Corrected MSAA support detection
parent
f3094312b2
commit
05e19f47c3
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@ -238,7 +238,7 @@ bool CGLDevice::Create()
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}
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// Read maximum sample count for MSAA
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if(glewIsSupported("GL_ARB_multisample"))
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if(glewIsSupported("GL_ARB_multisample GL_EXT_framebuffer_multisample"))
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{
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glGetIntegerv(GL_MAX_SAMPLES_EXT, &m_maxSamples);
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GetLogger()->Info("Multisampling supported, max samples: %d\n", m_maxSamples);
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