colobot/src/ui/button.h

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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// button.h
#pragma once
#include "ui/control.h"
class CD3DEngine;
class CButton : public CControl
{
public:
CButton(CInstanceManager* iMan);
virtual ~CButton();
bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
bool EventProcess(const Event &event);
void Draw();
void SetImmediat(bool bRepeat);
bool RetImmediat();
void SetRepeat(bool bRepeat);
bool RetRepeat();
protected:
protected:
bool m_bCapture;
bool m_bImmediat;
bool m_bRepeat;
float m_repeat;
};