Fixed save button being always unavailable

master
krzys-h 2015-09-09 20:24:44 +02:00
parent 09ff821f2c
commit 060db9c069
1 changed files with 1 additions and 1 deletions

View File

@ -201,7 +201,7 @@ void CMainDialog::StartPauseMenu()
if ( (m_main->GetLevelCategory() == LevelCategory::Missions || // missions ?
m_main->GetLevelCategory() == LevelCategory::FreeGame || // free games?
m_main->GetLevelCategory() == LevelCategory::CustomLevels ) && // user ?
!m_main->GetMissionType() == MISSION_CODE_BATTLE )
m_main->GetMissionType() != MISSION_CODE_BATTLE )
{
pos.y = 0.62f;
pb = pw->CreateButton(pos, dim, -1, EVENT_INTERFACE_WRITE);