Fixed inverted coordinates
parent
1bb918ce23
commit
080c46daa1
|
@ -340,7 +340,7 @@ void GLTFLoader::ReadMaterials()
|
|||
|
||||
const auto& texture = m_textures[index];
|
||||
|
||||
const auto& image = m_images[texture.source];
|
||||
[[maybe_unused]] const auto& image = m_images[texture.source];
|
||||
|
||||
if (tex.contains("strength"))
|
||||
{
|
||||
|
@ -417,7 +417,7 @@ void GLTFLoader::ReadSamplers()
|
|||
{
|
||||
m_samplers.clear();
|
||||
|
||||
for (const auto& node : m_root["samplers"])
|
||||
for ([[maybe_unused]] const auto& node : m_root["samplers"])
|
||||
{
|
||||
Sampler sampler{};
|
||||
|
||||
|
@ -486,7 +486,7 @@ void GLTFLoader::ReadMeshes()
|
|||
part->SetVertices(positions.size());
|
||||
|
||||
for (size_t i = 0; i < positions.size(); i++)
|
||||
part->GetVertex(i).SetPosition(positions[i]);
|
||||
part->GetVertex(i).SetPosition(positions[i] * glm::vec3(1.0f, 1.0f, -1.0f));
|
||||
|
||||
if (attributes.contains("NORMAL"))
|
||||
{
|
||||
|
@ -495,7 +495,7 @@ void GLTFLoader::ReadMeshes()
|
|||
auto normals = ReadNormals(attributes["NORMAL"].get<int>());
|
||||
|
||||
for (size_t i = 0; i < normals.size(); i++)
|
||||
part->GetVertex(i).SetNormal(normals[i]);
|
||||
part->GetVertex(i).SetNormal(normals[i] * glm::vec3(1.0f, 1.0f, -1.0f));
|
||||
}
|
||||
|
||||
if (attributes.contains("TEXCOORD_0"))
|
||||
|
@ -535,11 +535,24 @@ void GLTFLoader::ReadMeshes()
|
|||
|
||||
part->SetIndices(indices.size());
|
||||
|
||||
for (size_t i = 0; i < indices.size(); i += 3)
|
||||
for (unsigned i = 0; i < indices.size(); i += 3)
|
||||
{
|
||||
part->SetIndex(i + 0, indices[i + 0]);
|
||||
part->SetIndex(i + 1, indices[i + 1]);
|
||||
part->SetIndex(i + 2, indices[i + 2]);
|
||||
part->SetIndex(i + 1, indices[i + 2]);
|
||||
part->SetIndex(i + 2, indices[i + 1]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t vertices = part->GetVertexCount();
|
||||
|
||||
part->SetIndices(vertices);
|
||||
|
||||
for (unsigned i = 0; i < vertices; i += 3)
|
||||
{
|
||||
part->SetIndex(i + 0, i + 0);
|
||||
part->SetIndex(i + 1, i + 2);
|
||||
part->SetIndex(i + 2, i + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue