colobot/src/ui/screen/screen.cpp

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2015-08-04 21:28:58 +00:00
/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "ui/screen/screen.h"
#include "app/app.h"
#include "graphics/engine/engine.h"
#include "object/robotmain.h"
namespace Ui {
CRobotMain* CScreen::m_main = nullptr;
CScreen::CScreen()
{
m_main = CRobotMain::GetInstancePointer();
m_interface = m_main->GetInterface();
m_app = CApplication::GetInstancePointer();
m_eventQueue = m_app->GetEventQueue();
m_engine = Gfx::CEngine::GetInstancePointer();
m_sound = m_app->GetSound();
}
CScreen::~CScreen()
{
}
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void CScreen::SetBackground(const std::string& filename, bool scaled)
{
m_engine->SetBackground(filename,
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
true, scaled);
m_engine->SetBackForce(true);
}
} // namespace Ui