Corrected MSAA support detection

dev-time-step
Tomasz Kapuściński 2016-01-29 12:02:36 +01:00
parent f3094312b2
commit 05e19f47c3
1 changed files with 1 additions and 1 deletions

View File

@ -238,7 +238,7 @@ bool CGLDevice::Create()
}
// Read maximum sample count for MSAA
if(glewIsSupported("GL_ARB_multisample"))
if(glewIsSupported("GL_ARB_multisample GL_EXT_framebuffer_multisample"))
{
glGetIntegerv(GL_MAX_SAMPLES_EXT, &m_maxSamples);
GetLogger()->Info("Multisampling supported, max samples: %d\n", m_maxSamples);