Comments translated from French to English.
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216d8ba95a
commit
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@ -12,7 +12,9 @@
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.// tasksearch.cpp
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// tasksearch.cpp
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#define STRICT
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#define D3D_OVERLOADS
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@ -40,7 +42,7 @@
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// Constructeur de l'objet.
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// Object's constructor.
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CTaskSearch::CTaskSearch(CInstanceManager* iMan, CObject* object)
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: CTask(iMan, object)
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@ -50,14 +52,14 @@ CTaskSearch::CTaskSearch(CInstanceManager* iMan, CObject* object)
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m_hand = TSH_UP;
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}
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// Destructeur de l'objet.
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// Object's destructor.
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CTaskSearch::~CTaskSearch()
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{
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}
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// Gestion d'un événement.
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// Management of an event.
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BOOL CTaskSearch::EventProcess(const Event &event)
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{
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@ -71,7 +73,7 @@ BOOL CTaskSearch::EventProcess(const Event &event)
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if ( event.event != EVENT_FRAME ) return TRUE;
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if ( m_bError ) return FALSE;
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m_progress += event.rTime*m_speed; // ça avance
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m_progress += event.rTime*m_speed; // others advance
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m_time += event.rTime;
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if ( m_phase == TSP_DOWN ||
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@ -92,7 +94,7 @@ BOOL CTaskSearch::EventProcess(const Event &event)
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mat = m_object->RetWorldMatrix(0);
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pos = D3DVECTOR(6.5f, 0.2f, 0.0f);
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pos = Transform(*mat, pos); // position capteur
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pos = Transform(*mat, pos); // sensor position
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speed.x = (Rand()-0.5f)*20.0f;
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speed.z = (Rand()-0.5f)*20.0f;
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@ -106,7 +108,7 @@ BOOL CTaskSearch::EventProcess(const Event &event)
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}
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// Initialise les angles finaux et initiaux.
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// Initializes the initial and final angles.
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void CTaskSearch::InitAngle()
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{
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@ -114,15 +116,15 @@ void CTaskSearch::InitAngle()
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if ( m_hand == TSH_UP )
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{
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m_finalAngle[0] = 110.0f*PI/180.0f; // bras
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m_finalAngle[1] = -110.0f*PI/180.0f; // avant-bras
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m_finalAngle[2] = -65.0f*PI/180.0f; // capteur
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m_finalAngle[0] = 110.0f*PI/180.0f; // arm
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m_finalAngle[1] = -110.0f*PI/180.0f; // forearm
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m_finalAngle[2] = -65.0f*PI/180.0f; // sensor
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}
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if ( m_hand == TSH_DOWN )
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{
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m_finalAngle[0] = 25.0f*PI/180.0f; // bras
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m_finalAngle[1] = -70.0f*PI/180.0f; // avant-bras
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m_finalAngle[2] = -45.0f*PI/180.0f; // capteur
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m_finalAngle[0] = 25.0f*PI/180.0f; // arm
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m_finalAngle[1] = -70.0f*PI/180.0f; // forearm
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m_finalAngle[2] = -45.0f*PI/180.0f; // sensor
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}
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for ( i=0 ; i<3 ; i++ )
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@ -132,7 +134,7 @@ void CTaskSearch::InitAngle()
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}
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// Assigne le but à atteindre.
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// Assigns the goal was achieved.
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Error CTaskSearch::Start()
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{
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@ -170,12 +172,12 @@ Error CTaskSearch::Start()
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m_sound->AddEnvelope(i, 0.5f, 1.0f, 0.9f, SOPER_CONTINUE);
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m_sound->AddEnvelope(i, 0.0f, 0.3f, 0.1f, SOPER_STOP);
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m_physics->SetFreeze(TRUE); // on ne bouge plus
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m_physics->SetFreeze(TRUE); // it does not move
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return ERR_OK;
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}
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// Indique si l'action est terminée.
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// Indicates whether the action is finished.
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Error CTaskSearch::IsEnded()
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{
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@ -226,17 +228,17 @@ Error CTaskSearch::IsEnded()
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return ERR_STOP;
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}
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// Termine brutalement l'action en cours.
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// Suddenly ends the current action.
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BOOL CTaskSearch::Abort()
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{
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m_camera->StopCentering(m_object, 2.0f);
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m_physics->SetFreeze(FALSE); // on bouge de nouveau
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m_physics->SetFreeze(FALSE); // is moving again
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return TRUE;
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}
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// Crée une marque si c'est possible.
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// Creates a mark if possible.
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BOOL CTaskSearch::CreateMark()
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{
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@ -249,7 +251,7 @@ BOOL CTaskSearch::CreateMark()
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mat = m_object->RetWorldMatrix(0);
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pos = D3DVECTOR(7.5f, 0.0f, 0.0f);
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pos = Transform(*mat, pos); // position capteur
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pos = Transform(*mat, pos); // sensor position
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res = m_terrain->RetResource(pos);
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if ( res == TR_NULL ) return FALSE;
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@ -302,12 +304,12 @@ BOOL CTaskSearch::CreateMark()
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return FALSE;
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}
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m_displayText->DisplayError(info, pos, 5.0f, 50.0f); // affiche le message
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m_displayText->DisplayError(info, pos, 5.0f, 50.0f); // displays the message
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return TRUE;
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}
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// Détruit les marques d'un type donné..
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// Destroys the marks of a given type.
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void CTaskSearch::DeleteMark(ObjectType type)
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{
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@ -322,7 +324,7 @@ void CTaskSearch::DeleteMark(ObjectType type)
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if ( type == pObj->RetType() )
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{
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pObj->DeleteObject(); // supprime la marque
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pObj->DeleteObject(); // removes the mark
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delete pObj;
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break;
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}
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