68 lines
2.5 KiB
C
68 lines
2.5 KiB
C
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// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// cmdtoken.h
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#ifndef _CMDTOKEN_H_
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#define _CMDTOKEN_H_
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#include "d3denum.h"
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#include "d3dengine.h"
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#include "object.h"
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#include "water.h"
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#include "pyro.h"
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#include "camera.h"
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// Procedures.
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extern BOOL Cmd(char *line, char *token);
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extern char* SearchOp(char *line, char *op);
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extern int GetInt(char *line, int rank, int def);
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extern float GetFloat(char *line, int rank, float def);
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extern void GetString(char *line, int rank, char *buffer);
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extern ObjectType GetTypeObject(char *line, int rank, ObjectType def);
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extern char* GetTypeObject(ObjectType type);
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extern WaterType GetTypeWater(char *line, int rank, WaterType def);
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extern D3DTypeObj GetTypeTerrain(char *line, int rank, D3DTypeObj def);
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extern int GetBuild(char *line, int rank);
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extern int GetResearch(char *line, int rank);
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extern PyroType GetPyro(char *line, int rank);
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extern CameraType GetCamera(char *line, int rank);
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extern char* GetCamera(CameraType type);
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extern int OpInt(char *line, char *op, int def);
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extern float OpFloat(char *line, char *op, float def);
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extern void OpString(char *line, char *op, char *buffer);
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extern ObjectType OpTypeObject(char *line, char *op, ObjectType def);
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extern WaterType OpTypeWater(char *line, char *op, WaterType def);
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extern D3DTypeObj OpTypeTerrain(char *line, char *op, D3DTypeObj def);
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extern int OpResearch(char *line, char *op);
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extern PyroType OpPyro(char *line, char *op);
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extern CameraType OpCamera(char *line, char *op);
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extern int OpBuild(char *line, char *op);
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extern D3DVECTOR OpPos(char *line, char *op);
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extern D3DVECTOR OpDir(char *line, char *op);
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extern D3DCOLOR OpColor(char *line, char *op, D3DCOLOR def);
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extern D3DCOLORVALUE OpColorValue(char *line, char *op, D3DCOLORVALUE def);
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#endif //_CMDTOKEN_H_
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