colobot/src/object/auto/autodestroyer.cpp

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "object/auto/autodestroyer.h"
#include "object/objman.h"
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#include "object/level/parserline.h"
#include "object/level/parserparam.h"
#include "script/cmdtoken.h"
#include "ui/interface.h"
#include "ui/window.h"
#include <stdio.h>
#include <string.h>
// Object's constructor.
CAutoDestroyer::CAutoDestroyer(CObject* object) : CAuto(object)
{
Init();
m_phase = ADEP_WAIT; // paused until the first Init ()
}
// Destructive of the object.
CAutoDestroyer::~CAutoDestroyer()
{
}
// Destroys the object.
void CAutoDestroyer::DeleteObject(bool bAll)
{
CAuto::DeleteObject(bAll);
}
// Initialize the object.
void CAutoDestroyer::Init()
{
m_phase = ADEP_WAIT;
m_progress = 0.0f;
m_speed = 1.0f/0.5f;
m_time = 0.0f;
m_timeVirus = 0.0f;
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m_lastParticle = 0.0f;
CAuto::Init();
}
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// Starts an action
Error CAutoDestroyer::StartAction(int param)
{
CObject* scrap;
if ( m_object->GetVirusMode() ) // contaminated by a virus?
{
return ERR_BAT_VIRUS;
}
scrap = SearchPlastic();
if ( scrap == nullptr )
return ERR_DESTROY_NOTFOUND;
else
{
if ( m_phase == ADEP_WAIT )
{
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scrap->SetLock(true); // usable waste
//? scrap->SetTruck(m_object); // usable waste
m_sound->Play(SOUND_PSHHH2, m_object->GetPosition(0), 1.0f, 1.0f);
m_phase = ADEP_DOWN;
m_progress = 0.0f;
m_speed = 1.0f/1.0f;
m_bExplo = false;
}
else
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return ERR_GENERIC;
}
return ERR_OK;
}
// Management of an event.
bool CAutoDestroyer::EventProcess(const Event &event)
{
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CObject* scrap;
Gfx::CPyro* pyro;
Math::Vector pos, speed;
Math::Point dim;
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Ui::CWindow* pw;
CAuto::EventProcess(event);
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if ( m_engine->GetPause() ) return true;
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if (m_main->GetSelect() == m_object)
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{
if ( event.type == EVENT_OBJECT_BDESTROY )
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{
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Error err = StartAction(0);
if ( err != ERR_OK )
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m_main->DisplayError(err, m_object);
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return false;
}
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}
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if ( event.type != EVENT_FRAME ) return true;
m_progress += event.rTime*m_speed;
m_timeVirus -= event.rTime;
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if ( m_object->GetVirusMode() ) // contaminated by a virus?
{
if ( m_timeVirus <= 0.0f )
{
m_timeVirus = 0.1f+Math::Rand()*0.3f;
}
return true;
}
pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
if ( m_phase == ADEP_WAIT )
{
if ( m_progress >= 1.0f )
{
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m_phase = ADEP_WAIT; // still waiting ...
m_progress = 0.0f;
m_speed = 1.0f/0.5f;
if (m_main->GetSelect() == m_object)
{
scrap = SearchPlastic();
if ( pw != 0 ) EnableInterface(pw, EVENT_OBJECT_BDESTROY, (scrap != 0));
}
}
} else if ( pw != 0 ) EnableInterface(pw, EVENT_OBJECT_BDESTROY, false);
if ( m_phase == ADEP_DOWN )
{
if ( m_progress >= 0.3f-0.05f && !m_bExplo )
{
scrap = SearchPlastic();
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if ( scrap != nullptr )
{
pyro = new Gfx::CPyro();
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pyro->Create(Gfx::PT_FRAGT, scrap);
}
m_bExplo = true;
}
if ( m_progress < 1.0f )
{
pos = Math::Vector(0.0f, -10.0f, 0.0f);
pos.y = -Math::Bounce(m_progress, 0.3f)*10.0f;
m_object->SetPosition(1, pos);
}
else
{
m_object->SetPosition(1, Math::Vector(0.0f, -10.0f, 0.0f));
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m_sound->Play(SOUND_REPAIR, m_object->GetPosition(0));
m_phase = ADEP_REPAIR;
m_progress = 0.0f;
m_speed = 1.0f/1.0f;
}
}
if ( m_phase == ADEP_REPAIR )
{
if ( m_progress < 1.0f )
{
}
else
{
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m_sound->Play(SOUND_OPEN, m_object->GetPosition(0), 1.0f, 0.8f);
m_phase = ADEP_UP;
m_progress = 0.0f;
m_speed = 1.0f/3.0f;
}
}
if ( m_phase == ADEP_UP )
{
if ( m_progress < 1.0f )
{
pos = Math::Vector(0.0f, -10.0f, 0.0f);
pos.y = -(1.0f-m_progress)*10.0f;
m_object->SetPosition(1, pos);
}
else
{
m_object->SetPosition(1, Math::Vector(0.0f, 0.0f, 0.0f));
m_phase = ADEP_WAIT;
m_progress = 0.0f;
m_speed = 1.0f/0.5f;
}
}
return true;
}
// Creates all the interface when the object is selected.
bool CAutoDestroyer::CreateInterface(bool bSelect)
{
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Ui::CWindow* pw;
Math::Point pos, ddim;
float ox, oy, sx, sy;
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CObject* scrap;
CAuto::CreateInterface(bSelect);
if ( !bSelect ) return true;
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pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
if ( pw == nullptr ) return false;
ox = 3.0f/640.0f;
oy = 3.0f/480.0f;
sx = 33.0f/640.0f;
sy = 33.0f/480.0f;
pos.x = ox+sx*0.0f;
pos.y = oy+sy*0;
ddim.x = 66.0f/640.0f;
ddim.y = 66.0f/480.0f;
pw->CreateGroup(pos, ddim, 106, EVENT_OBJECT_TYPE);
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pos.x = ox+sx*8.00f;
pos.y = oy+sy*0.25f;
ddim.x = (33.0f/640.0f)*1.5f;
ddim.y = (33.0f/480.0f)*1.5f;
pw->CreateButton(pos, ddim, 12, EVENT_OBJECT_BDESTROY);
scrap = SearchPlastic();
EnableInterface(pw, EVENT_OBJECT_BDESTROY, (scrap != 0));
return true;
}
// Seeks plate waste in the destroyer.
CObject* CAutoDestroyer::SearchPlastic()
{
CObject* pObj;
Math::Vector sPos, oPos;
ObjectType type;
float dist;
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sPos = m_object->GetPosition(0);
for(auto it : CObjectManager::GetInstancePointer()->GetAllObjects())
{
pObj = it.second;
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type = pObj->GetType();
//if ( type != OBJECT_SCRAP4 &&
// type != OBJECT_SCRAP5 ) continue;
if ( type != OBJECT_FRET &&
type != OBJECT_STONE &&
type != OBJECT_URANIUM &&
type != OBJECT_METAL &&
type != OBJECT_POWER &&
type != OBJECT_ATOMIC &&
type != OBJECT_TNT &&
type != OBJECT_SCRAP1 &&
type != OBJECT_SCRAP2 &&
type != OBJECT_SCRAP3 &&
type != OBJECT_SCRAP4 &&
type != OBJECT_SCRAP5 &&
// Robots:
type != OBJECT_HUMAN &&
type != OBJECT_MOBILEfa &&
type != OBJECT_MOBILEta &&
type != OBJECT_MOBILEwa &&
type != OBJECT_MOBILEia &&
type != OBJECT_MOBILEfc &&
type != OBJECT_MOBILEtc &&
type != OBJECT_MOBILEwc &&
type != OBJECT_MOBILEic &&
type != OBJECT_MOBILEfi &&
type != OBJECT_MOBILEti &&
type != OBJECT_MOBILEwi &&
type != OBJECT_MOBILEii &&
type != OBJECT_MOBILEfs &&
type != OBJECT_MOBILEts &&
type != OBJECT_MOBILEws &&
type != OBJECT_MOBILEis &&
type != OBJECT_MOBILErt &&
type != OBJECT_MOBILErc &&
type != OBJECT_MOBILErr &&
type != OBJECT_MOBILErs &&
type != OBJECT_MOBILEsa &&
type != OBJECT_MOBILEtg &&
type != OBJECT_MOBILEft &&
type != OBJECT_MOBILEtt &&
type != OBJECT_MOBILEwt &&
type != OBJECT_MOBILEit &&
type != OBJECT_MOBILEdr &&
type != OBJECT_MOTHER &&
type != OBJECT_ANT &&
type != OBJECT_SPIDER &&
type != OBJECT_BEE &&
type != OBJECT_WORM ) continue;
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oPos = pObj->GetPosition(0);
dist = Math::Distance(oPos, sPos);
if ( dist <= 5.0f ) return pObj;
}
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return nullptr;
}
// Returns an error due the state of the automation.
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Error CAutoDestroyer::GetError()
{
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if ( m_object->GetVirusMode() )
{
return ERR_BAT_VIRUS;
}
return ERR_OK;
}
// Saves all parameters of the controller.
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bool CAutoDestroyer::Write(CLevelParserLine* line)
{
if ( m_phase == ADEP_WAIT ) return false;
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line->AddParam("aExist", new CLevelParserParam(true));
CAuto::Write(line);
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line->AddParam("aPhase", new CLevelParserParam(static_cast<int>(m_phase)));
line->AddParam("aProgress", new CLevelParserParam(m_progress));
line->AddParam("aSpeed", new CLevelParserParam(m_speed));
return true;
}
// Restores all parameters of the controller.
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bool CAutoDestroyer::Read(CLevelParserLine* line)
{
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if ( !line->GetParam("aExist")->AsBool(false) ) return false;
CAuto::Read(line);
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m_phase = static_cast< AutoDestroyerPhase >(line->GetParam("aPhase")->AsInt(ADEP_WAIT));
m_progress = line->GetParam("aProgress")->AsFloat(0.0f);
m_speed = line->GetParam("aSpeed")->AsFloat(1.0f);
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m_lastParticle = 0.0f;
return true;
}
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// Changes the state of a button interface.
void CAutoDestroyer::EnableInterface(Ui::CWindow *pw, EventType event, bool bState)
{
Ui::CControl* control;
control = pw->SearchControl(event);
if ( control == 0 ) return;
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control->SetState(Ui::STATE_ENABLE, bState);
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}