colobot/src/graphics/engine/planet.h

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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// planet.h
#pragma once
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#include "common/event.h"
#include "math/point.h"
class CInstanceManager;
namespace Gfx {
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class CEngine;
const short MAXPLANET = 10;
struct Planet
{
char bUsed; // TRUE -> planet exists
Math::Point start; // initial position in degrees
Math::Point angle; // current position in degrees
float dim; // dimensions (0..1)
float speed; // speed
float dir; // direction in the sky
char name[20]; // name of the texture
Math::Point uv1, uv2; // texture mapping
char bTGA; // texture .TGA
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};
class CPlanet {
public:
CPlanet(CInstanceManager* iMan, CEngine* engine);
~CPlanet();
void Flush();
bool EventProcess(const Event &event);
bool Create(int mode, Math::Point start, float dim, float speed, float dir, char *name, Math::Point uv1, Math::Point uv2);
bool PlanetExist();
void LoadTexture();
void Draw();
void SetMode(int mode);
int RetMode();
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protected:
bool EventFrame(const Event &event);
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protected:
CInstanceManager* m_iMan;
CEngine* m_engine;
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float m_time;
int m_mode;
Planet m_planet[2][MAXPLANET];
bool m_bPlanetExist;
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};
}; // namespace Gfx