard)
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@ -4965,7 +4972,7 @@ Error CRobotMain::ProcessEndMissionTake()
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{
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if (!details.empty())
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details += ", ";
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details += StrUtils::Format(details_line.c_str(), GetTeamName(team).c_str(), m_scoreboard->GetScore(team));
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details += StrUtils::Format(details_line.c_str(), GetTeamName(team).c_str(), m_scoreboard->GetScore(team).points);
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}
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m_ui->GetDialog()->StartInformation(
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title,
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@ -5873,7 +5880,7 @@ void CRobotMain::CreateCodeBattleInterface()
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: static_cast<Ui::CControl*>(pw->CreateEdit( pos, ddim, 0, static_cast<EventType>(EVENT_SCOREBOARD+2*(numTeams-i-1)+1)));
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pl->SetTextAlign(Gfx::TEXT_ALIGN_RIGHT);
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pl->SetFontSize(m_codeBattleStarted ? Gfx::FONT_SIZE_SMALL : Gfx::FONT_SIZE_SMALL*0.75f);
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m_codeBattleStarted ? pl->SetName(StrUtils::ToString<int>(m_scoreboard->GetScore(team))) : static_cast<Ui::CEdit*>(pl)->SetText(StrUtils::ToString<int>(m_scoreboard->GetScore(team)));
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m_codeBattleStarted ? pl->SetName(StrUtils::ToString<int>(m_scoreboard->GetScore(team).points)) : static_cast<Ui::CEdit*>(pl)->SetText(StrUtils::ToString<int>(m_scoreboard->GetScore(team).points));
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pos.x -= 57.5f/640.0f;
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pos.y += ddim.y;
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i++;
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@ -5913,9 +5920,22 @@ void CRobotMain::UpdateCodeBattleInterface()
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Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW6));
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assert(pw != nullptr);
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std::set<int> teams = GetAllTeams();
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std::vector<int> sortedTeams(teams.begin(), teams.end());
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if(m_scoreboard->GetSortType() == SortType::SORT_POINTS)
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{
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std::sort(sortedTeams.begin(), sortedTeams.end(), [this](int teamA, int teamB)
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{
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if (m_scoreboard->GetScore(teamA).points > m_scoreboard->GetScore(teamB).points) return true; //Team A have more points than B?
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if (m_scoreboard->GetScore(teamA).points < m_scoreboard->GetScore(teamB).points) return false; //Team A have less points than B?
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if (m_scoreboard->GetScore(teamA).time < m_scoreboard->GetScore(teamB).time) return true; //Team A scored faster than B?
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else return false; //Team A scored slower than B?
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});
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}
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int i = 0;
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for (int team : GetAllTeams())
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for (int team : sortedTeams)
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{
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Ui::CControl* pl;
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@ -5925,7 +5945,7 @@ void CRobotMain::UpdateCodeBattleInterface()
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pl = pw->SearchControl(static_cast<EventType>(EVENT_SCOREBOARD+2*i+1));
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assert(pl != nullptr);
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pl->SetName(StrUtils::ToString<int>(m_scoreboard->GetScore(team)));
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pl->SetName(StrUtils::ToString<int>(m_scoreboard->GetScore(team).points));
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i++;
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}
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@ -99,15 +99,26 @@ void CScoreboard::AddPoints(int team, int points)
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text = StrUtils::Format(text.c_str(), main->GetTeamName(team).c_str(), points);
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main->GetDisplayText()->DisplayText(text.c_str(), Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 10.0f, Ui::TT_WARNING);
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m_score[team] += points;
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m_score[team].points += points;
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m_score[team].time = main->GetGameTime();
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}
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int CScoreboard::GetScore(int team)
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Score CScoreboard::GetScore(int team)
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{
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return m_score[team];
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}
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void CScoreboard::SetScore(int team, int points)
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{
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m_score[team] = points;
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m_score[team].points = points;
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}
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SortType CScoreboard::GetSortType()
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{
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return m_sorttype;
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}
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void CScoreboard::SetSortType(SortType type)
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{
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m_sorttype = type;
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}
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@ -32,6 +32,22 @@
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class CObject;
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/**
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* \struct Score
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* \brief Struct containing score of individual team and additional variables to allow sorting teams through different criteria
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*/
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struct Score
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{
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int points = 0; //! Team score
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float time = 0; //! Time when points were scored
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};
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enum class SortType
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{
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SORT_ID, //Sort by team ID
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SORT_POINTS, //Sort by points
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};
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/**
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* \class CScoreboard
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* \brief Scoreboard used to score complex code battles
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* \section example Usage example
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* \code{.scene}
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* Scoreboard enable=true // enable the scoreboard
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* ScoreboardSortType sort=Name // sort teams alphabetically, another option is sort=Points, sorting teams in order of points
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* ScoreboardKillRule type=WheeledShooter team=1 score=500 // destruction of team 1's WheeledShooter gives 100 points to the team that destroyed it
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* ScoreboardKillRule type=TargetBot score=100 // destruction of TargetBot (any team) gives 100 points
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* ScoreboardEndTakeRule score=1000 // completion of EndMissionTake objectives for any team results in 1000 points for that team
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void ProcessEndTake(int team);
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void AddPoints(int team, int points);
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int GetScore(int team);
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Score GetScore(int team);
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void SetScore(int team, int points);
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SortType GetSortType();
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void SetSortType(SortType type);
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private:
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std::vector<std::unique_ptr<CScoreboardKillRule>> m_rulesKill = {};
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std::vector<std::unique_ptr<CScoreboardEndTakeRule>> m_rulesEndTake = {};
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std::map<int, int> m_score;
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std::map<int, Score> m_score;
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int m_finishCounter = 0;
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SortType m_sorttype = SortType::SORT_ID;
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};
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