colobot/src/ui/button.h

59 lines
1.4 KiB
C
Raw Normal View History

2012-03-19 11:44:39 +00:00
// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
2012-03-23 20:02:53 +00:00
// * along with this program. If not, see http://www.gnu.org/licenses/.
// button.h
#ifndef _BUTTON_H_
#define _BUTTON_H_
#include "control.h"
class CD3DEngine;
class CButton : public CControl
{
public:
CButton(CInstanceManager* iMan);
virtual ~CButton();
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
BOOL EventProcess(const Event &event);
void Draw();
void SetImmediat(BOOL bRepeat);
BOOL RetImmediat();
void SetRepeat(BOOL bRepeat);
BOOL RetRepeat();
protected:
protected:
BOOL m_bCapture;
BOOL m_bImmediat;
BOOL m_bRepeat;
float m_repeat;
};
#endif //_BUTTON_H_