colobot/src/ui/scroll.h

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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// scroll.h
#pragma once
#include "ui/control.h"
class CD3DEngine;
class CButton;
const float SCROLL_WIDTH = (15.0f/640.0f);
class CScroll : public CControl
{
public:
CScroll(CInstanceManager* iMan);
~CScroll();
bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
void SetPos(Math::Point pos);
void SetDim(Math::Point dim);
bool SetState(int state, bool bState);
bool SetState(int state);
bool ClearState(int state);
bool EventProcess(const Event &event);
void Draw();
void SetVisibleValue(float value);
float RetVisibleValue();
void SetVisibleRatio(float value);
float RetVisibleRatio();
void SetArrowStep(float step);
float RetArrowStep();
protected:
void MoveAdjust();
void AdjustGlint();
void DrawVertex(Math::Point pos, Math::Point dim, int icon);
protected:
CButton* m_buttonUp;
CButton* m_buttonDown;
float m_visibleValue;
float m_visibleRatio;
float m_step;
bool m_bCapture;
Math::Point m_pressPos;
float m_pressValue;
EventMsg m_eventUp;
EventMsg m_eventDown;
};