colobot/src/object/auto/autoconvert.h

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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// * Copyright (C) 2012 Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoconvert.h
#pragma once
#include "object/auto/auto.h"
enum AutoConvertPhase
{
ACP_STOP = 1,
ACP_WAIT = 2,
ACP_CLOSE = 3, // close the cover
ACP_ROTATE = 4, // turn the cover
ACP_OPEN = 5, // opens the cover
};
class CAutoConvert : public CAuto
{
public:
CAutoConvert(CObject* object);
~CAutoConvert();
void DeleteObject(bool bAll=false);
void Init();
bool EventProcess(const Event &event);
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Error GetError();
bool Abort();
bool CreateInterface(bool bSelect);
bool Write(char *line);
bool Read(char *line);
protected:
CObject* SearchStone(ObjectType type);
bool SearchVehicle();
void CreateMetal();
protected:
AutoConvertPhase m_phase;
float m_progress;
float m_speed;
float m_timeVirus;
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float m_lastParticle;
bool m_bResetDelete;
bool m_bSoundClose;
int m_soundChannel;
};